Joosh — CS2 Stats
US76561198792864099[U:1:832598371]Steam profile ↗✓ No bans
How this compares with the same rank
Median values for Level 6 among CSDB-tracked players (n=862), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Level 6 median | Level 7 median | vs Level 7 |
|---|---|---|---|---|
| Headshot rate | 41.0% | 44.9% | 46.2% | 5.2% short |
| Shot accuracy | 0.0% | 11.8% | 12.5% | 12.5% short |
| Kill/death ratio | 0.81 | 1.04 | 1.06 | 0.25 short |
| Match win rate | 40.2% | 45.3% | 45.9% | 5.6% short |
This profile sits below the typical Level 7 player on every metric we can compare.
Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.
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Performance scores
0–100 skill scores via Leetify.
Recent form
Last 10 vs previous 10: -50pp win rate · -0.01 avg rating
Player DNA
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like NiKo 80% playstyle similarity
Most alike: opening-fight frequency, opening-duel success.
Where you differ: lower utility contribution; lower aim profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Areas to improve
T-side openings. Opening success drops from 44% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.
Reaction time. 608ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.
Trends
Rolling 5-match average across the last 51 tracked matches, oldest to newest. The delta compares the first third of the window with the last.
Highlights
Map breakdown
| Map | Grade | Played | Record | Win rate | Avg rating |
|---|---|---|---|---|---|
| A | 17 | 10–7 | 59% | -0.03 | |
| C | 14 | 6–8 | 43% | -0.04 | |
| D | 5 | 1–4 | 20% | -0.04 | |
| — | 4 | 4–0 | 100% | 0.05 | |
| — | 4 | 0–4 | 0% | -0.04 | |
| — | 3 | 0–3 | 0% | -0.04 | |
| — | 3 | 0–3 | 0% | -0.04 | |
| — | 1 | 0–1 | 0% | -0.07 |
Across the last 51 tracked matches.
Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsWLLLW
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Mirage | 30 | 60% | 0.90 | 13.4 |
| Inferno | 18 | 67% | 0.93 | 13.0 |
| Ancient | 17 | 59% | 1.43 | 15.3 |
| Dust2 | 15 | 33% | 0.75 | 11.1 |
| Anubis | 13 | 46% | 0.96 | 15.9 |
| Cache | 8 | 38% | 0.85 | 14.9 |
| Nuke | 3 | 67% | 1.09 | 18.7 |
| Vertigo | 1 | 0% | 0.39 | 7.0 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Best CS2 CrosshairAim Training →
Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.
Headshot accuracy 14.146% — below the 15% mark we flag
- Grenades & UtilityGrenade Lineups →
You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.
Flashes per match 3.1693 — below the 4 mark we flag
- Advanced Mechanics
You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.
T opening duels 24.8462% — below the 40% mark we flag
Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.
20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.
Recent matches
| Map | Score | Rating | HS% | Date | |
|---|---|---|---|---|---|
| 13–5 | 0.03 | 10% | 29 Aug → | ||
| 2–13 | -0.06 | 14% | 29 Aug → | ||
| 4–13 | 0.01 | 15% | 29 Aug → | ||
| 9–13 | -0.04 | 22% | 28 Aug → | ||
| 12–16 | -0.04 | 10% | 27 Aug → | ||
| 10–13 | 0.01 | 13% | 24 Aug → | ||
| 0–2 | -0.02 | 25% | 24 Aug → | ||
| 6–13 | 0.03 | 23% | 24 Aug → | ||
| 13–9 | -0.01 | 12% | 23 Aug → | ||
| 13–5 | -0.03 | 14% | 15 Aug → | ||
| 13–10 | -0.03 | 14% | 15 Aug → | ||
| 7–13 | -0.05 | 25% | 14 Aug → | ||
| 13–7 | 0.07 | 19% | 14 Aug → | ||
| 13–8 | -0.05 | 19% | 14 Aug → | ||
| 13–11 | -0.00 | 13% | 14 Aug → | ||
| 13–2 | -0.03 | 10% | 14 Aug → | ||
| 10–3 | 0.04 | 9% | 14 Aug → | ||
| 9–13 | -0.04 | 3% | 13 Aug → | ||
| 10–0 | 0.02 | 56% | 13 Aug → | ||
| 13–2 | 0.01 | 14% | 13 Aug → | ||
| 10–13 | -0.03 | 21% | 13 Aug → | ||
| 9–13 | -0.10 | 11% | 12 Aug → | ||
| 16–14 | -0.04 | 12% | 12 Aug → | ||
| 11–13 | -0.05 | 6% | 12 Aug → | ||
| 13–7 | -0.03 | 6% | 11 Aug → | ||
| 10–13 | -0.05 | 17% | 11 Aug → | ||
| 5–0 | 0.00 | 7% | 11 Aug → | ||
| 13–7 | -0.04 | 11% | 11 Aug → | ||
| 13–3 | 0.07 | 7% | 10 Aug → | ||
| 13–10 | 0.09 | 13% | 10 Aug → | ||
| 16–12 | -0.05 | 9% | 9 Aug → | ||
| 5–13 | -0.04 | 11% | 9 Aug → | ||
| 13–3 | -0.04 | 12% | 6 Aug → | ||
| 7–13 | -0.03 | 6% | 6 Aug → | ||
| 12–12 | -0.08 | 10% | 6 Aug → | ||
| 13–2 | 0.03 | 12% | 6 Aug → | ||
| 10–13 | 0.03 | 34% | 5 Aug → | ||
| 1–13 | -0.08 | 29% | 12 Jul → | ||
| 2–13 | -0.10 | 0% | 4 Jul → | ||
| 10–13 | -0.06 | 21% | 2 Jul → | ||
| 5–13 | -0.07 | 10% | 2 Jul → | ||
| 12–12 | -0.03 | 7% | 1 Jul → | ||
| 6–13 | -0.07 | 67% | 28 Jun → | ||
| 7–13 | -0.01 | 6% | 25 Jun → | ||
| 3–13 | -0.09 | 5% | 18 Jun → | ||
| 3–13 | -0.06 | 2% | 16 Jun → | ||
| 6–13 | -0.14 | 4% | 10 Jun → | ||
| 11–13 | -0.09 | 11% | 10 Jun → | ||
| 0–13 | -0.09 | 0% | 2 Jun → | ||
| 13–7 | -0.04 | 21% | 31 May → | ||
| 4–13 | -0.06 | 5% | 12 May → |
Match data via Leetify.