Ghost of the Uchiha

Ghost of the Uchiha — CS2 Stats

76561198830503350[U:1:870237622]Steam profile ↗

4,312Tracked matches52%Win rate2021Tracked since
3,828Hours in CS12Hrs last 2 wks
CSDB Rating3.0 LearningSupport
Premier CS Rating6,636Light Blue band · top ~71% of ranked players (population est.)
CSDB Leaderboard#23605 of 31116 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=404), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate36.5%40.1%41.7%5.1% short
Shot accuracy13.6%7.6%8.8%above
Kill/death ratio0.830.920.970.14 short
Match win rate41.3%42.2%43.8%2.5% short

This profile matches the typical Blue band player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGGhost of the UchihaPREMIER6,636 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim17
Positioning30
Utility73

0–100 skill scores via Leetify.

Player DNA

Primary style: SupportUtility contribution leads the profile while opening activity stays low.

Aim1.7
Aggression3.4
Utility7.3
Positioning3.0
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 70% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 717ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.7
Positioning3.0
Utility7.3
Mechanics3.7
Opening Duels0.4
Win Impact5.6

Composite 3.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

82,666Lifetime kills
0.83K/D
5,386Matches
41.3%Match win rate
36.5%Headshot %
13.6%Shot accuracy · Top 25% of Light Blue band
8,037MVPs
3,076Hours (in match)
2,680Bombs planted
1,027Bombs defused

Most-used weapons

AK-4718,447
AWP4,981
MAC-103,515
MP92,802
MP72,200

Lifetime map wins

10,430dust2
9,433inferno
3,770vertigo
2,166nuke
880train
125lake
102safehouse
75office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.2%Headshot accuracy
25.8%Accuracy (enemy spotted)
25.9%Spray accuracy
66.8%Counter-strafing
12.2°Preaim
717msReaction time
24.9%T opening success
33.0%CT opening success
0.64Enemies flashed / flash
5.8%Flash assists
13.24HE damage / grenade
17.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.2063° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 717.3016ms — above the 700ms mark we flag

    Aim Training

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →