ekl

ekl — CS2 Stats

76561198809471163[U:1:849205435]Steam profile ↗✓ No bans

5,765Tracked matches47%Win rate2021Tracked since
CSDB Rating5.8 SolidHybrid Rifler
Premier CS Rating21,283Top 50% of 17,162 CSDB-tracked playersPink band · top ~7.1% of ranked players (population est.)
CSDB Leaderboard#11649 of 35300 tracked
FaceitLevel 10 · 2,296 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGeklFACEITLevel 10 · 2,296 ELOSTANDINGTop 12.4% of rankedPREMIER21,283 · Pink bandcsdb.gg/stats

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Performance scores

Aim88
Positioning41
Utility40

0–100 skill scores via Leetify.

Recent form

COLD4951Last 10049%Win rateLLLLWLLWWL

Last 10 vs previous 10: -20pp win rate · -0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.8
Aggression6.1
Utility4.0
Positioning4.1
Opening Duels2.8
Clutch3.4

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 88% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 46 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 50% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 565ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning4.1
Utility4.0
Mechanics6.4
Opening Duels2.8
Win Impact3.9

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time567ms−45ms
first ⅓ avg 612ms → last ⅓ avg 567ms
Headshot accuracy36.0%+10.6%
first ⅓ avg 25.4% → last ⅓ avg 36.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — anubis 13–10
131Biggest win — vertigo
5Longest win streak
L4Current streak
712In matches decided by ≤2 rounds
10Overtime games

Map breakdown

overpassBest map · 67% over 6dust2Weakest map · 0% over 7
MapGradePlayedRecordWin rateAvg rating
mirageA30191163%0.01
infernoC125742%-0.01
nukeB105550%0.02
anubisD103730%0.01
cacheA95456%-0.01
ancientB84450%0.03
vertigoB84450%0.01
dust2D7070%-0.03
overpassS64267%0.00

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (0% over 7). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

4,051Matches
51%Win rate
1.03Avg K/D
81.3ADR
59%Headshot %

Clutches & streaks

37%1v1 clutch win
21%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage49053%1.0616.6
Ancient43648%1.0216.0
Anubis42547%1.0416.1
Nuke23553%1.0917.0
Vertigo21353%1.0415.7
Inferno18651%1.0816.6
Overpass13058%1.1316.6
Dust210843%0.8915.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

37.1%Headshot accuracy
34.2%Accuracy (enemy spotted)
34.8%Spray accuracy
79.0%Counter-strafing
9.7°Preaim
565msReaction time
32.4%T opening success
50.0%CT opening success
0.43Enemies flashed / flash
5.6%Flash assists
10.97HE damage / grenade
5.51Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4278 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.3751% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
cache0–13-0.0680%24 Aug
mirage12–16-0.0180%24 Aug
ancient2–13-0.1057%20 Aug
inferno2–13-0.0888%20 Aug
ancient13–90.0361%20 Aug
mirage1–13-0.099%18 Aug
cache6–13-0.0719%18 Aug
cache13–40.0637%18 Aug
mirage13–70.0432%15 Aug
mirage4–13-0.0444%15 Aug
inferno11–130.0144%15 Aug
nuke13–80.0035%15 Aug
ancient10–13-0.0233%15 Aug
mirage13–80.0817%14 Aug
dust211–13-0.0531%14 Aug
nuke9–13-0.0835%13 Aug
cache13–7-0.0821%13 Aug
inferno13–60.0531%13 Aug
mirage8–130.0127%13 Aug
mirage13–50.0228%12 Aug
mirage13–100.0132%11 Aug
inferno7–13-0.0330%11 Aug
cache13–5-0.0333%11 Aug
nuke10–13-0.0129%10 Aug
cache9–13-0.0144%9 Aug
mirage13–30.1333%9 Aug
inferno13–10-0.0724%9 Aug
vertigo13–30.0224%8 Aug
mirage13–70.0338%8 Aug
nuke13–160.0527%8 Aug
mirage10–13-0.0315%7 Aug
mirage11–13-0.0024%7 Aug
mirage13–50.0128%5 Aug
mirage13–110.0636%4 Aug
nuke5–30.1450%4 Aug
anubis11–130.0227%4 Aug
ancient13–110.0430%3 Aug
mirage16–130.0524%1 Aug
inferno8–13-0.0017%1 Aug
ancient8–10.0729%1 Aug
anubis6–130.0622%31 Jul
ancient11–130.0821%31 Jul
inferno11–13-0.0522%31 Jul
mirage11–13-0.0020%29 Jul
mirage13–90.0238%29 Jul
nuke13–80.0135%29 Jul
nuke13–50.0840%29 Jul
ancient13–100.0721%28 Jul
mirage7–130.0652%28 Jul
anubis13–100.1426%28 Jul
cache6–130.0531%27 Jul
mirage9–20.1125%27 Jul
overpass13–50.0328%28 Jun
overpass6–13-0.0621%15 Jun
dust213–16-0.0718%14 Jun
mirage10–13-0.0243%14 Jun
inferno13–110.0437%14 Jun
vertigo10–13-0.0032%1 Jun
mirage13–8-0.0721%1 Jun
mirage8–13-0.0026%1 Jun
inferno7–13-0.0318%1 Jun
anubis3–13-0.0528%1 Jun
mirage13–6-0.0122%30 May
inferno13–40.0238%29 May
ancient11–130.0925%29 May
vertigo6–13-0.0520%29 May
anubis5–13-0.0716%28 May
inferno11–13-0.0422%28 May
vertigo7–13-0.0429%28 May
cache11–10.0127%28 May
vertigo13–30.1320%28 May
overpass19–16-0.0425%27 May
overpass10–10.0727%27 May
mirage22–19-0.0518%26 May
anubis12–160.0016%24 May
nuke9–130.0621%24 May
overpass10–130.0323%24 May
overpass13–5-0.0122%24 May
dust28–13-0.0116%21 May
anubis16–12-0.0020%21 May
dust211–13-0.0629%21 May
vertigo13–1-0.0223%21 May
cache13–40.0923%21 May
mirage13–5-0.0524%21 May
anubis7–13-0.0636%21 May
mirage13–110.0126%21 May
mirage13–60.0428%21 May
anubis16–190.0131%20 May
dust211–130.0540%20 May
dust28–130.0423%20 May
inferno13–70.0430%20 May
mirage9–130.0634%20 May
dust23–13-0.0915%20 May
vertigo13–20.0531%20 May
nuke13–6-0.0625%19 May
mirage22–200.0726%19 May
anubis13–80.0535%19 May
vertigo6–13-0.0215%19 May
mirage13–11-0.0631%19 May
nuke11–130.0428%17 May

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →