Ankh

Ankh — CS2 Stats

76561198845236825[U:1:884971097]Steam profile ↗✓ No bans

125Tracked matches57%Win rate2020Tracked since
CSDB Rating5.8 SolidAggressive Rifler
Premier CS Rating13,572Blue band · top ~36% of ranked players (population est.)
CSDB Leaderboard#13284 of 19605 tracked
WingmanMaster Guardian I
Ladder ranks via Leetify

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CSDB.GGAnkhPREMIER13,572 · Blue bandcsdb.gg/stats

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Performance scores

Aim73
Positioning56
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY444313Last 10044%Win rateWWWLWLLWWL

Last 10 vs previous 10: +10pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.3
Aggression8.1
Utility3.1
Positioning5.6
Opening Duels2.6

Excellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 86% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 678ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.6
Utility3.1
Mechanics8.9
Opening Duels2.6
Win Impact7.4

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.03
first ⅓ avg -0.01 → last ⅓ avg 0.02
Reaction time681ms+4ms
first ⅓ avg 677ms → last ⅓ avg 681ms
Headshot accuracy14.9%−1.3%
first ⅓ avg 16.2% → last ⅓ avg 14.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — nuke 13–4
130Biggest win — cache
5Longest win streak
W3Current streak
47In matches decided by ≤2 rounds
3Overtime games

Map breakdown

cacheBest map · 80% over 5nukeWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
dust2B23121152%0.01
mirageC2071335%-0.01
nukeD124833%0.04
infernoB126650%-0.00
ancientB105550%-0.02
vertigoD62433%0.01
cacheS54180%-0.01
trainC52340%0.00
overpass31233%-0.03
anubis31233%-0.02
edin1010%-0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.0%Headshot accuracy
41.4%Accuracy (enemy spotted)
39.4%Spray accuracy
89.9%Counter-strafing
11.0°Preaim
678msReaction time
39.8%T opening success
40.7%CT opening success
0.24Enemies flashed / flash
4.9%Flash assists
8.31HE damage / grenade
7.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2407 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.7824% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–4-0.0614%2 Jun
cache13–00.0217%2 Jun
nuke13–40.1416%2 Jun
dust25–13-0.045%2 Jun
ancient13–40.0312%1 Jun
mirage10–130.0216%30 May
cache11–13-0.0110%20 May
cache13–9-0.0115%3 May
cache13–4-0.0013%3 May
train7–130.0422%28 Apr
inferno12–120.0218%16 Apr
inferno13–10-0.0110%16 Apr
dust213–80.149%15 Apr
dust212–120.0519%15 Apr
overpass14–160.0216%11 Apr
mirage3–130.0220%11 Apr
vertigo13–40.0916%11 Apr
train13–11-0.0015%7 Apr
dust213–3-0.0324%7 Apr
dust22–130.0715%6 Apr
overpass9–13-0.0410%15 Mar
dust213–5-0.0330%5 Mar
dust211–130.067%5 Mar
dust213–110.0127%5 Mar
nuke6–130.0220%5 Mar
mirage4–13-0.050%4 Mar
inferno8–130.0320%4 Mar
dust212–20.0513%25 Feb
mirage13–100.0115%20 Feb
mirage13–50.015%20 Feb
dust213–110.0613%19 Feb
inferno13–40.1111%19 Feb
mirage10–13-0.0219%17 Feb
dust213–6-0.0027%17 Feb
vertigo11–130.0315%17 Feb
mirage13–1-0.018%17 Feb
nuke0–20.0150%17 Feb
mirage13–80.0921%16 Feb
nuke15–15-0.0316%14 Feb
nuke3–130.0115%11 Feb
anubis13–5-0.0010%7 Feb
anubis6–13-0.019%7 Feb
ancient13–11-0.0210%3 Feb
mirage7–13-0.0213%30 Jan
mirage6–13-0.045%27 Jan
mirage7–13-0.0519%26 Jan
nuke13–20.1223%26 Jan
dust210–13-0.0314%24 Jan
mirage11–13-0.0214%23 Jan
mirage13–60.0620%23 Jan
anubis8–13-0.0431%20 Jan
inferno13–6-0.0113%18 Jan
dust212–12-0.0122%18 Jan
ancient5–13-0.0615%18 Jan
mirage8–13-0.0114%11 Jan
mirage2–13-0.0521%9 Jan
ancient9–13-0.0420%9 Jan
inferno12–12-0.0017%9 Jan
train12–12-0.0121%6 Jan
train13–5-0.026%6 Jan
inferno8–8-0.1115%5 Jan
nuke13–30.0115%5 Jan
overpass13–9-0.0611%3 Jan
dust213–70.0518%3 Jan
dust27–13-0.0813%1 Jan
inferno13–10-0.0516%31 Dec
ancient5–13-0.0413%31 Dec
nuke11–130.0516%27 Dec
dust213–90.0324%27 Dec
vertigo12–120.0117%20 Dec
ancient13–70.0111%20 Dec
dust212–12-0.0118%20 Dec
vertigo13–00.0238%20 Dec
dust213–20.0113%20 Dec
dust28–13-0.0315%19 Dec
dust212–12-0.0413%9 Nov
ancient4–13-0.0325%9 Nov
inferno10–130.0310%9 Nov
mirage13–80.0113%8 Nov
dust212–12-0.0016%5 Nov
nuke9–130.0219%1 Jul
nuke8–80.0930%10 Dec
dust213–9-0.0213%24 Nov
dust25–10.0117%24 Nov
edin7–13-0.0610%16 Nov
train8–13-0.0116%16 Nov
ancient13–6-0.0413%15 Nov
mirage8–13-0.0719%11 Feb
ancient13–100.0122%11 Feb
ancient8–13-0.0023%24 Jan
nuke9–60.1113%11 Nov
vertigo3–13-0.144%12 Sept
vertigo8–130.0317%12 Sept
mirage0–9-0.100%11 Sept
inferno13–8-0.0310%10 Sept
inferno15–150.0111%30 Jul
nuke1–9-0.0920%21 Oct
mirage3–90.0517%21 Feb
inferno9–4-0.0014%29 Jan
mirage9–1-0.0216%22 Sept

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →