Zoosta

Zoosta — CS2 Stats

BE76561198765094494[U:1:804828766]Steam profile ↗✓ No bans

602Tracked matches54%Win rate2026Tracked since
CSDB Rating4.0 DevelopingPassive Rifler
Premier CS Rating5,000Light Blue band · top ~78.8% of ranked players (population est.)
CSDB Leaderboard#44605 of 58245 tracked
Ladder ranks via Leetify

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CSDB.GGZoostaPREMIER5,000 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim61
Positioning39
Utility18

0–100 skill scores via Leetify.

Recent form

STEADY40519Last 10040%Win rateLWTWWLTTLW

Last 10 vs previous 10: +0pp win rate · -0.02 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.1
Aggression2.9
Utility1.8
Positioning3.9
Opening Duels0.7
Clutch6.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 70% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 648ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning3.9
Utility1.8
Mechanics5.4
Opening Duels1.2
Win Impact6.3

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time645ms−45ms
first ⅓ avg 690ms → last ⅓ avg 645ms
Headshot accuracy15.7%+3.0%
first ⅓ avg 12.7% → last ⅓ avg 15.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.22Best rating — mirage 8–1
131Biggest win — dust2
6Longest win streak
212In matches decided by ≤2 rounds
2Overtime games

Map breakdown

anubisBest map · 50% over 6infernoWeakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
dust2C35152043%-0.01
mirageB1991047%0.01
infernoD112918%-0.01
nukeD113827%-0.04
cacheC94544%-0.01
ancientC83538%-0.01
anubisB63350%-0.02
vertigo110100%0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (18% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

5Matches
40%Win rate
0.41Avg K/D
49.1ADR
13%Headshot %

Clutches & streaks

50%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage20%0.121.5
Ancient250%0.5610.5
Inferno1100%0.7016.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.0%Headshot accuracy
36.2%Accuracy (enemy spotted)
35.7%Spray accuracy
74.3%Counter-strafing
9.2°Preaim
648msReaction time
26.0%T opening success
39.8%CT opening success
0.28Enemies flashed / flash
3.4%Flash assists
2.78HE damage / grenade
4.08Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2824 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.0007% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage5–13-0.0729%29 Aug
dust213–10-0.1015%28 Aug
mirage12–12-0.0515%28 Aug
dust28–10.0610%28 Aug
dust213–60.0223%28 Aug
cache2–13-0.087%27 Aug
inferno12–120.0417%27 Aug
dust212–120.0221%26 Aug
mirage5–13-0.0512%26 Aug
dust213–9-0.0417%22 Aug
dust29–13-0.0313%19 Aug
mirage13–40.1012%19 Aug
dust24–13-0.0811%17 Aug
mirage13–70.0629%17 Aug
mirage9–13-0.055%17 Aug
mirage9–130.0211%17 Aug
dust22–130.038%16 Aug
mirage6–13-0.066%16 Aug
dust213–6-0.0010%16 Aug
mirage13–5-0.0524%16 Aug
dust210–13-0.0316%16 Aug
dust27–130.0614%16 Aug
inferno3–13-0.0611%16 Aug
cache13–11-0.0320%15 Aug
dust213–4-0.0413%15 Aug
dust213–5-0.0113%15 Aug
dust213–10.0227%15 Aug
mirage13–10.0422%14 Aug
nuke13–9-0.0514%14 Aug
dust212–12-0.0426%14 Aug
inferno1–130.0114%14 Aug
anubis13–10-0.0417%14 Aug
dust26–130.0116%14 Aug
dust213–6-0.0026%13 Aug
nuke4–9-0.0712%13 Aug
nuke3–9-0.0815%13 Aug
dust24–13-0.068%13 Aug
dust211–13-0.0319%13 Aug
dust27–13-0.016%13 Aug
mirage13–60.0411%12 Aug
cache11–13-0.0217%12 Aug
nuke11–13-0.024%12 Aug
ancient8–130.0115%12 Aug
dust213–100.0124%12 Aug
nuke6–13-0.0414%12 Aug
mirage13–90.1223%12 Aug
mirage7–13-0.0412%12 Aug
dust211–13-0.0421%12 Aug
cache13–40.0715%11 Aug
dust213–80.0619%11 Aug
ancient5–13-0.0317%11 Aug
cache13–50.0111%11 Aug
nuke10–13-0.099%10 Aug
inferno13–5-0.0319%10 Aug
vertigo12–50.0416%10 Aug
dust211–130.0013%10 Aug
inferno13–20.0831%10 Aug
nuke3–13-0.082%10 Aug
anubis9–10.024%10 Aug
anubis13–11-0.0315%9 Aug
dust213–100.0523%9 Aug
mirage13–4-0.074%8 Aug
nuke13–7-0.0411%8 Aug
mirage8–10.2215%8 Aug
inferno8–8-0.1212%8 Aug
nuke11–130.0413%8 Aug
dust28–13-0.0719%8 Aug
inferno14–160.0313%8 Aug
anubis9–13-0.0016%8 Aug
cache13–8-0.019%7 Aug
nuke13–90.0311%7 Aug
mirage6–130.0220%7 Aug
nuke8–13-0.064%7 Aug
inferno6–13-0.008%7 Aug
dust212–12-0.047%7 Aug
dust213–100.0424%6 Aug
inferno12–12-0.0319%6 Aug
dust213–10-0.067%6 Aug
dust212–120.0218%6 Aug
cache9–13-0.0019%6 Aug
inferno6–13-0.0213%5 Aug
ancient11–13-0.0610%5 Aug
ancient7–13-0.057%5 Aug
mirage13–2-0.0417%4 Aug
mirage5–130.0335%4 Aug
anubis8–13-0.0917%3 Aug
cache7–13-0.0015%3 Aug
dust24–13-0.0212%3 Aug
dust212–120.0011%3 Aug
inferno11–13-0.046%30 Jul
dust216–13-0.0211%30 Jul
ancient11–130.0214%29 Jul
ancient13–50.0411%29 Jul
ancient13–80.0411%28 Jul
anubis10–130.0210%28 Jul
ancient13–9-0.067%28 Jul
mirage1–130.0117%23 Jul
dust211–13-0.025%23 Jul
cache8–13-0.034%23 Jul
dust211–13-0.0113%23 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →