Hiko

Hiko — CS2 Stats

76561198883480826[U:1:923215098]Steam profile ↗

1,506Tracked matches50%Win rate2020Tracked since
1,647Hours in CS
CSDB Rating7.3 StrongEntry Fragger
Premier CS Rating23,335Top 50% of 17,162 CSDB-tracked playersPink band · top ~4.8% of ranked players (population est.)
CSDB Leaderboard#7346 of 33929 tracked
WingmanSupreme Master First Class
Ladder ranks via Leetify

Rating over time

23,335Peak Premier on CSDB
2,221Peak Faceit ELO on CSDB
1Days observed since 2026-08-29

Faceit ELO

  • At peak — 2,221
  • Next: 2,500 ELO at 2,500 279 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-29
  • Level 9 first seen 2026-08-29

Premier CS Rating

  • At peak — 23,335
  • Next: Red band at 25,000 1,665 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-29
  • Purple band first seen 2026-08-29

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=3,917), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate53.6%47.2%49.9%above
Shot accuracy13.5%12.7%13.4%meets
Kill/death ratio1.261.091.12above
Match win rate57.9%46.6%48.4%above

Across every metric we can compare, this profile already matches the typical Red band player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGHikoPREMIER23,335 · Pink bandPEAK ELO2,221csdb.gg/stats

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Performance scores

Aim93
Positioning58
Utility66

0–100 skill scores via Leetify.

Recent form

STEADY45514Last 10045%Win rateTLWWWWLLLW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim9.3
Aggression10.0
Utility6.6
Positioning5.8
Opening Duels6.0
Clutch4.2

Sharp aimerStrong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 94% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: higher opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Flashes. 0.81 enemies blinded per flash — utility that consistently lands.

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 62% on CT to 46% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning5.8
Utility6.6
Mechanics7.7
Opening Duels6.0
Win Impact5.0

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time494ms−75ms
first ⅓ avg 569ms → last ⅓ avg 494ms
Headshot accuracy22.0%+0.2%
first ⅓ avg 21.8% → last ⅓ avg 22.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.41Best rating — inferno 9–1
130Biggest win — inferno
5Longest win streak
16In matches decided by ≤2 rounds
4Overtime games

Map breakdown

cacheBest map · 60% over 10nukeWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
mirageB27131448%0.02
dust2B23121152%0.02
ancientB137654%0.04
infernoD124833%0.06
cacheA106460%0.02
nukeD71614%0.02
anubisD62433%-0.01
debris1010%0.09
overpass1010%-0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

96,392Lifetime kills
1.26K/D · Top 25% of Pink band
4,267Matches
57.9%Match win rate · Top 5% of Pink band
53.6%Headshot % · Top 25% of Pink band
13.5%Shot accuracy · Top 50% of Pink band
12,472MVPs
1,647Hours (in match)
1,951Bombs planted
993Bombs defused

Most-used weapons

AK-4731,867
AWP10,180
FAMAS2,340
MP91,546
P2501,412

Lifetime map wins

7,006vertigo
4,628inferno
3,626dust2
3,018nuke
2,531train
133office
104cbble
87lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

968Matches
53%Win rate
1.21Avg K/D
95.0ADR
47%Headshot %

Clutches & streaks

41%1v1 clutch win
27%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage17955%1.2318.6
Ancient7552%1.2017.3
Dust26344%1.1017.2
Anubis5147%1.1117.1
Inferno4154%1.3920.4
Nuke3749%1.1518.9
Overpass2348%1.1517.6
Train1040%1.1921.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.8%Headshot accuracy
38.4%Accuracy (enemy spotted)
41.7%Spray accuracy
84.9%Counter-strafing
7.1°Preaim
498msReaction time
45.9%T opening success
61.7%CT opening success
0.81Enemies flashed / flash
6.0%Flash assists
10.01HE damage / grenade
10.54Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
debris8–80.0926%29 Aug
anubis9–13-0.0214%29 Aug
mirage13–60.0327%29 Aug
anubis13–30.0223%29 Aug
mirage13–50.0416%29 Aug
mirage13–60.0417%27 Aug
inferno4–130.0633%26 Aug
dust28–130.1025%26 Aug
mirage11–130.0336%26 Aug
dust213–70.1524%25 Aug
ancient8–130.0117%24 Aug
cache16–130.1324%24 Aug
dust28–13-0.0221%24 Aug
dust25–13-0.0621%23 Aug
ancient8–130.0322%22 Aug
inferno13–90.0524%22 Aug
dust213–30.1325%22 Aug
dust27–130.0217%22 Aug
nuke8–130.0219%22 Aug
dust213–80.0411%22 Aug
nuke13–40.0626%22 Aug
inferno13–00.0125%22 Aug
inferno11–13-0.0125%20 Aug
dust213–50.0517%20 Aug
nuke6–130.0120%20 Aug
dust213–160.0526%19 Aug
dust213–60.0015%19 Aug
cache2–13-0.0721%19 Aug
dust213–60.0425%19 Aug
cache13–7-0.0113%19 Aug
dust29–13-0.0221%17 Aug
inferno10–130.0333%17 Aug
dust213–20.0415%17 Aug
anubis2–13-0.0314%17 Aug
anubis5–130.0318%17 Aug
mirage9–13-0.0522%17 Aug
ancient13–40.1211%17 Aug
mirage6–13-0.1022%14 Aug
mirage13–80.0429%14 Aug
inferno13–60.1024%13 Aug
ancient13–60.0219%11 Aug
anubis3–13-0.1019%11 Aug
anubis13–100.0211%10 Aug
mirage13–11-0.0022%10 Aug
cache13–80.0312%10 Aug
mirage8–130.0326%8 Aug
overpass8–8-0.0411%8 Aug
nuke5–9-0.0313%5 Aug
inferno11–130.0321%5 Aug
ancient8–130.0212%5 Aug
inferno9–10.4129%4 Aug
cache7–13-0.0314%24 Jul
mirage13–20.2931%24 Jul
dust213–50.0431%22 Jul
mirage13–80.0215%22 Jul
mirage13–50.0021%22 Jul
cache13–70.0634%22 Jul
ancient11–130.0627%22 Jul
cache13–60.0217%22 Jul
ancient4–13-0.0713%21 Jul
mirage12–16-0.0822%20 Jul
cache9–130.0619%20 Jul
mirage9–130.0925%20 Jul
mirage13–70.0213%20 Jul
mirage13–20.1320%20 Jul
nuke11–130.0623%20 Jul
ancient13–70.0512%19 Jul
dust213–7-0.0223%19 Jul
dust213–100.0523%13 Jul
mirage5–13-0.0515%13 Jul
dust27–13-0.0520%12 Jul
mirage5–13-0.0116%12 Jul
dust213–30.0123%12 Jul
ancient13–50.0821%12 Jul
cache10–130.0111%8 Jul
mirage12–120.0319%8 Jul
mirage3–13-0.0330%8 Jul
mirage10–130.0023%5 Jul
nuke10–130.0519%5 Jul
inferno6–90.0238%5 Jul
mirage13–50.0618%5 Jul
ancient13–10-0.0127%4 Jul
inferno10–13-0.0615%27 Jun
dust212–120.0713%14 Jun
inferno5–13-0.0044%14 Jun
nuke5–13-0.0244%14 Jun
mirage8–13-0.0514%14 Jun
dust213–10-0.0216%14 Jun
inferno11–130.0131%14 Jun
ancient13–80.0327%14 Jun
dust20–13-0.039%14 Jun
mirage13–100.0911%13 Jun
ancient13–50.1221%13 Jun
dust212–16-0.0025%13 Jun
mirage8–130.0826%11 Jun
mirage6–13-0.0314%10 Jun
cache13–70.0418%10 Jun
dust27–13-0.0514%10 Jun
ancient5–130.0425%9 Jun
mirage13–8-0.0126%9 Jun

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →