(っ◔◡◔)っ ♥ Voss ♥

(っ◔◡◔)っ ♥ Voss ♥ — CS2 Stats

US76561198352769823[U:1:392504095]Steam profile ↗✓ No bans

495Tracked matches63%Win rate2020Tracked since
5,063Hours in CS4Hrs last 2 wks
CSDB Rating7.7 StrongAggressive Rifler
Premier CS Rating26,178Top 25% of 819 CSDB-tracked playersRed band · top ~2.4% of ranked players (population est.)
CSDB Leaderboard#1727 of 18792 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GG(っ◔◡◔)っ ♥ Voss ♥FACEITLevel 2STANDINGTop 97.9% of rankedPREMIER26,178 · Red bandcsdb.gg/stats

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Performance scores

Aim90
Positioning67
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY55387Last 10055%Win rateLLWWWWWTLL

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.0
Aggression9.1
Utility4.2
Positioning6.7
Opening Duels4.7

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

donk

Plays most like donk 93% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 62% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 608ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning6.7
Utility4.2
Mechanics8.4
Opening Duels4.7
Win Impact9.3

Composite 7.7/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05−0.00
first ⅓ avg 0.05 → last ⅓ avg 0.05
Reaction time608ms+30ms
first ⅓ avg 578ms → last ⅓ avg 608ms
Headshot accuracy34.4%−1.9%
first ⅓ avg 36.3% → last ⅓ avg 34.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — nuke 13–5
132Biggest win — dust2
6Longest win streak
L2Current streak
88In matches decided by ≤2 rounds
6Overtime games

Map breakdown

infernoBest map · 80% over 5nukeWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
mirageB27141352%0.05
cacheS2617965%0.04
dust2B20101050%0.04
nukeD124833%0.05
infernoS54180%0.05
ancient43175%0.02
anubis2020%0.02
vertigo220100%0.07
train21150%0.12

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

132,127Lifetime kills
1.11K/D · Top 50% of tracked players
7,088Matches
46.1%Match win rate
54.2%Headshot % · Top 25% of tracked players
15.9%Shot accuracy · Top 25% of tracked players
20,249MVPs
2,596Hours (in match)
2,779Bombs planted
1,578Bombs defused

Most-used weapons

AK-4746,304
AWP15,095
SSG 083,308
Knife3,091
SG 5531,987
UMP-451,697

Lifetime map wins

15,802dust2
2,212inferno
1,079train
1,061nuke
722cbble
539vertigo
376office
338lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

34.6%Headshot accuracy
35.1%Accuracy (enemy spotted)
35.8%Spray accuracy
87.6%Counter-strafing
8.6°Preaim
608msReaction time
35.2%T opening success
62.5%CT opening success
0.59Enemies flashed / flash
14.0%Flash assists
6.22HE damage / grenade
5.28Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.1955% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis7–13-0.0234%27 Aug
cache4–13-0.0326%23 Aug
cache8–00.0625%23 Aug
mirage13–50.1443%18 Aug
mirage13–100.0426%17 Aug
nuke13–50.1846%13 Aug
dust213–50.0746%13 Aug
cache12–120.1446%12 Aug
mirage1–130.0216%12 Aug
dust26–130.0533%12 Aug
mirage13–4-0.0022%12 Aug
cache12–120.0939%12 Aug
cache9–130.0147%11 Aug
dust212–12-0.0126%9 Aug
mirage11–130.0149%9 Aug
dust213–90.0234%8 Aug
cache13–50.0956%8 Aug
ancient16–140.0728%1 Aug
anubis10–130.0529%1 Aug
cache11–130.0532%1 Aug
mirage9–130.0530%1 Aug
cache13–9-0.0431%31 Jul
cache13–40.0350%31 Jul
ancient13–40.0228%26 Jul
dust213–90.0217%24 Jul
mirage13–30.0531%24 Jul
dust213–20.1137%20 Jul
nuke11–130.0544%20 Jul
inferno9–50.1438%20 Jul
cache16–120.0627%18 Jul
mirage13–80.0438%18 Jul
dust216–120.0736%17 Jul
dust29–130.0226%17 Jul
cache13–80.0326%17 Jul
mirage7–130.0622%17 Jul
ancient6–13-0.0720%17 Jul
inferno10–50.0638%17 Jul
mirage8–130.0525%17 Jul
nuke5–13-0.1214%17 Jul
cache13–90.0722%17 Jul
cache6–13-0.0432%17 Jul
cache16–13-0.0229%17 Jul
cache13–10-0.0515%16 Jul
mirage13–100.0245%16 Jul
cache16–130.1129%16 Jul
mirage13–70.0522%16 Jul
mirage13–60.0739%16 Jul
nuke9–130.1029%16 Jul
cache13–50.1233%16 Jul
dust25–13-0.0123%16 Jul
dust210–13-0.0520%16 Jul
nuke6–130.0511%16 Jul
cache10–13-0.0232%16 Jul
mirage13–110.1032%16 Jul
mirage12–120.0430%15 Jul
dust211–130.0940%15 Jul
dust213–50.0650%14 Jul
mirage16–140.0726%13 Jul
mirage13–60.1841%13 Jul
dust26–130.0139%5 Jul
mirage6–13-0.0224%5 Jul
mirage13–70.1029%5 Jul
nuke10–13-0.0330%5 Jul
ancient13–100.0634%3 Jul
mirage2–13-0.0344%3 Jul
cache13–100.0748%3 Jul
dust26–13-0.0347%3 Jul
mirage11–130.0737%3 Jul
cache13–100.0348%29 Jun
mirage8–130.0126%29 Jun
dust26–130.0450%28 Jun
cache13–60.0729%28 Jun
cache13–40.0939%28 Jun
nuke12–120.0639%27 Jun
mirage11–13-0.0717%27 Jun
vertigo13–60.0951%27 Jun
mirage13–80.1233%26 Jun
nuke13–80.0839%26 Jun
nuke8–130.0735%26 Jun
mirage12–120.0635%26 Jun
cache13–70.0343%26 Jun
vertigo13–70.0527%25 Jun
train13–110.1247%25 Jun
dust213–100.1833%24 Jun
cache13–70.1660%24 Jun
dust213–110.1042%23 Jun
cache7–13-0.0434%23 Jun
nuke13–60.0435%23 Jun
inferno13–110.0520%23 Jun
inferno4–13-0.0124%23 Jun
inferno13–110.0222%23 Jun
mirage13–50.0231%23 Jun
dust25–13-0.0430%22 Jun
nuke13–20.0640%22 Jun
train5–60.1119%21 Jun
cache12–120.0251%21 Jun
nuke10–130.0262%21 Jun
dust213–50.1247%19 Jun
dust213–110.0131%18 Jun
mirage11–130.0224%17 Jun

Match data via Leetify.

Recent teammates

Milestones

100 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →