SnapLeey — CS2 Stats

76561198412401304[U:1:452135576]

1,198Tracked matches55%Win rate2022Tracked since
1,414Hours in CS9Hrs last 2 wks
CSDB Rating4.1 Developing
Premier CS Rating15,658Purple band · top ~25.8% of ranked players (population est.)
CSDB Leaderboard#12298 of 19812 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

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CSDB.GGSnapLeeyFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER15,658 · Purple bandcsdb.gg/stats

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Performance scores

Aim41
Positioning47
Utility41

0–100 skill scores via Leetify.

Recent form

COLD48475Last 10048%Win rateLLLWLWTLWL

Last 10 vs previous 10: -40pp win rate · +0.02 avg rating

Player DNA

Aim4.1
Aggression8.2
Utility4.1
Positioning4.7
Opening Duels2.7
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 80% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 553ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 62% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning4.7
Utility4.1
Mechanics2.7
Opening Duels2.7
Win Impact6.7

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time557ms−85ms
first ⅓ avg 642ms → last ⅓ avg 557ms
Headshot accuracy20.8%−6.0%
first ⅓ avg 26.8% → last ⅓ avg 20.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — debris 8–8
133Biggest win — anubis
6Longest win streak
L3Current streak
1610In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 71% over 24overpassWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
infernoS2417771%0.00
ancientB189950%-0.00
cacheC145936%0.01
nukeB147750%-0.02
dust2D93633%-0.01
overpassD61517%-0.01
anubis43175%0.01
mirage41325%-0.02
debris21150%0.08
vertigo1010%0.10
shelter1010%-0.01
fachwerk110100%-0.00
eldorado1010%-0.06
poseidon1010%-0.12

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

33,914Lifetime kills
0.85K/D
2,262Matches
41.1%Match win rate
58.3%Headshot % · Top 25% of tracked players
5.8%Shot accuracy
5,000MVPs
755Hours (in match)
937Bombs planted
270Bombs defused

Most-used weapons

Lifetime map wins

3,429inferno
2,331nuke
1,588dust2
845office
813train
575vertigo
233lake
180cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

73Matches
33%Win rate
0.64Avg K/D
71.8ADR
56%Headshot %

Clutches & streaks

0%1v1 clutch win
40%1v2 clutch win
3Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Thera1932%0.6110.2
Breach 3.0743%0.6310.3
Akiba667%0.7613.7
Iris617%0.509.3
Mesa WIP520%0.7515.0
Mutiny50%0.499.0
Outlaw333%0.709.0
Mills367%1.1113.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.4%Headshot accuracy
26.2%Accuracy (enemy spotted)
28.2%Spray accuracy
62.1%Counter-strafing
10.3°Preaim
553msReaction time
46.4%T opening success
34.9%CT opening success
0.36Enemies flashed / flash
2.4%Flash assists
10.09HE damage / grenade
4.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3585 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 34.9213% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno6–130.0333%28 Aug
ancient7–13-0.0128%28 Aug
cache5–13-0.0015%27 Aug
ancient13–10-0.0216%26 Aug
ancient8–13-0.0419%24 Aug
inferno13–50.0937%23 Aug
cache15–150.0127%20 Aug
nuke5–13-0.0715%20 Aug
dust213–110.0329%19 Aug
inferno13–160.0728%18 Aug
anubis4–13-0.0330%18 Aug
nuke13–70.0430%16 Aug
cache8–13-0.0514%14 Aug
inferno13–70.0215%14 Aug
inferno13–11-0.0217%13 Aug
ancient13–11-0.0317%12 Aug
ancient3–13-0.0925%9 Aug
cache13–4-0.026%9 Aug
ancient16–140.0225%8 Aug
inferno13–60.0221%6 Aug
inferno13–7-0.0217%4 Aug
ancient13–11-0.0513%31 Jul
cache13–110.0320%31 Jul
nuke8–13-0.0124%31 Jul
inferno9–2-0.0326%31 Jul
anubis13–110.0213%29 Jul
nuke13–5-0.0030%29 Jul
inferno13–40.0618%29 Jul
dust23–13-0.0714%29 Jul
ancient9–130.090%27 Jul
debris9–40.0426%27 Jul
inferno9–70.0622%26 Jul
ancient10–13-0.0615%25 Jul
vertigo11–130.1019%25 Jul
ancient6–13-0.0227%24 Jul
inferno13–11-0.0515%21 Jul
inferno8–13-0.0724%17 Jul
cache15–150.0428%17 Jul
cache16–14-0.0020%12 Jul
cache6–130.0013%12 Jul
inferno5–13-0.057%10 Jul
shelter11–13-0.0129%10 Jul
fachwerk13–9-0.0020%9 Jul
eldorado8–8-0.0637%9 Jul
debris8–80.1238%9 Jul
cache6–130.0541%7 Jul
dust213–9-0.0326%6 Jul
inferno13–70.0723%30 Jun
overpass9–13-0.0031%25 Jun
inferno13–11-0.0225%21 Jun
dust26–13-0.0426%20 Jun
ancient16–140.0226%19 Jun
anubis13–11-0.0224%18 Jun
inferno6–130.0540%13 Jun
nuke16–13-0.0524%11 Jun
nuke3–13-0.0238%10 Jun
ancient13–100.0037%5 Jun
inferno3–13-0.0918%4 Jun
nuke13–7-0.0320%3 Jun
dust28–13-0.0439%30 May
overpass2–13-0.0425%28 May
overpass16–140.0525%27 May
ancient14–160.0738%24 May
inferno13–9-0.0416%23 May
dust23–13-0.0222%21 May
nuke2–13-0.0935%21 May
nuke16–140.0520%18 May
nuke13–80.0328%14 May
inferno6–10.0250%9 May
overpass9–13-0.0029%8 May
cache11–13-0.0430%7 May
cache11–130.0426%7 May
inferno13–9-0.0531%5 May
mirage13–40.0026%5 May
nuke12–16-0.0420%3 May
poseidon4–9-0.1228%2 May
ancient11–130.0426%30 Apr
cache13–9-0.0026%28 Apr
cache11–20.0228%28 Apr
cache11–130.0829%28 Apr
ancient13–40.0327%28 Apr
dust29–130.0138%26 Apr
overpass11–13-0.0222%26 Apr
ancient13–6-0.0218%26 Apr
nuke9–13-0.0329%26 Apr
ancient5–13-0.0421%25 Apr
mirage6–13-0.0531%25 Apr
overpass9–13-0.0228%25 Apr
inferno11–130.0125%25 Apr
mirage11–13-0.0226%24 Apr
nuke13–11-0.0621%24 Apr
mirage9–13-0.0325%24 Apr
anubis13–30.0730%24 Apr
inferno16–130.0419%24 Apr
dust215–15-0.0224%24 Apr
ancient13–50.0621%24 Apr
inferno13–40.0326%24 Apr
dust213–60.0723%23 Apr
inferno13–9-0.0328%23 Apr
nuke6–13-0.0328%22 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →