BonJwa- — CS2 Stats

76561198361129069[U:1:400863341]

1,259Tracked matches41%Win rate2020Tracked since
2,802Hours in CS
CSDB Rating5.6 SolidHybrid Rifler
Premier CS Rating25,179Top 25% of 819 CSDB-tracked playersRed band · top ~2.9% of ranked players (population est.)
CSDB Leaderboard#1305 of 8584 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=218), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 medianvs Level 10
Headshot rate50.9%52.8%1.8% short
Shot accuracy15.7%13.7%above
Kill/death ratio1.171.08above
Match win rate44.2%49.2%5.0% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBonJwa-FACEITLevel 9STANDINGTop 20.7% of rankedPREMIER25,179 · Red bandcsdb.gg/stats

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Performance scores

Aim66
Positioning53
Utility50

0–100 skill scores via Leetify.

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.6
Aggression6.5
Utility5.0
Positioning5.3
Opening Duels2.3
Clutch2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 88% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 615ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning5.3
Utility5.0
Mechanics7.3
Opening Duels2.3
Win Impact2.1

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

146,724Lifetime kills
1.17K/D · Top 50% of tracked players
4,643Matches
44.2%Match win rate
50.9%Headshot % · Top 50% of tracked players
15.7%Shot accuracy · Top 25% of tracked players
11,302MVPs
2,802Hours (in match)
4,626Bombs planted
2,398Bombs defused

Most-used weapons

AK-4752,257
AWP13,939
P2502,990
Knife1,855
SG 5531,774

Lifetime map wins

10,595dust2
9,427inferno
2,351train
1,664nuke
1,470cbble
1,092vertigo
502office
14bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

887Matches
51%Win rate
1.06Avg K/D
73.2ADR
51%Headshot %

Clutches & streaks

34%1v1 clutch win
19%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage12750%0.9914.8
Anubis8548%0.9813.8
Ancient6650%0.9814.5
Vertigo5145%1.0015.4
Inferno4856%1.0716.4
Dust24342%0.9414.5
Nuke2854%0.9113.5
Overpass1436%1.0015.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.6%Headshot accuracy
30.2%Accuracy (enemy spotted)
30.8%Spray accuracy
82.7%Counter-strafing
9.2°Preaim
615msReaction time
33.5%T opening success
45.3%CT opening success
0.54Enemies flashed / flash
5.4%Flash assists
6.19HE damage / grenade
10.51Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.4607% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →