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x — CS2 Stats

76561198394225773[U:1:433960045]Steam profile ↗✓ No bans

1,898Tracked matches66%Win rate2025Tracked since
1,031Hours in CS
CSDB Rating4.9 Developing
Premier CS Rating20,000Pink band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#4501 of 9848 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=201), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band median
Headshot rate37.7%48.1%
Shot accuracy1.9%12.9%
Kill/death ratio0.921.08
Match win rate47.5%46.5%

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CSDB.GGxPREMIER20,000 · Pink bandcsdb.gg/stats

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Performance scores

Aim48
Positioning50
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY57403Last 10057%Win rateLWTWLLWLWL

Last 10 vs previous 10: -20pp win rate · -0.02 avg rating

Player DNA

Aim4.8
Aggression7.8
Utility3.3
Positioning5.0
Opening Duels3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 80% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 55% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 620ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning5.0
Utility3.3
Mechanics3.5
Opening Duels3.2
Win Impact10.0

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg -0.00 → last ⅓ avg 0.02
Reaction time618ms−7ms
first ⅓ avg 625ms → last ⅓ avg 618ms
Headshot accuracy15.5%+2.6%
first ⅓ avg 12.9% → last ⅓ avg 15.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — dust2 13–6
132Biggest win — inferno
7Longest win streak
66In matches decided by ≤2 rounds
11Overtime games

Map breakdown

mirageBest map · 67% over 12ancientWeakest map · 42% over 19
MapGradePlayedRecordWin rateAvg rating
dust2A2012860%0.01
ancientC1981142%0.01
nukeA1710759%0.01
cacheA138562%-0.00
mirageS128467%-0.00
infernoA116555%-0.01
anubisA85363%0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (42% over 19). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

40,033Lifetime kills
0.92K/D
2,518Matches
47.5%Match win rate · Top 50% of Pink band
37.7%Headshot %
1.9%Shot accuracy
5,289MVPs
1,031Hours (in match)
2,608Bombs planted
582Bombs defused

Most-used weapons

Lifetime map wins

6,364dust2
3,507nuke
2,883inferno
253train
148office
93cbble
67vertigo
3ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.5%Headshot accuracy
34.6%Accuracy (enemy spotted)
31.7%Spray accuracy
65.7%Counter-strafing
9.9°Preaim
620msReaction time
29.9%T opening success
55.3%CT opening success
0.41Enemies flashed / flash
3.1%Flash assists
9.59HE damage / grenade
2.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4108 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.9338% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache14–16-0.027%25 Aug
ancient13–50.0911%25 Aug
ancient15–150.0123%24 Aug
nuke13–80.0516%24 Aug
inferno10–13-0.0222%24 Aug
dust29–130.0115%24 Aug
cache13–9-0.0120%24 Aug
ancient11–130.0120%24 Aug
cache13–70.0215%24 Aug
dust210–13-0.0123%23 Aug
inferno13–20.1019%23 Aug
nuke13–50.0418%23 Aug
ancient7–130.0527%23 Aug
mirage13–9-0.0415%23 Aug
dust213–110.0612%23 Aug
cache13–90.0514%22 Aug
dust24–13-0.0713%18 Aug
nuke13–100.0813%18 Aug
dust213–160.0517%18 Aug
ancient5–13-0.0013%18 Aug
ancient13–100.0211%17 Aug
nuke13–10-0.059%17 Aug
dust213–60.1119%17 Aug
inferno13–4-0.0214%17 Aug
anubis13–8-0.069%17 Aug
dust213–9-0.0412%17 Aug
mirage13–60.0713%17 Aug
anubis9–130.0119%17 Aug
anubis13–90.0614%17 Aug
cache16–120.0814%17 Aug
mirage11–13-0.0113%17 Aug
anubis13–80.0425%17 Aug
cache9–13-0.038%17 Aug
nuke13–60.0520%17 Aug
ancient16–14-0.0222%17 Aug
mirage13–8-0.0213%17 Aug
dust25–13-0.0415%17 Aug
nuke15–150.0315%17 Aug
inferno13–9-0.0318%17 Aug
ancient0–3-0.0950%17 Aug
nuke13–7-0.0011%17 Aug
nuke8–13-0.0819%17 Aug
ancient12–16-0.0520%17 Aug
ancient13–10-0.0510%17 Aug
nuke13–40.0215%17 Aug
inferno13–9-0.0110%17 Aug
dust213–80.0218%17 Aug
cache13–9-0.0118%17 Aug
dust213–80.0915%17 Aug
ancient13–90.0316%17 Aug
nuke2–13-0.0124%17 Aug
mirage15–150.0220%16 Aug
inferno10–13-0.0117%16 Aug
nuke13–60.0614%16 Aug
inferno13–4-0.009%16 Aug
mirage13–60.0024%16 Aug
dust26–13-0.0415%16 Aug
nuke12–16-0.067%16 Aug
dust213–10-0.0111%16 Aug
mirage13–80.0210%16 Aug
cache13–110.0323%16 Aug
dust212–160.0014%16 Aug
dust213–50.0315%15 Aug
dust213–7-0.0111%15 Aug
ancient5–130.0018%15 Aug
mirage13–7-0.0521%15 Aug
dust213–5-0.0228%15 Aug
ancient8–130.0615%15 Aug
anubis13–50.1013%15 Aug
nuke16–140.0218%15 Aug
ancient8–130.0310%15 Aug
cache10–130.0417%15 Aug
inferno13–100.0610%15 Aug
nuke13–70.0416%15 Aug
mirage11–13-0.0010%15 Aug
nuke8–13-0.038%14 Aug
inferno4–13-0.0716%14 Aug
cache4–13-0.0321%14 Aug
mirage13–60.0317%14 Aug
inferno7–13-0.0514%14 Aug
ancient13–70.0520%14 Aug
anubis4–13-0.0213%14 Aug
mirage11–13-0.0113%14 Aug
cache13–50.036%14 Aug
dust22–13-0.100%13 Aug
dust213–90.0611%13 Aug
ancient13–40.0911%13 Aug
anubis13–11-0.0112%13 Aug
cache13–11-0.0817%13 Aug
ancient6–13-0.1015%13 Aug
dust213–9-0.0313%13 Aug
dust213–70.0511%13 Aug
ancient13–40.0316%13 Aug
nuke9–130.0214%13 Aug
anubis5–13-0.1012%13 Aug
nuke9–13-0.055%10 Aug
cache4–13-0.0710%10 Aug
ancient11–130.0118%10 Aug
inferno9–13-0.029%10 Aug
mirage13–7-0.0314%10 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →