Santimeister

Santimeister — CS2 Stats

US76561198881996521[U:1:921730793]Steam profile ↗✓ No bans

1,119Tracked matches47%Win rate2023Tracked since
CSDB Rating3.4 Learning
Premier CS Rating5,540Light Blue band · top ~76.2% of ranked players (population est.)
CSDB Leaderboard#16403 of 21465 tracked
WingmanSilver II
Ladder ranks via Leetify

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CSDB.GGSantimeisterPREMIER5,540 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim41
Positioning50
Utility24

0–100 skill scores via Leetify.

Recent form

STEADY47512Last 10047%Win rateLWLWLLLWWL

Last 10 vs previous 10: -30pp win rate · +0.02 avg rating

Player DNA

Aim4.1
Aggression6.7
Utility2.4
Positioning5.0
Opening Duels2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 77% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 553ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning5.0
Utility2.4
Mechanics3.3
Opening Duels2.6
Win Impact3.9

Composite 3.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time561ms−78ms
first ⅓ avg 639ms → last ⅓ avg 561ms
Headshot accuracy15.5%+1.5%
first ⅓ avg 14.0% → last ⅓ avg 15.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — inferno 13–5
131Biggest win — mirage
4Longest win streak
612In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 63% over 16nukeWeakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
infernoB23121152%-0.00
dust2C1771041%-0.03
ancientA1610663%-0.01
nukeD1331023%-0.06
cacheB126650%-0.01
mirageA106460%-0.02
anubisD72529%-0.01
train1010%-0.09
vertigo110100%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (23% over 13). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1Matches
0%Win rate
0.58Avg K/D
ADR
55%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.5%Headshot accuracy
29.2%Accuracy (enemy spotted)
29.3%Spray accuracy
65.1%Counter-strafing
9.9°Preaim
553msReaction time
45.3%T opening success
35.2%CT opening success
0.42Enemies flashed / flash
6.3%Flash assists
5.65HE damage / grenade
1.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.543% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4175 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 35.217% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno14–16-0.0316%27 Aug
mirage13–80.0518%27 Aug
ancient9–130.0210%27 Aug
inferno13–10-0.0218%27 Aug
ancient7–13-0.0422%27 Aug
anubis4–13-0.0219%26 Aug
mirage2–13-0.138%24 Aug
mirage13–10.0519%24 Aug
ancient13–50.0616%24 Aug
nuke8–13-0.100%24 Aug
ancient13–11-0.0521%24 Aug
cache13–5-0.028%24 Aug
dust27–13-0.0413%24 Aug
dust213–4-0.0515%24 Aug
inferno13–11-0.0310%24 Aug
cache13–30.029%24 Aug
nuke5–13-0.085%24 Aug
nuke13–7-0.055%24 Aug
cache4–13-0.0416%23 Aug
cache13–30.0135%23 Aug
nuke13–3-0.0313%21 Aug
ancient13–10.0211%21 Aug
inferno14–16-0.016%20 Aug
anubis11–130.0210%20 Aug
mirage11–13-0.0110%20 Aug
dust210–13-0.077%20 Aug
nuke7–13-0.0322%20 Aug
dust27–13-0.1011%19 Aug
nuke11–13-0.0713%19 Aug
ancient13–70.0729%19 Aug
dust213–100.0123%18 Aug
inferno8–4-0.0350%18 Aug
anubis13–50.0526%17 Aug
nuke6–13-0.1022%17 Aug
inferno13–50.105%17 Aug
nuke13–6-0.045%12 Aug
inferno3–20.0210%12 Aug
dust216–140.0015%12 Aug
mirage13–16-0.070%10 Aug
inferno10–13-0.0920%10 Aug
dust27–13-0.0415%10 Aug
inferno2–13-0.1216%10 Aug
ancient13–9-0.0716%10 Aug
inferno6–13-0.0229%7 Aug
ancient6–13-0.0514%7 Aug
ancient10–13-0.0611%5 Aug
dust213–90.0116%5 Aug
cache13–11-0.0014%5 Aug
nuke3–13-0.040%5 Aug
inferno13–70.0412%5 Aug
train9–13-0.096%4 Aug
cache7–13-0.0318%4 Aug
ancient13–9-0.0613%4 Aug
anubis7–13-0.096%4 Aug
inferno12–12-0.0213%4 Aug
inferno13–80.053%4 Aug
mirage4–13-0.0614%4 Aug
anubis13–9-0.0016%4 Aug
ancient13–10.0712%4 Aug
dust29–13-0.1017%4 Aug
nuke10–13-0.0211%3 Aug
ancient13–50.0010%3 Aug
inferno12–12-0.0718%31 Jul
cache9–130.0517%30 Jul
inferno16–130.0420%30 Jul
inferno11–130.029%30 Jul
ancient13–20.0213%30 Jul
inferno13–60.013%30 Jul
ancient14–16-0.0310%30 Jul
dust213–70.0610%30 Jul
vertigo13–50.0112%30 Jul
anubis11–13-0.0116%30 Jul
inferno13–80.040%30 Jul
mirage13–7-0.0112%30 Jul
nuke13–16-0.1225%30 Jul
dust24–13-0.0423%29 Jul
cache10–13-0.0212%29 Jul
cache13–90.0710%29 Jul
mirage13–11-0.0216%29 Jul
anubis3–130.0215%29 Jul
inferno11–130.0718%29 Jul
dust210–13-0.0513%29 Jul
cache11–13-0.0613%29 Jul
inferno5–13-0.0125%29 Jul
dust211–130.0219%28 Jul
dust213–8-0.0417%28 Jul
mirage13–6-0.0517%24 Jul
dust27–13-0.0422%24 Jul
ancient13–10-0.0715%24 Jul
nuke14–16-0.069%24 Jul
inferno13–70.0519%23 Jul
nuke2–10-0.0415%23 Jul
cache10–13-0.0912%23 Jul
mirage13–50.046%23 Jul
dust24–13-0.0923%22 Jul
inferno13–50.035%22 Jul
dust213–30.0820%22 Jul
cache13–100.0113%22 Jul
inferno1–13-0.1011%22 Jul
ancient3–13-0.039%21 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →