Koksior

Koksior — CS2 Stats

76561198800758406[U:1:840492678]Steam profile ↗

1,060Tracked matches60%Win rate2020Tracked since
CSDB Rating6.8 SolidEntry Fragger
FaceitLevel 10 · 2,331 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGKoksiorFACEITLevel 10 · 2,331 ELOSTANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim78
Positioning79
Utility46

0–100 skill scores via Leetify.

Recent form

COLD6139Last 10061%Win rateWLLLLLWLLW

Last 10 vs previous 10: -30pp win rate · -0.04 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim7.8
Aggression10.0
Utility4.6
Positioning7.9
Opening Duels6.8
Clutch3.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 91% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 78% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 78% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning7.9
Utility4.6
Mechanics4.9
Opening Duels5.8
Win Impact8.3

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.00
first ⅓ avg 0.04 → last ⅓ avg 0.04
Reaction time560ms+10ms
first ⅓ avg 550ms → last ⅓ avg 560ms
Headshot accuracy20.9%−0.5%
first ⅓ avg 21.5% → last ⅓ avg 20.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — nuke 6–9
131Biggest win — anubis
9Longest win streak
97In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 83% over 6nukeWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
mirageA27161159%0.03
dust2A2314961%0.03
ancientS1510567%0.02
anubisS1411379%0.07
nukeD113827%0.03
infernoS65183%0.04
cache220100%0.01
overpass2020%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

838Matches
52%Win rate
1.28Avg K/D
89.2ADR
52%Headshot %

Clutches & streaks

35%1v1 clutch win
24%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage28754%1.3018.1
Dust215049%1.1517.8
Ancient11241%1.3019.5
Anubis9560%1.4019.4
Nuke6555%1.3418.7
Inferno4245%1.2617.6
Overpass2268%1.4319.8
Cache1650%1.1217.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.2%Headshot accuracy
36.8%Accuracy (enemy spotted)
39.1%Spray accuracy
72.1%Counter-strafing
8.1°Preaim
556msReaction time
36.7%T opening success
77.6%CT opening success
0.36Enemies flashed / flash
8.3%Flash assists
7.34HE damage / grenade
5.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.362 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.6614% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–100.0626%16 Aug
dust217–190.0116%15 Aug
ancient11–130.0124%10 Aug
inferno10–13-0.0027%20 Jul
ancient6–130.0329%20 Jul
mirage7–13-0.059%19 Jul
anubis13–110.1019%17 Jul
nuke9–13-0.0031%17 Jul
nuke4–130.0119%12 Jul
mirage13–80.0910%12 Jul
anubis13–90.0914%12 Jul
dust29–130.0922%12 Jul
cache13–11-0.0130%11 Jul
ancient13–80.0831%9 Jul
anubis13–40.0723%9 Jul
mirage13–70.0722%9 Jul
dust211–130.0919%9 Jul
mirage13–3-0.0122%9 Jul
nuke8–130.0221%9 Jul
nuke6–90.1424%9 Jul
mirage9–130.0019%1 Jul
mirage13–50.0723%28 Jun
dust213–6-0.0317%28 Jun
mirage13–11-0.0115%28 Jun
ancient19–160.0819%26 Jun
cache13–50.038%21 Jun
anubis13–110.0422%19 Jun
mirage13–30.0915%18 Jun
anubis13–50.0222%11 Jun
ancient13–6-0.0426%10 Jun
nuke10–130.0210%10 Jun
dust213–60.1229%6 Jun
inferno13–30.1030%3 Jun
mirage13–3-0.0118%2 Jun
inferno13–100.0136%2 Jun
nuke13–8-0.0421%28 May
mirage11–130.0219%28 May
anubis5–130.0512%27 May
dust213–80.0843%26 May
inferno13–40.0126%25 May
mirage6–130.0113%24 May
anubis13–70.1333%24 May
dust24–13-0.028%24 May
dust213–9-0.0116%23 May
anubis13–10.0411%23 May
nuke11–10.0629%23 May
dust23–13-0.0425%21 May
dust216–140.0320%21 May
mirage13–50.1128%21 May
ancient13–30.1124%21 May
dust26–13-0.0620%21 May
mirage0–13-0.0267%20 May
ancient13–8-0.0219%20 May
ancient13–80.0318%19 May
mirage13–90.0728%19 May
anubis13–160.0716%18 May
dust213–50.0621%18 May
mirage9–13-0.0215%18 May
dust213–70.0522%18 May
mirage10–130.0720%18 May
dust213–80.0315%18 May
dust213–30.0029%18 May
dust25–20.0321%18 May
ancient1–13-0.0224%17 May
mirage6–13-0.0324%17 May
mirage13–100.0620%17 May
dust213–80.1124%17 May
nuke1–13-0.0411%17 May
anubis13–50.0816%17 May
nuke9–130.0225%17 May
inferno13–30.0121%17 May
mirage13–70.049%17 May
dust213–100.0627%17 May
dust214–160.0618%16 May
mirage13–30.0710%16 May
mirage13–70.0516%16 May
ancient1–13-0.0418%16 May
mirage13–60.0629%16 May
nuke10–130.0729%16 May
anubis13–40.0616%16 May
overpass5–13-0.0418%16 May
mirage2–13-0.0017%16 May
dust29–130.0224%16 May
ancient13–5-0.0318%16 May
inferno13–110.1023%16 May
mirage7–130.0127%16 May
ancient6–130.0532%13 May
anubis11–130.1022%13 May
dust213–80.0221%13 May
mirage16–14-0.0117%13 May
mirage8–13-0.0118%13 May
ancient13–110.0724%8 May
dust213–100.0929%8 May
anubis13–60.1326%8 May
ancient13–10-0.0423%8 May
anubis13–100.0526%8 May
nuke16–140.0620%8 May
dust211–130.0236%8 May
overpass9–130.0523%8 May
mirage13–50.0719%8 May

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →