Cecil — CS2 Stats

76561198869799489[U:1:909533761]

542Tracked matches38%Win rate2020Tracked since
1,068Hours in CS
CSDB Rating4.7 DevelopingAggressive Rifler
FaceitLevel 6 · 1,337 ELOTop 54.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGCecilFACEITLevel 6 · 1,337 ELOSTANDINGTop 54.0% of rankedcsdb.gg/stats

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Performance scores

Aim72
Positioning59
Utility16

0–100 skill scores via Leetify.

Recent form

COLD44506Last 10044%Win rateLLTWLLTLLL

Last 10 vs previous 10: -30pp win rate · +0.04 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.2
Aggression7.3
Utility1.6
Positioning5.9
Opening Duels2.6
Clutch4.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 83% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 703ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.9
Utility1.6
Mechanics8.2
Opening Duels2.6
Win Impact1.2

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time703ms+36ms
first ⅓ avg 667ms → last ⅓ avg 703ms
Headshot accuracy18.8%+1.5%
first ⅓ avg 17.3% → last ⅓ avg 18.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — mirage 13–11
131Biggest win — nuke
9Longest win streak
L2Current streak
75In matches decided by ≤2 rounds
6Overtime games

Map breakdown

vertigoBest map · 60% over 5ancientWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
mirageC29121741%0.01
infernoC167944%0.02
dust2B147750%0.01
ancientD134931%0.01
nukeB126650%0.03
vertigoA53260%-0.00
train43175%0.08
overpass31233%0.01
cache2020%-0.04
anubis21150%-0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

47,395Lifetime kills
1.13K/D · Top 50% of tracked players
2,317Matches
41.7%Match win rate
41.4%Headshot %
18.5%Shot accuracy · Top 10% of tracked players
5,298MVPs
1,068Hours (in match)
1,376Bombs planted
627Bombs defused

Most-used weapons

Lifetime map wins

4,561inferno
3,314dust2
1,492nuke
320vertigo
275train
30office
13italy
13cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

21Matches
76%Win rate
1.33Avg K/D
82.7ADR
49%Headshot %

Clutches & streaks

43%1v1 clutch win
18%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage967%1.3019.7
Dust2475%0.8514.0
Nuke2100%1.2215.5
Inferno1100%1.4014.0
Ancient1100%1.7514.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.5%Headshot accuracy
35.9%Accuracy (enemy spotted)
37.5%Spray accuracy
86.9%Counter-strafing
8.3°Preaim
703msReaction time
37.1%T opening success
43.5%CT opening success
0.31Enemies flashed / flash
2.9%Flash assists
4.72HE damage / grenade
3.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 702.5231ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3138 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.0696% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage3–50.0210%11 Aug
mirage11–130.0917%2 Jul
inferno15–150.0821%18 Jun
mirage13–110.1711%18 Jun
nuke10–130.0914%11 Jun
ancient9–130.0619%13 May
mirage15–150.0122%13 May
cache1–13-0.0611%2 May
cache6–13-0.0218%2 May
dust24–13-0.0319%15 Mar
vertigo13–40.0524%15 Mar
mirage9–13-0.0426%14 Mar
overpass9–13-0.0419%14 Mar
mirage16–13-0.0211%18 Dec
dust211–13-0.0311%18 Dec
inferno13–50.1013%18 Dec
mirage11–13-0.078%18 Dec
ancient12–12-0.0617%6 Dec
train13–40.0816%6 Dec
mirage12–120.0124%6 Dec
nuke13–10.0628%2 Dec
dust213–4-0.025%2 Dec
ancient13–70.0127%2 Dec
overpass8–130.0120%25 Nov
ancient13–9-0.0118%25 Nov
mirage6–13-0.0718%25 Nov
dust27–130.0334%25 Nov
vertigo13–110.0121%25 Nov
mirage7–130.0623%21 Nov
mirage8–130.0424%21 Nov
dust27–130.0130%19 Nov
nuke13–50.0522%15 Nov
ancient13–20.0516%15 Nov
dust213–70.0330%15 Nov
mirage9–13-0.0414%15 Nov
dust213–10-0.068%14 Nov
mirage6–13-0.0119%14 Nov
dust213–40.1524%10 Nov
nuke8–13-0.0527%8 Nov
inferno6–13-0.0327%8 Nov
ancient5–13-0.0219%7 Nov
mirage12–120.0022%7 Nov
inferno7–40.0735%7 Nov
train12–120.0513%7 Nov
dust27–13-0.0316%7 Nov
inferno12–16-0.0521%7 Nov
mirage13–100.0418%6 Nov
vertigo5–130.0118%6 Nov
inferno8–13-0.0218%2 Nov
mirage13–70.0226%2 Nov
vertigo8–13-0.0319%2 Nov
ancient4–130.0017%31 Oct
mirage10–130.0219%31 Oct
mirage16–14-0.0228%31 Oct
vertigo13–10-0.0618%31 Oct
dust213–70.0528%31 Oct
train13–70.0524%31 Oct
nuke11–13-0.0426%30 Oct
inferno8–13-0.0221%29 Oct
nuke7–130.0014%28 Oct
ancient7–13-0.0224%27 Oct
nuke13–100.1025%27 Oct
mirage13–40.0224%23 Oct
inferno13–11-0.0122%23 Oct
dust25–13-0.0414%23 Oct
anubis8–13-0.0424%18 Oct
dust21–130.0121%18 Oct
dust213–80.0236%18 Oct
inferno13–70.0420%17 Oct
mirage10–13-0.0321%17 Oct
anubis13–50.0322%17 Oct
mirage8–13-0.028%9 Oct
train13–60.129%9 Oct
nuke13–20.076%9 Oct
dust213–110.079%9 Oct
ancient6–130.0118%9 Oct
ancient13–70.0313%8 Oct
inferno13–60.0228%7 Oct
mirage13–9-0.0319%3 Oct
inferno13–7-0.0229%3 Oct
nuke13–100.039%22 Sept
mirage13–4-0.0819%22 Sept
inferno13–100.0123%22 Sept
nuke13–110.0119%18 Sept
mirage13–60.0218%18 Sept
ancient10–13-0.049%12 Sept
mirage4–13-0.0332%12 Sept
inferno5–130.0313%31 Aug
nuke7–13-0.0618%31 Aug
ancient10–130.1419%29 Aug
mirage13–110.1013%29 Aug
ancient6–13-0.0323%29 Aug
mirage13–4-0.0011%29 Aug
nuke10–130.0527%29 Aug
inferno3–13-0.0114%29 Aug
inferno1–9-0.0012%29 Aug
mirage13–160.0116%29 Aug
overpass13–60.0610%14 Aug
inferno13–100.0812%25 Jul
mirage13–30.1014%7 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →