Joosh

Joosh — CS2 Stats

US76561198792864099[U:1:832598371]Steam profile ↗✓ No bans

139Tracked matches57%Win rate2026Tracked since
511Hours in CS202Hrs last 2 wks
CSDB Rating4.4 Developing
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=862), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate41.0%44.9%46.2%5.2% short
Shot accuracy0.0%11.8%12.5%12.5% short
Kill/death ratio0.811.041.060.25 short
Match win rate40.2%45.3%45.9%5.6% short

This profile sits below the typical Level 7 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJooshFACEITLevel 6STANDINGTop 54.0% of rankedcsdb.gg/stats

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Performance scores

Aim53
Positioning41
Utility41

0–100 skill scores via Leetify.

Recent form

COLD21282Last 5141%Win rateWLLLLLLLWW

Last 10 vs previous 10: -50pp win rate · -0.01 avg rating

Player DNA

Aim5.3
Aggression4.0
Utility4.1
Positioning4.1
Opening Duels1.1
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 80% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 44% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 608ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning4.1
Utility4.1
Mechanics3.4
Opening Duels1.7
Win Impact7.2

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.05
first ⅓ avg -0.06 → last ⅓ avg -0.01
Reaction time586ms−124ms
first ⅓ avg 710ms → last ⅓ avg 586ms
Headshot accuracy15.6%+1.3%
first ⅓ avg 14.3% → last ⅓ avg 15.6%

Rolling 5-match average across the last 51 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.09Best rating — inferno 13–10
132Biggest win — ancient
5Longest win streak
23In matches decided by ≤2 rounds
3Overtime games

Map breakdown

dust2Best map · 59% over 17ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2A1710759%-0.03
mirageC146843%-0.04
ancientD51420%-0.04
inferno440100%0.05
nuke4040%-0.04
cache3030%-0.04
anubis3030%-0.04
overpass1010%-0.07

Across the last 51 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

5,268Lifetime kills
0.81K/D
368Matches
40.2%Match win rate
41.0%Headshot %
0.0%Shot accuracy
716MVPs
130Hours (in match)
172Bombs planted
78Bombs defused

Most-used weapons

Lifetime map wins

1,340dust2
396inferno
109nuke
13vertigo
5office
3train
3ar_shoots
3ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

105Matches
53%Win rate
0.97Avg K/D
74.6ADR
47%Headshot %

Clutches & streaks

36%1v1 clutch win
18%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage3060%0.9013.4
Inferno1867%0.9313.0
Ancient1759%1.4315.3
Dust21533%0.7511.1
Anubis1346%0.9615.9
Cache838%0.8514.9
Nuke367%1.0918.7
Vertigo10%0.397.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.1%Headshot accuracy
37.3%Accuracy (enemy spotted)
36.9%Spray accuracy
65.3%Counter-strafing
10.6°Preaim
608msReaction time
24.8%T opening success
44.0%CT opening success
0.66Enemies flashed / flash
2.7%Flash assists
8.08HE damage / grenade
3.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.146% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.1693 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.8462% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–50.0310%29 Aug
ancient2–13-0.0614%29 Aug
dust24–130.0115%29 Aug
cache9–13-0.0422%28 Aug
anubis12–16-0.0410%27 Aug
mirage10–130.0113%24 Aug
mirage0–2-0.0225%24 Aug
nuke6–130.0323%24 Aug
inferno13–9-0.0112%23 Aug
mirage13–5-0.0314%15 Aug
mirage13–10-0.0314%15 Aug
dust27–13-0.0525%14 Aug
mirage13–70.0719%14 Aug
dust213–8-0.0519%14 Aug
dust213–11-0.0013%14 Aug
ancient13–2-0.0310%14 Aug
dust210–30.049%14 Aug
dust29–13-0.043%13 Aug
dust210–00.0256%13 Aug
dust213–20.0114%13 Aug
mirage10–13-0.0321%13 Aug
mirage9–13-0.1011%12 Aug
dust216–14-0.0412%12 Aug
anubis11–13-0.056%12 Aug
dust213–7-0.036%11 Aug
ancient10–13-0.0517%11 Aug
dust25–00.007%11 Aug
dust213–7-0.0411%11 Aug
inferno13–30.077%10 Aug
inferno13–100.0913%10 Aug
mirage16–12-0.059%9 Aug
dust25–13-0.0411%9 Aug
mirage13–3-0.0412%6 Aug
anubis7–13-0.036%6 Aug
nuke12–12-0.0810%6 Aug
dust213–20.0312%6 Aug
ancient10–130.0334%5 Aug
mirage1–13-0.0829%12 Jul
dust22–13-0.100%4 Jul
ancient10–13-0.0621%2 Jul
overpass5–13-0.0710%2 Jul
cache12–12-0.037%1 Jul
mirage6–13-0.0767%28 Jun
nuke7–13-0.016%25 Jun
dust23–13-0.095%18 Jun
mirage3–13-0.062%16 Jun
dust26–13-0.144%10 Jun
nuke11–13-0.0911%10 Jun
mirage0–13-0.090%2 Jun
mirage13–7-0.0421%31 May
cache4–13-0.065%12 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →