frootloop

frootloop — CS2 Stats

US76561198413805073[U:1:453539345]Steam profile ↗✓ No bans

315Tracked matches57%Win rate2021Tracked since
763Hours in CS9Hrs last 2 wks
CSDB Rating2.1 Learning
Premier CS Rating10,610Blue band · top ~51.7% of ranked players (population est.)
CSDB Leaderboard#33492 of 47216 tracked
WingmanSilver I
Ladder ranks via Leetify

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=2,468), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate30.8%41.4%44.2%13.4% short
Shot accuracy8.9%9.0%11.6%2.6% short
Kill/death ratio0.570.971.030.46 short
Match win rate37.3%43.7%45.2%7.9% short

This profile sits below the typical Purple band player on every metric we can compare.

Widest gap: Kill/death ratio. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGfrootloopPREMIER10,610 · Blue bandcsdb.gg/stats

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Performance scores

Aim16
Positioning26
Utility2

0–100 skill scores via Leetify.

Recent form

STEADY41527Last 10041%Win rateLWLWWLLWLW

Last 10 vs previous 10: +0pp win rate · -0.03 avg rating

Player DNA

Aim1.6
Aggression1.9
Utility0.2
Positioning2.6
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 52% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 717ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.6
Positioning2.6
Utility0.2
Mechanics3.2
Opening Duels0.0
Win Impact7.4

Composite 2.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.06−0.01
first ⅓ avg -0.05 → last ⅓ avg -0.06
Reaction time714ms−57ms
first ⅓ avg 771ms → last ⅓ avg 714ms
Headshot accuracy13.3%+0.9%
first ⅓ avg 12.4% → last ⅓ avg 13.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — cache 2–0
121Biggest win — nuke
4Longest win streak
711In matches decided by ≤2 rounds
2Overtime games

Map breakdown

mirageBest map · 48% over 21trainWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
nukeC2491538%-0.04
mirageB21101148%-0.04
dust2B2091145%-0.05
cacheC1761135%-0.05
trainD5050%-0.06
inferno43175%-0.04
vertigo32167%-0.04
ancient2020%-0.17
office2020%-0.06
overpass110100%-0.04
anubis110100%-0.11

Across the last 100 tracked matches.

Lifetime stats

12,390Lifetime kills
0.57K/D
1,320Matches
37.3%Match win rate
30.8%Headshot %
8.9%Shot accuracy
1,282MVPs
367Hours (in match)
561Bombs planted
142Bombs defused

Most-used weapons

Lifetime map wins

1,725dust2
827inferno
805nuke
472lake
364vertigo
196office
187train
168cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.6%Headshot accuracy
25.8%Accuracy (enemy spotted)
30.1%Spray accuracy
64.3%Counter-strafing
12.9°Preaim
717msReaction time
23.3%T opening success
28.6%CT opening success
0.08Enemies flashed / flash
0.0%Flash assists
0.30HE damage / grenade
0.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.9211° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.6398% — below the 15% mark we flag

    Aim Training
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 716.5193ms — above the 700ms mark we flag

    Aim Training
Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy

Recent matches

MapScoreRatingHS%Date
dust28–13-0.1115%27 Aug
dust213–5-0.0823%27 Aug
cache11–13-0.1015%26 Aug
nuke13–7-0.054%26 Aug
mirage13–11-0.027%26 Aug
cache11–13-0.0610%26 Aug
dust211–13-0.1033%21 Aug
dust213–7-0.0720%21 Aug
vertigo1–12-0.130%19 Aug
nuke13–6-0.082%19 Aug
overpass13–5-0.0429%19 Aug
mirage13–9-0.0523%18 Aug
cache13–9-0.0521%18 Aug
mirage11–13-0.0627%15 Aug
nuke1–13-0.0312%15 Aug
train11–13-0.0216%13 Aug
mirage13–11-0.089%12 Aug
dust26–13-0.104%12 Aug
nuke13–5-0.0118%10 Aug
cache12–12-0.110%8 Aug
vertigo13–3-0.0633%8 Aug
mirage13–10-0.0611%8 Aug
mirage13–30.0317%7 Aug
dust28–13-0.0715%7 Aug
mirage8–13-0.0611%6 Aug
cache13–9-0.0511%3 Aug
inferno7–0-0.000%3 Aug
mirage12–12-0.086%1 Aug
vertigo13–60.0610%1 Aug
train11–13-0.0918%1 Aug
dust24–13-0.057%29 Jul
nuke12–1-0.0211%29 Jul
ancient2–13-0.250%28 Jul
nuke5–130.0127%28 Jul
mirage13–11-0.0410%26 Jul
dust213–11-0.0223%26 Jul
dust213–8-0.0913%25 Jul
cache5–13-0.0620%24 Jul
office9–13-0.115%18 Jul
nuke13–6-0.110%18 Jul
mirage5–70.0322%14 Jul
cache6–13-0.090%11 Jul
train12–12-0.0318%11 Jul
nuke11–13-0.0411%10 Jul
cache7–13-0.0512%4 Jul
nuke13–3-0.0410%4 Jul
mirage1–13-0.0510%1 Jul
nuke13–90.0619%1 Jul
office8–13-0.0133%26 Jun
mirage2–13-0.016%26 Jun
inferno13–4-0.048%23 Jun
anubis13–8-0.1117%20 Jun
train4–13-0.0450%20 Jun
nuke9–13-0.0427%1 Jun
cache8–13-0.0730%30 May
train10–13-0.140%29 May
cache13–3-0.0439%29 May
dust213–40.0416%29 May
dust213–90.0214%28 May
nuke14–16-0.0621%28 May
mirage13–10-0.057%28 May
cache5–3-0.0817%27 May
inferno13–6-0.0521%26 May
mirage3–130.0215%26 May
ancient3–13-0.095%26 May
dust212–120.1328%25 May
nuke6–13-0.0410%24 May
nuke4–13-0.0110%24 May
nuke2–13-0.0420%22 May
cache9–13-0.0416%22 May
dust24–13-0.0625%22 May
nuke6–130.040%21 May
nuke6–13-0.038%21 May
mirage12–12-0.110%20 May
inferno4–13-0.0713%20 May
mirage13–7-0.0621%19 May
dust211–13-0.098%19 May
mirage13–16-0.056%18 May
mirage1–13-0.0214%18 May
nuke12–12-0.080%18 May
dust27–13-0.098%18 May
dust213–11-0.0011%17 May
dust213–10-0.0514%17 May
nuke6–13-0.0529%17 May
cache7–13-0.127%17 May
cache2–00.1443%17 May
nuke8–13-0.088%13 May
dust24–13-0.0921%13 May
nuke13–9-0.017%12 May
nuke11–13-0.083%11 May
cache8–13-0.0513%11 May
mirage7–13-0.0512%9 May
cache13–5-0.0413%9 May
nuke8–13-0.083%9 May
dust210–13-0.0417%9 May
mirage13–4-0.0012%7 May
mirage13–3-0.134%7 May
nuke13–3-0.070%7 May
dust213–5-0.0414%6 May
cache12–12-0.0831%6 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →