Alucard — CS2 Stats

76561198415242920[U:1:454977192]✓ No bans

741Tracked matches60%Win rate2023Tracked since
CSDB Rating4.5 Developing
Premier CS Rating12,340Blue band · top ~42.5% of ranked players (population est.)
CSDB Leaderboard#13121 of 18659 tracked
FaceitLevel 5 · 1,176 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGAlucardFACEITLevel 5 · 1,176 ELOSTANDINGTop 67.6% of rankedPREMIER12,340 · Blue bandcsdb.gg/stats

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Performance scores

Aim52
Positioning44
Utility41

0–100 skill scores via Leetify.

Recent form

HOT50446Last 10050%Win rateWLWLWWWWWL

Last 10 vs previous 10: +20pp win rate · +0.04 avg rating

Player DNA

Aim5.2
Aggression4.8
Utility4.1
Positioning4.4
Opening Duels1.1
Clutch1.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 82% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 689ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning4.4
Utility4.1
Mechanics5.1
Opening Duels1.1
Win Impact8.3

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time679ms−20ms
first ⅓ avg 699ms → last ⅓ avg 679ms
Headshot accuracy16.7%+1.9%
first ⅓ avg 14.8% → last ⅓ avg 16.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — vertigo 9–3
130Biggest win — mirage
6Longest win streak
97In matches decided by ≤2 rounds
10Overtime games

Map breakdown

overpassBest map · 80% over 5anubisWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2B2091145%-0.00
mirageB179853%-0.01
infernoB147750%-0.02
ancientB147750%-0.03
nukeB147750%-0.01
overpassS54180%-0.00
anubisD51420%-0.04
trainS54180%-0.04
office41325%-0.06
vertigo110100%0.24
palacio1010%-0.02

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

118Matches
52%Win rate
0.91Avg K/D
76.5ADR
36%Headshot %

Clutches & streaks

29%1v1 clutch win
18%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage3256%0.9314.6
Ancient2744%0.8816.1
Nuke1765%1.1314.2
Inferno1644%0.7312.8
Dust21450%0.9712.6
Vertigo757%0.7311.3
Train250%0.518.0
Anubis250%1.4612.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.2%Headshot accuracy
36.8%Accuracy (enemy spotted)
38.2%Spray accuracy
73.1%Counter-strafing
11.5°Preaim
689msReaction time
32.7%T opening success
36.1%CT opening success
0.58Enemies flashed / flash
2.5%Flash assists
6.92HE damage / grenade
3.49Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.4927 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.6741% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–11-0.0313%28 May
mirage7–13-0.0611%18 May
inferno13–8-0.0510%16 May
mirage11–13-0.0218%16 May
inferno13–70.0716%16 May
overpass13–50.0119%16 May
ancient13–90.0111%16 May
mirage16–12-0.058%16 May
inferno13–20.0920%16 May
nuke14–160.0114%16 May
overpass4–13-0.039%16 May
inferno8–13-0.0116%15 May
anubis5–13-0.1231%15 May
nuke13–11-0.0526%15 May
anubis13–8-0.0514%15 May
nuke13–7-0.0518%15 May
dust213–10-0.0314%15 May
ancient9–4-0.0326%15 May
dust26–13-0.0217%15 May
office1–6-0.0611%15 May
dust28–13-0.0212%15 May
dust210–13-0.029%15 May
overpass16–140.0518%15 May
inferno13–70.0225%14 May
mirage11–13-0.0321%14 May
dust213–5-0.0223%14 May
dust210–130.037%14 May
dust213–20.0819%14 May
mirage13–100.0215%14 May
mirage13–20.0326%14 May
anubis6–13-0.0521%14 May
anubis5–13-0.0020%14 May
ancient13–10-0.0113%23 Apr
nuke13–2-0.0320%23 Apr
office13–7-0.0612%22 Apr
train13–9-0.0323%22 Apr
anubis8–130.0215%9 Apr
train13–11-0.059%7 Apr
mirage7–130.0221%10 Mar
inferno13–5-0.0614%10 Mar
ancient7–13-0.0116%10 Mar
dust24–13-0.0312%10 Mar
dust213–60.0821%10 Mar
inferno11–13-0.0319%10 Mar
dust213–5-0.0212%5 Mar
dust211–13-0.059%5 Mar
dust213–110.0120%5 Mar
nuke6–130.047%5 Mar
dust215–15-0.0313%5 Mar
mirage13–00.0621%5 Mar
mirage4–13-0.0118%4 Mar
inferno8–13-0.0513%4 Mar
nuke13–110.0418%4 Mar
mirage13–7-0.0810%4 Mar
nuke16–13-0.0511%4 Mar
overpass13–8-0.0218%4 Mar
mirage4–130.0917%4 Mar
mirage13–80.0218%3 Mar
office12–12-0.0614%3 Mar
nuke8–13-0.0113%3 Mar
inferno2–9-0.2414%3 Mar
train13–10-0.0216%3 Mar
vertigo9–30.2410%3 Mar
ancient13–50.0311%24 Feb
inferno9–13-0.0420%24 Feb
mirage6–13-0.0620%21 Feb
nuke14–16-0.0317%20 Feb
nuke0–13-0.0713%20 Feb
dust212–120.0112%20 Feb
nuke13–100.0217%19 Feb
mirage2–13-0.0221%9 Jan
ancient9–13-0.0521%9 Jan
inferno12–120.0421%9 Jan
overpass13–9-0.047%3 Jan
dust213–70.0214%3 Jan
inferno13–6-0.0220%3 Jan
dust27–130.0413%1 Jan
dust23–13-0.0110%12 Nov
dust212–120.0121%9 Nov
ancient4–13-0.1312%9 Nov
inferno10–13-0.0414%9 Nov
mirage13–80.0327%8 Nov
ancient13–10-0.0215%21 Oct
dust213–11-0.0221%20 Oct
ancient13–16-0.038%16 Oct
ancient7–13-0.066%14 Oct
ancient6–13-0.0511%14 Oct
nuke4–13-0.0515%13 Oct
nuke12–120.0316%12 Oct
palacio7–13-0.0219%11 Oct
ancient19–16-0.0212%11 Oct
mirage16–13-0.049%11 Oct
inferno13–11-0.028%8 Oct
ancient13–60.0415%8 Oct
mirage13–9-0.0316%7 Oct
nuke16–140.0111%6 Oct
train11–13-0.1010%4 Oct
ancient7–13-0.0611%4 Oct
office7–13-0.058%4 Oct
train13–1-0.0036%4 Oct

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →