Tone

Tone — CS2 Stats

76561198880369818[U:1:920104090]Steam profile ↗1 game ban

223Tracked matches59%Win rate2022Tracked since
CSDB Rating5.6 SolidHybrid Rifler
Premier CS Rating17,711Purple band · top ~17.6% of ranked players (population est.)
CSDB Leaderboard#13369 of 24952 tracked
WingmanGold Nova I
Ladder ranks via Leetify

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CSDB.GGTonePREMIER17,711 · Purple bandcsdb.gg/stats

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Performance scores

Aim65
Positioning57
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY59392Last 10059%Win rateLLWWLLWWWW

Last 10 vs previous 10: +10pp win rate · -0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.5
Aggression6.4
Utility3.4
Positioning5.7
Opening Duels2.4
Clutch0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 86% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 53% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 712ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning5.7
Utility3.4
Mechanics6.3
Opening Duels2.8
Win Impact7.9

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.02
Reaction time703ms+7ms
first ⅓ avg 696ms → last ⅓ avg 703ms
Headshot accuracy22.3%+4.1%
first ⅓ avg 18.3% → last ⅓ avg 22.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — dust2 13–8
131Biggest win — inferno
12Longest win streak
L2Current streak
118In matches decided by ≤2 rounds
14Overtime games

Map breakdown

infernoBest map · 75% over 16dust2Weakest map · 54% over 28
MapGradePlayedRecordWin rateAvg rating
mirageA31171455%-0.01
dust2B28151354%-0.01
infernoS1612475%-0.00
ancientA85363%0.01
nukeA74357%-0.01
overpass43175%-0.01
anubis43175%-0.05
cache1010%-0.08
vertigo1010%-0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (54% over 28). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1Matches
0%Win rate
0.74Avg K/D
69.1ADR
64%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.0%Headshot accuracy
37.6%Accuracy (enemy spotted)
36.4%Spray accuracy
78.5%Counter-strafing
10.3°Preaim
712msReaction time
26.8%T opening success
52.8%CT opening success
0.62Enemies flashed / flash
3.9%Flash assists
10.34HE damage / grenade
3.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 712.2227ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.9073 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.7509% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
dust22–13-0.059%13 May
mirage8–13-0.0028%12 May
nuke13–20.0215%12 May
inferno13–2-0.0267%12 May
mirage6–13-0.0513%30 Apr
cache11–13-0.0817%30 Apr
mirage13–11-0.0413%26 Apr
overpass13–6-0.0332%26 Apr
anubis13–10-0.0123%24 Apr
dust213–10-0.0118%23 Apr
mirage14–16-0.0314%12 Apr
dust213–60.0117%12 Apr
mirage16–14-0.0120%12 Apr
mirage13–110.0130%12 Apr
dust212–160.0221%12 Apr
dust20–6-0.0620%12 Apr
anubis5–13-0.0615%11 Apr
mirage13–90.0132%11 Apr
dust215–15-0.0411%11 Apr
dust216–14-0.0815%10 Apr
mirage13–16-0.0326%9 Apr
dust213–9-0.0220%8 Apr
overpass14–16-0.0431%8 Apr
inferno5–13-0.0543%7 Apr
inferno7–13-0.0526%6 Apr
anubis13–11-0.0213%6 Apr
dust216–12-0.0618%6 Apr
inferno13–100.0624%6 Apr
mirage13–60.0426%31 Mar
dust213–80.1020%30 Mar
mirage13–110.0217%30 Mar
dust213–7-0.0124%28 Mar
vertigo5–13-0.0418%28 Mar
inferno13–110.0118%28 Mar
inferno16–120.0013%28 Mar
ancient11–130.0211%28 Mar
dust26–13-0.0712%22 Mar
dust28–130.0613%22 Mar
mirage13–10-0.0115%22 Mar
mirage13–100.0024%22 Mar
overpass13–60.0133%22 Mar
anubis13–5-0.1014%21 Mar
inferno13–20.0921%20 Mar
dust213–80.0320%20 Mar
mirage13–70.0115%20 Mar
dust213–40.0232%20 Mar
ancient13–30.0924%20 Mar
mirage13–70.0223%20 Mar
nuke13–4-0.0317%19 Mar
mirage13–90.0117%17 Mar
dust27–13-0.0133%17 Mar
mirage11–13-0.0126%17 Mar
ancient4–13-0.0717%17 Mar
inferno16–13-0.0211%16 Mar
mirage13–10-0.0020%16 Mar
mirage13–160.0328%16 Mar
dust210–13-0.0626%16 Mar
ancient13–8-0.0115%16 Mar
mirage13–6-0.0630%16 Mar
inferno13–10-0.0524%15 Mar
nuke13–4-0.0113%15 Mar
nuke10–130.0325%14 Mar
ancient8–130.0322%13 Mar
inferno13–3-0.0537%13 Mar
inferno10–13-0.0114%13 Mar
inferno13–10-0.0234%13 Mar
mirage13–16-0.0417%13 Mar
dust216–14-0.0326%12 Mar
nuke8–13-0.029%11 Mar
dust29–1-0.0118%11 Mar
mirage10–130.0118%11 Mar
ancient13–70.0325%11 Mar
ancient13–20.0414%11 Mar
overpass13–70.0221%11 Mar
mirage8–30.037%10 Mar
dust28–130.0617%10 Mar
ancient13–11-0.0112%9 Mar
nuke13–9-0.0525%9 Mar
mirage13–80.0915%9 Mar
nuke9–130.0218%8 Mar
mirage13–6-0.0314%8 Mar
dust213–70.0014%7 Mar
inferno13–110.0424%6 Mar
mirage15–15-0.0326%6 Mar
mirage10–130.0116%5 Mar
dust24–130.0228%5 Mar
mirage7–130.0219%2 Mar
mirage11–13-0.0415%2 Mar
dust26–13-0.0323%1 Mar
dust211–13-0.0219%28 Feb
inferno11–13-0.0118%28 Feb
mirage4–13-0.0518%28 Feb
mirage4–13-0.0416%27 Feb
inferno13–80.0123%27 Feb
inferno13–10.0115%27 Feb
dust213–4-0.0316%27 Feb
dust213–100.0317%27 Feb
mirage13–30.0123%26 Feb
dust27–130.0016%26 Feb
dust213–11-0.0018%26 Feb

Match data via Leetify.

Recent teammates

Milestones

100 Matches12-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →