Jay

Jay — CS2 Stats

76561198829364379[U:1:869098651]Steam profile ↗✓ No bans

1,787Tracked matches66%Win rate2020Tracked since
1,591Hours in CS
CSDB Rating7.4 StrongAggressive Rifler
Premier CS Rating27,660Top 5% of 17,162 CSDB-tracked playersRed band · top ~1.7% of ranked players (population est.)
CSDB Leaderboard#693 of 28188 tracked
FaceitLevel 7 · 1,409 ELOTop 42.3% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=1,022), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate45.1%46.2%47.2%2.1% short
Shot accuracy11.8%12.5%12.3%0.5% short
Kill/death ratio1.041.061.070.03 short
Match win rate58.2%45.9%46.3%above

This profile matches the typical Level 8 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJayFACEITLevel 7 · 1,409 ELOSTANDINGTop 42.3% of rankedPREMIER27,660 · Red bandcsdb.gg/stats

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Performance scores

Aim91
Positioning62
Utility34

0–100 skill scores via Leetify.

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.1
Aggression9.6
Utility3.4
Positioning6.2
Opening Duels4.6
Clutch5.4

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 91% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 57% on CT to 40% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning6.2
Utility3.4
Mechanics7.3
Opening Duels4.6
Win Impact10.0

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

88,061Lifetime kills
1.04K/D
7,929Matches
58.2%Match win rate · Top 5% of Level 7 players
45.1%Headshot %
11.8%Shot accuracy
11,909MVPs
1,591Hours (in match)
3,976Bombs planted
1,060Bombs defused

Most-used weapons

AK-4719,951
AWP10,081
SSG 086,588
FAMAS3,051
P901,433

Lifetime map wins

6,606office
4,564dust2
3,678vertigo
2,783inferno
2,614nuke
2,600ar_shoots
1,836cbble
771train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

98Matches
59%Win rate
1.14Avg K/D
88.8ADR
45%Headshot %

Clutches & streaks

47%1v1 clutch win
18%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage2065%1.1215.6
Vertigo683%1.3318.8
Inferno450%1.0416.5
Dust2425%1.1118.5
Nuke367%1.3719.3
Ancient250%1.4920.5
Overpass1100%1.3615.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
38.5%Accuracy (enemy spotted)
40.5%Spray accuracy
82.8%Counter-strafing
6.9°Preaim
485msReaction time
39.9%T opening success
56.7%CT opening success
0.39Enemies flashed / flash
3.4%Flash assists
12.29HE damage / grenade
3.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3938 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.9064% — below the 40% mark we flag

Milestones

1,000 MatchesAim 90+
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