Apple G — CS2 Stats

76561198352586358[U:1:392320630]✓ No bans

1,598Tracked matches46%Win rate2020Tracked since
CSDB Rating5.2 DevelopingHybrid Rifler
Premier CS Rating15,014Purple band · top ~28.3% of ranked players (population est.)
CSDB Leaderboard#11256 of 17517 tracked
FaceitLevel 6 · 1,206 ELOTop 54.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGApple GFACEITLevel 6 · 1,206 ELOSTANDINGTop 54.0% of rankedPREMIER15,014 · Purple bandcsdb.gg/stats

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Performance scores

Aim62
Positioning48
Utility51

0–100 skill scores via Leetify.

Recent form

COLD42526Last 10042%Win rateLLWLLLWLLW

Last 10 vs previous 10: -30pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.2
Aggression6.2
Utility5.1
Positioning4.8
Opening Duels1.7
Clutch0.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 86% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 50% on CT to 24% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 649ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning4.8
Utility5.1
Mechanics6.6
Opening Duels2.5
Win Impact3.8

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time663ms−18ms
first ⅓ avg 681ms → last ⅓ avg 663ms
Headshot accuracy22.0%−2.0%
first ⅓ avg 23.9% → last ⅓ avg 22.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — anubis 13–7
130Biggest win — cache
4Longest win streak
L2Current streak
711In matches decided by ≤2 rounds
6Overtime games

Map breakdown

cacheBest map · 50% over 18mirageWeakest map · 36% over 22
MapGradePlayedRecordWin rateAvg rating
mirageC2281436%-0.01
dust2C1871139%-0.03
cacheB189950%-0.01
ancientB147750%-0.03
infernoC135838%-0.03
anubisB115645%-0.01
nuke21150%0.02
overpass1010%0.03
vertigo1010%-0.19

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (36% over 22). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

339Matches
52%Win rate
0.94Avg K/D
71.2ADR
43%Headshot %

Clutches & streaks

0%1v1 clutch win
7%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage3765%0.9414.2
Vertigo1759%1.0116.7
Anubis1331%0.7712.7
Ancient1050%1.0113.7
Inferno1060%0.7813.2
Nuke425%0.7813.8
Overpass333%1.0410.0
Dust2367%0.8815.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.4%Headshot accuracy
33.2%Accuracy (enemy spotted)
33.8%Spray accuracy
79.7%Counter-strafing
10.4°Preaim
649msReaction time
23.6%T opening success
49.7%CT opening success
0.49Enemies flashed / flash
4.6%Flash assists
8.93HE damage / grenade
10.81Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4893 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.5766% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis7–13-0.0220%6 Aug
dust210–13-0.0419%29 Jul
inferno13–5-0.0226%28 Jul
cache6–13-0.0218%28 Jul
ancient5–13-0.0925%28 Jul
ancient11–13-0.0420%28 Jul
dust213–10-0.0429%28 Jul
anubis2–130.0633%26 Jul
dust28–130.0112%26 Jul
cache13–9-0.0123%25 Jul
dust211–13-0.0519%25 Jul
mirage13–10-0.0527%25 Jul
inferno13–7-0.0313%25 Jul
dust210–130.0127%25 Jul
cache13–60.0415%25 Jul
ancient16–14-0.0211%21 Jul
inferno7–13-0.0813%20 Jul
mirage13–5-0.0124%20 Jul
mirage11–13-0.0620%19 Jul
mirage16–130.0717%19 Jul
cache13–100.0034%19 Jul
dust211–13-0.0320%19 Jul
cache9–130.0348%19 Jul
anubis13–11-0.0116%12 Jul
dust213–5-0.0513%12 Jul
inferno5–13-0.0519%12 Jul
mirage7–13-0.0414%9 Jul
anubis13–70.1529%9 Jul
anubis12–12-0.0517%7 Jul
mirage12–120.0427%6 Jul
cache13–11-0.0533%6 Jul
inferno11–13-0.0517%29 Jun
anubis7–13-0.0429%25 Jun
ancient13–2-0.066%25 Jun
dust23–13-0.0622%12 Jun
inferno13–9-0.028%11 Jun
ancient10–13-0.0613%11 Jun
dust210–13-0.0311%11 Jun
mirage13–100.0017%10 Jun
anubis5–13-0.088%10 Jun
inferno13–11-0.0132%9 Jun
overpass9–130.0320%7 Jun
ancient13–8-0.0316%7 Jun
ancient4–13-0.0119%7 Jun
dust213–30.024%7 Jun
mirage5–130.0111%7 Jun
ancient13–6-0.0511%7 Jun
mirage13–60.0922%7 Jun
ancient6–130.0131%7 Jun
inferno11–13-0.0526%6 Jun
ancient5–13-0.0528%5 Jun
dust24–13-0.0928%5 Jun
dust216–12-0.0412%5 Jun
anubis13–11-0.0013%4 Jun
mirage8–13-0.0527%4 Jun
anubis14–16-0.0710%3 Jun
mirage13–11-0.0427%3 Jun
mirage5–13-0.0624%3 Jun
dust213–20.0423%3 Jun
ancient13–110.0020%3 Jun
ancient13–100.0227%2 Jun
mirage11–13-0.0117%2 Jun
mirage7–13-0.0218%31 May
mirage9–13-0.0431%31 May
ancient9–13-0.0216%31 May
anubis13–10-0.0322%31 May
mirage8–13-0.0224%26 May
inferno15–15-0.0320%26 May
mirage13–60.0118%26 May
ancient13–1-0.0022%25 May
inferno13–4-0.0711%25 May
cache12–12-0.0326%25 May
nuke8–13-0.0920%24 May
dust213–10.0626%24 May
anubis13–50.0224%24 May
mirage15–15-0.0015%24 May
dust27–13-0.059%20 May
dust211–13-0.0230%20 May
mirage13–30.1238%18 May
dust213–6-0.0530%18 May
cache12–12-0.0128%17 May
vertigo4–9-0.1913%16 May
nuke9–20.1422%16 May
cache8–13-0.0840%16 May
mirage4–13-0.0546%16 May
mirage8–13-0.0729%14 May
inferno7–130.0631%14 May
inferno7–13-0.0226%10 May
dust23–13-0.0631%10 May
inferno10–13-0.0221%10 May
mirage9–13-0.0424%10 May
cache9–130.0328%10 May
cache3–13-0.0813%7 May
cache13–00.0819%7 May
cache11–13-0.0332%7 May
cache11–13-0.0413%6 May
cache13–60.1126%6 May
cache13–8-0.0336%6 May
cache13–5-0.0310%6 May
cache13–10-0.0612%5 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →