benny — CS2 Stats
76561198371781927[U:1:411516199]Steam profile ↗✓ No bans
How this compares with the same rank
Median values for Level 5 among CSDB-tracked players (n=918), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Level 5 median | Level 6 median | vs Level 6 |
|---|---|---|---|---|
| Headshot rate | 49.6% | 44.2% | 44.9% | above |
| Shot accuracy | 10.0% | 11.2% | 11.8% | 1.9% short |
| Kill/death ratio | 1.20 | 1.04 | 1.04 | above |
| Match win rate | 53.0% | 45.3% | 45.3% | above |
This profile matches the typical Level 6 player on 3 of 4 comparable metrics.
Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.
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Performance scores
0–100 skill scores via Leetify.
Player DNA
Primary style: Aggressive Rifler — Takes opening fights often, backed by a strong aim profile.
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like donk 92% playstyle similarity
Most alike: utility contribution, opening-duel success.
Where you differ: lower aim profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Areas to improve
Reaction time. 609ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsLWLWL
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Mirage | 104 | 41% | 1.19 | 16.6 |
| Ancient | 90 | 58% | 1.09 | 14.8 |
| Vertigo | 87 | 59% | 1.27 | 17.1 |
| Dust2 | 64 | 53% | 1.18 | 16.2 |
| Nuke | 50 | 52% | 1.28 | 18.0 |
| Anubis | 38 | 37% | 0.99 | 14.7 |
| Inferno | 30 | 50% | 1.08 | 16.4 |
| Overpass | 6 | 50% | 1.24 | 19.3 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.