yxz — CS2 Stats

76561198425251683[U:1:464985955]

817Tracked matches34%Win rate2020Tracked since
1,107Hours in CS3Hrs last 2 wks
CSDB Rating5.1 Developing
Ladder ranks via Leetify

Performance scores

Aim55
Positioning65
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY46504Last 10046%Win rateWLLLWWWLLW

Last 10 vs previous 10: +30pp win rate · +0.03 avg rating

Player DNA

Aim5.5
Aggression10.0
Utility5.1
Positioning6.5
Opening Duels5.3

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 86% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 64% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 64% on CT to 38% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 557ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.5
Positioning6.5
Utility5.1
Mechanics5.6
Opening Duels5.3
Win Impact0.0

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time549ms−32ms
first ⅓ avg 581ms → last ⅓ avg 549ms
Headshot accuracy17.9%+3.3%
first ⅓ avg 14.6% → last ⅓ avg 17.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — mirage 13–4
131Biggest win — vertigo
4Longest win streak
85In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 71% over 7ancientWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2C25111444%-0.00
mirageC2191243%0.00
cacheC135838%0.02
infernoC94544%0.04
ancientD72529%-0.01
officeC73443%0.03
nukeS75271%0.07
anubisC52340%0.00
vertigo220100%0.03
train220100%0.05
italy1010%0.07
overpass110100%0.16

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

29,933Lifetime kills
1.02K/D
2,086Matches
47.7%Match win rate · Top 50% of tracked players
42.3%Headshot %
5.0%Shot accuracy
3,580MVPs
613Hours (in match)
1,373Bombs planted
513Bombs defused

Most-used weapons

Lifetime map wins

3,328dust2
2,167nuke
2,071inferno
565train
520vertigo
164office
49cbble
42italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.2%Headshot accuracy
26.3%Accuracy (enemy spotted)
30.1%Spray accuracy
75.3%Counter-strafing
8.3°Preaim
557msReaction time
38.1%T opening success
64.0%CT opening success
0.46Enemies flashed / flash
8.6%Flash assists
8.08HE damage / grenade
6.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4578 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.0639% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–20.0419%25 Aug
dust28–130.019%25 Aug
dust24–13-0.0319%17 Aug
inferno3–10-0.0222%11 Aug
mirage13–80.0514%7 Aug
ancient13–30.119%6 Aug
dust213–11-0.037%6 Aug
inferno10–130.117%26 Jul
office1–90.0250%26 Jul
dust213–9-0.0116%26 Jul
anubis8–13-0.0122%25 Jul
cache11–130.0126%25 Jul
inferno8–130.0415%25 Jul
inferno13–30.0320%23 Jul
cache11–130.0323%23 Jul
mirage13–8-0.0220%23 Jul
ancient5–13-0.0614%23 Jul
cache11–130.0013%23 Jul
cache7–13-0.0212%23 Jul
mirage11–13-0.025%23 Jul
dust25–13-0.0013%23 Jul
mirage10–130.0319%23 Jul
vertigo13–10.0626%18 Jul
dust212–120.0310%18 Jul
nuke13–110.1424%18 Jul
nuke7–130.0324%18 Jul
cache3–13-0.0227%18 Jul
inferno13–110.0122%16 Jul
inferno10–130.0419%16 Jul
dust26–13-0.0516%16 Jul
mirage6–13-0.099%16 Jul
mirage6–130.0724%16 Jul
ancient9–130.0016%16 Jul
inferno13–70.0225%16 Jul
ancient10–130.0121%16 Jul
inferno13–16-0.0511%14 Jul
dust213–110.0122%14 Jul
cache13–110.0419%14 Jul
inferno13–20.1533%10 Jul
cache10–13-0.0019%10 Jul
train13–40.0917%9 Jul
mirage8–130.0320%9 Jul
dust213–100.0631%9 Jul
dust213–80.0124%9 Jul
nuke13–40.1024%9 Jul
office13–20.1222%7 Jul
cache6–13-0.0411%7 Jul
train13–40.0115%7 Jul
dust24–13-0.0835%6 Jul
nuke13–40.0713%13 Jun
mirage13–40.1726%13 Jun
dust24–130.0215%13 Jun
dust210–130.0320%13 Jun
office4–13-0.086%13 Jun
anubis13–90.0419%9 Jun
anubis9–130.0317%9 Jun
dust24–13-0.0619%9 Jun
mirage13–11-0.0716%9 Jun
dust212–6-0.0516%9 Jun
mirage7–13-0.0719%9 Jun
mirage6–13-0.019%9 Jun
vertigo13–9-0.0017%6 Jun
mirage13–20.0125%6 Jun
office13–90.0515%6 Jun
mirage13–70.039%5 Jun
ancient5–13-0.076%5 Jun
mirage5–13-0.0318%5 Jun
ancient6–13-0.059%5 Jun
dust216–14-0.094%5 Jun
dust212–120.0518%28 May
dust213–30.0822%28 May
anubis13–9-0.0118%27 May
office13–100.0720%27 May
office9–130.0329%21 May
cache13–7-0.0213%21 May
ancient16–12-0.0116%21 May
mirage6–13-0.084%21 May
anubis15–15-0.0311%21 May
mirage8–13-0.0415%21 May
nuke13–100.0520%21 May
mirage13–11-0.0112%19 May
nuke11–130.0616%19 May
mirage8–130.0113%19 May
mirage10–13-0.0512%19 May
dust213–40.0211%19 May
office9–13-0.0211%19 May
dust212–12-0.0310%18 May
dust29–13-0.0313%18 May
mirage13–80.0825%18 May
italy7–130.0714%18 May
cache13–30.1219%18 May
overpass13–70.1616%18 May
cache13–60.068%17 May
dust26–13-0.0121%17 May
nuke13–80.0415%8 May
cache9–130.0716%7 May
dust21–13-0.0117%7 May
cache13–80.0211%7 May
dust213–40.0411%6 May
dust213–90.0111%6 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →