Dess Holiday

Dess Holiday — CS2 Stats

US76561198853308888[U:1:893043160]Steam profile ↗✓ No bans

1,092Tracked matches56%Win rate2020Tracked since
CSDB Rating7.0 StrongEntry Fragger
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

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CSDB.GGDess HolidayFACEITLevel 6STANDINGTop 54.0% of rankedcsdb.gg/stats

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Performance scores

Aim77
Positioning75
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY404911Last 10040%Win rateWWLLLWWWTL

Last 10 vs previous 10: +0pp win rate · -0.04 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim7.7
Aggression10.0
Utility3.2
Positioning7.5
Opening Duels7.2

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 88% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 66% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 679ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning7.5
Utility3.2
Mechanics8.8
Opening Duels7.2
Win Impact7.0

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg 0.00 → last ⅓ avg 0.02
Reaction time682ms−64ms
first ⅓ avg 746ms → last ⅓ avg 682ms
Headshot accuracy28.8%−0.3%
first ⅓ avg 29.1% → last ⅓ avg 28.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — nuke 3–0
131Biggest win — inferno
4Longest win streak
W2Current streak
67In matches decided by ≤2 rounds
9Overtime games

Map breakdown

ancientBest map · 70% over 10dust2Weakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
nukeC34132138%0.02
mirageC1871139%0.01
infernoC125742%0.04
dust2D123925%0.03
ancientS107370%0.01
cacheB63350%0.03
train31233%-0.00
boulder1010%0.01
fachwerk110100%0.17
vertigo1010%-0.06
overpass1010%0.03
golden1010%-0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

514Matches
54%Win rate
1.19Avg K/D
ADR
40%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.4%Headshot accuracy
35.3%Accuracy (enemy spotted)
37.9%Spray accuracy
89.4%Counter-strafing
11.5°Preaim
679msReaction time
51.4%T opening success
65.8%CT opening success
0.30Enemies flashed / flash
4.8%Flash assists
11.37HE damage / grenade
2.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3039 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–80.0325%7 Aug
ancient13–11-0.0322%7 Aug
cache8–13-0.0228%7 Aug
mirage14–160.0425%30 Jul
boulder11–130.0130%21 Jul
fachwerk13–40.1723%21 Jul
nuke13–80.0327%15 Jul
train13–7-0.0219%1 Jun
nuke12–120.0130%12 May
nuke4–13-0.1329%12 May
inferno13–10.1132%12 May
nuke12–160.0833%12 May
mirage8–130.1233%12 May
ancient13–90.0833%11 May
nuke12–160.0321%10 May
nuke13–90.0452%7 May
mirage7–2-0.0043%7 May
cache13–90.0623%7 May
vertigo3–13-0.0636%6 May
ancient12–120.0020%6 May
mirage13–60.0735%6 May
nuke9–13-0.0329%6 May
nuke13–80.0528%6 May
cache12–12-0.0119%6 May
inferno12–120.0028%6 May
cache8–130.0545%4 May
cache13–30.0341%4 May
cache13–90.0818%4 May
dust215–150.0026%24 Apr
nuke10–13-0.0221%3 Apr
inferno13–60.0125%3 Apr
ancient13–70.0518%3 Apr
mirage8–13-0.0536%14 Mar
overpass8–130.0321%10 Mar
inferno8–130.0632%9 Mar
nuke13–90.0827%9 Mar
inferno8–13-0.080%9 Mar
dust27–130.0929%9 Mar
nuke13–100.0820%7 Mar
inferno13–160.0417%7 Mar
inferno3–130.0530%7 Mar
mirage6–130.0550%6 Mar
dust215–150.0828%3 Mar
nuke11–130.0323%2 Mar
mirage1–13-0.0319%2 Mar
mirage9–13-0.0225%2 Mar
dust28–13-0.0328%2 Mar
nuke6–13-0.0534%2 Mar
nuke15–150.0326%1 Mar
mirage6–13-0.0419%1 Mar
nuke13–110.1123%28 Feb
dust28–130.0623%28 Feb
mirage13–80.0124%28 Feb
dust211–130.0324%27 Feb
inferno13–80.0421%27 Feb
dust214–160.0029%27 Feb
mirage13–110.0225%26 Feb
inferno9–50.2239%26 Feb
dust211–130.0727%26 Feb
nuke13–100.0725%26 Feb
nuke13–100.0220%23 Feb
nuke9–130.0619%23 Feb
nuke13–60.0335%23 Feb
nuke15–15-0.0517%20 Feb
dust27–13-0.0331%20 Feb
dust213–10-0.0521%20 Feb
ancient13–5-0.0027%19 Feb
ancient7–13-0.0328%19 Feb
nuke7–130.0228%19 Feb
nuke12–12-0.0225%19 Feb
mirage13–90.0534%13 Feb
mirage13–70.0317%11 Feb
nuke8–13-0.0445%9 Jan
train10–13-0.0224%2 Jan
nuke11–13-0.0242%31 Dec
golden0–3-0.0220%31 Dec
nuke6–13-0.0529%31 Dec
mirage8–13-0.0425%31 Dec
nuke4–13-0.0943%15 Dec
nuke5–13-0.0650%15 Dec
ancient13–11-0.0328%15 Dec
nuke10–13-0.0422%14 Nov
train12–120.0427%14 Nov
ancient4–13-0.0230%5 Sept
nuke12–120.0826%5 Sept
nuke13–40.0525%5 Sept
mirage5–13-0.0527%1 Sept
mirage9–130.0630%1 Sept
nuke9–13-0.0122%31 Aug
inferno13–110.0420%31 Aug
dust213–7-0.0124%31 Aug
inferno9–130.0226%31 Aug
dust213–100.0818%31 Aug
nuke13–4-0.0022%31 Aug
nuke3–00.2480%31 Aug
mirage13–90.0120%31 Aug
inferno3–13-0.0742%31 Aug
nuke13–110.0720%31 Aug
mirage4–13-0.0520%30 Aug
ancient13–80.0225%30 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →