Mystic — CS2 Stats

76561198849154350[U:1:888888622]

318Tracked matches55%Win rate2021Tracked since
CSDB Rating6.0 SolidAggressive Rifler
Premier CS Rating12,562Blue band · top ~41.3% of ranked players (population est.)
CSDB Leaderboard#16475 of 23722 tracked
WingmanSilver IV
Ladder ranks via Leetify

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CSDB.GGMysticPREMIER12,562 · Blue bandcsdb.gg/stats

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Performance scores

Aim81
Positioning50
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY42544Last 10042%Win rateTWLLWWLLWL

Last 10 vs previous 10: +0pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.1
Aggression6.8
Utility4.5
Positioning5.0
Opening Duels2.6

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 89% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.79 enemies blinded per flash — utility that consistently lands.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 559ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.0
Utility4.5
Mechanics8.2
Opening Duels2.6
Win Impact6.7

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time565ms−80ms
first ⅓ avg 645ms → last ⅓ avg 565ms
Headshot accuracy22.2%−6.1%
first ⅓ avg 28.3% → last ⅓ avg 22.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — dust2 6–13
130Biggest win — nuke
6Longest win streak
47In matches decided by ≤2 rounds
10Overtime games

Map breakdown

mirageBest map · 50% over 28infernoWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
dust2C37152241%-0.00
mirageB28141450%0.00
infernoD123925%-0.03
nukeB105550%-0.01
ancientC94544%-0.01
cache31233%0.01
overpass1010%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.7%Headshot accuracy
33.8%Accuracy (enemy spotted)
36.5%Spray accuracy
86.9%Counter-strafing
9.5°Preaim
559msReaction time
37.4%T opening success
43.8%CT opening success
0.79Enemies flashed / flash
10.0%Flash assists
8.05HE damage / grenade
3.56Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.5574 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.3785% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache15–150.0819%24 Aug
mirage13–40.0427%23 Aug
ancient9–13-0.0224%23 Aug
cache9–13-0.0432%23 Aug
ancient16–14-0.0322%23 Aug
mirage13–40.0131%22 Aug
dust25–13-0.0810%20 Aug
dust210–13-0.0411%19 Aug
dust213–40.0020%18 Aug
dust27–130.0523%18 Aug
ancient12–160.0317%18 Aug
dust210–13-0.0522%18 Aug
cache13–10-0.0126%17 Aug
mirage6–130.0638%17 Aug
mirage3–10.0240%17 Aug
dust28–13-0.0714%17 Aug
mirage13–100.0118%17 Aug
dust213–16-0.0326%16 Aug
ancient13–20.0524%16 Aug
mirage13–160.0230%16 Aug
inferno13–1-0.0121%16 Aug
nuke13–90.0820%16 Aug
inferno7–13-0.0817%14 Aug
dust213–80.0130%14 Aug
nuke13–20.0333%14 Aug
dust216–140.0528%10 Aug
ancient11–30.0226%10 Aug
inferno8–13-0.0618%10 Aug
dust213–90.0023%10 Aug
dust27–4-0.050%10 Aug
nuke13–70.048%10 Aug
dust213–90.0618%10 Aug
inferno13–8-0.0116%8 Aug
mirage6–13-0.0323%7 Aug
nuke13–10-0.0428%6 Aug
inferno2–13-0.0621%6 Aug
nuke8–13-0.0221%6 Aug
inferno7–130.0020%6 Aug
mirage13–70.0628%6 Aug
dust214–16-0.0413%6 Aug
mirage13–50.0428%6 Aug
mirage10–130.0424%4 Aug
inferno8–13-0.0630%3 Aug
ancient13–4-0.0413%2 Aug
dust215–150.0521%2 Aug
dust28–13-0.0437%2 Aug
inferno11–130.0521%2 Aug
ancient5–13-0.0242%31 Jul
mirage3–13-0.057%31 Jul
inferno8–13-0.0526%31 Jul
mirage13–8-0.0322%31 Jul
ancient11–13-0.0325%30 Jul
overpass5–130.0130%30 Jul
dust213–6-0.069%22 Jul
nuke10–13-0.0737%15 Jun
dust28–13-0.0433%14 Jun
mirage13–3-0.0117%14 Jun
dust213–30.0424%14 Jun
mirage5–130.0534%14 Jun
dust29–13-0.0319%7 Jun
dust26–13-0.1017%7 Jun
mirage4–13-0.0418%7 Jun
inferno14–16-0.0430%7 Jun
ancient1–13-0.0515%7 Jun
dust213–60.0529%7 Jun
nuke7–13-0.0615%6 Jun
mirage8–13-0.0418%6 Jun
nuke6–13-0.0230%5 Jun
dust27–130.0225%5 Jun
mirage6–130.0028%5 Jun
dust210–0-0.000%5 Jun
dust216–12-0.0016%5 Jun
dust26–130.1431%5 Jun
dust212–12-0.0627%5 Jun
inferno13–11-0.0525%4 Jun
dust24–13-0.0429%4 Jun
dust212–120.0139%4 Jun
dust211–130.0328%4 Jun
dust213–100.0236%4 Jun
dust213–20.0445%4 Jun
mirage4–13-0.109%4 Jun
mirage13–60.0244%4 Jun
dust211–13-0.0037%4 Jun
mirage0–13-0.030%4 Jun
dust213–7-0.019%4 Jun
dust26–130.0544%4 Jun
inferno11–13-0.0221%3 Jun
mirage1–13-0.0436%2 Jun
dust29–130.0133%2 Jun
mirage13–10.0639%2 Jun
nuke13–0-0.000%2 Jun
mirage13–4-0.0227%2 Jun
mirage13–70.0621%2 Jun
mirage13–6-0.0438%2 Jun
mirage13–8-0.0332%2 Jun
dust28–13-0.0331%2 Jun
dust213–90.0141%1 Jun
nuke2–13-0.0436%1 Jun
mirage8–130.0743%1 Jun
mirage3–13-0.0833%1 Jun

Match data via Leetify.

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →