Fondo

Fondo — CS2 Stats

76561198345976582[U:1:385710854]Steam profile ↗

893Tracked matches54%Win rate2023Tracked since
940Hours in CS4Hrs last 2 wks
CSDB Rating3.9 Learning
Premier CS Rating9,883Light Blue band · top ~55.5% of ranked players (population est.)
CSDB Leaderboard#10812 of 14685 tracked
Ladder ranks via Leetify

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CSDB.GGFondoPREMIER9,883 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim52
Positioning57
Utility10

0–100 skill scores via Leetify.

Recent form

COLD49474Last 10049%Win rateLTLLLWLWLL

Last 10 vs previous 10: -30pp win rate · -0.01 avg rating

Player DNA

Aim5.2
Aggression8.0
Utility1.0
Positioning5.7
Opening Duels3.1

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 78% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 51% on T to 33% on CT — first contacts on the defending side are being lost.

Reaction time. 574ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning5.7
Utility1.0
Mechanics3.4
Opening Duels3.1
Win Impact6.2

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time580ms−60ms
first ⅓ avg 640ms → last ⅓ avg 580ms
Headshot accuracy12.9%+0.6%
first ⅓ avg 12.4% → last ⅓ avg 12.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — dust2 13–8
133Biggest win — nuke
8Longest win streak
98In matches decided by ≤2 rounds
9Overtime games

Map breakdown

ancientBest map · 60% over 10cacheWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
infernoA2112957%-0.01
mirageC2181338%-0.01
dust2B20101050%0.00
nukeB126650%0.01
ancientA106460%-0.01
anubisA74357%0.00
cacheD62433%-0.00
overpass21150%-0.01
train1010%-0.03

Across the last 100 tracked matches.

Lifetime stats

13,658Lifetime kills
0.89K/D
986Matches
44.9%Match win rate
42.7%Headshot %
1.5%Shot accuracy
1,710MVPs
362Hours (in match)
1,157Bombs planted
174Bombs defused

Most-used weapons

Lifetime map wins

1,579dust2
1,533nuke
1,169inferno
651vertigo
297train
6italy
3ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.0%Headshot accuracy
35.5%Accuracy (enemy spotted)
35.7%Spray accuracy
65.5%Counter-strafing
10.4°Preaim
574msReaction time
51.5%T opening success
33.4%CT opening success
0.19Enemies flashed / flash
1.5%Flash assists
5.80HE damage / grenade
0.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.0287% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1916 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 33.4451% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
nuke4–13-0.079%16 Aug
dust215–150.0118%16 Aug
train5–13-0.0316%14 Aug
dust28–13-0.0318%14 Aug
ancient2–13-0.118%14 Aug
inferno13–60.0517%14 Aug
mirage10–13-0.0614%14 Aug
inferno13–9-0.044%14 Aug
mirage5–130.0230%14 Aug
anubis9–130.0113%14 Aug
cache7–13-0.013%13 Aug
inferno16–140.0112%13 Aug
anubis13–4-0.0416%13 Aug
mirage9–130.0216%13 Aug
dust213–11-0.019%13 Aug
inferno13–60.019%13 Aug
mirage13–11-0.049%13 Aug
mirage15–15-0.0414%11 Aug
inferno10–130.0320%11 Aug
dust211–13-0.0713%11 Aug
inferno13–110.0414%11 Aug
nuke13–9-0.0412%11 Aug
dust28–13-0.020%11 Aug
mirage6–130.0315%11 Aug
inferno13–10-0.0211%10 Aug
dust213–90.0215%10 Aug
mirage16–140.067%10 Aug
inferno13–7-0.0410%10 Aug
inferno13–40.0415%10 Aug
dust213–70.0826%10 Aug
dust213–6-0.059%10 Aug
mirage13–11-0.0018%10 Aug
cache15–15-0.066%10 Aug
nuke13–70.0215%10 Aug
inferno5–13-0.0615%10 Aug
ancient13–80.0611%9 Aug
inferno13–60.0014%9 Aug
dust28–13-0.0319%9 Aug
anubis15–15-0.0014%9 Aug
ancient9–30.0710%9 Aug
nuke13–100.1013%9 Aug
ancient13–7-0.0215%9 Aug
dust213–70.0423%9 Aug
inferno9–13-0.0620%9 Aug
inferno7–130.0514%9 Aug
mirage11–13-0.0412%8 Aug
dust27–13-0.0531%8 Aug
mirage9–13-0.0114%8 Aug
ancient8–13-0.0423%8 Aug
cache11–130.0311%7 Aug
mirage11–130.028%7 Aug
nuke13–30.0426%7 Aug
inferno13–110.0520%7 Aug
mirage14–160.0314%7 Aug
inferno8–13-0.069%7 Aug
mirage13–60.0112%7 Aug
nuke9–130.0111%7 Aug
dust213–80.1321%7 Aug
nuke7–13-0.0810%7 Aug
ancient13–9-0.019%6 Aug
anubis13–9-0.0314%6 Aug
cache13–40.0411%6 Aug
mirage13–90.0310%6 Aug
dust211–13-0.0617%6 Aug
nuke7–13-0.0118%6 Aug
inferno3–13-0.0315%6 Aug
mirage10–13-0.076%6 Aug
mirage10–13-0.0113%6 Aug
inferno13–8-0.0613%6 Aug
ancient6–130.0016%5 Aug
cache14–16-0.0115%5 Aug
cache13–3-0.0213%5 Aug
ancient13–80.0212%5 Aug
dust213–110.0716%5 Aug
dust24–13-0.0517%5 Aug
mirage13–7-0.036%5 Jul
mirage1–13-0.0225%5 Jul
dust213–80.0511%5 Jul
ancient3–13-0.085%5 Jul
nuke13–100.0615%5 Jul
dust213–80.0929%4 Jul
mirage13–90.0111%4 Jul
mirage10–13-0.019%4 Jul
dust29–130.0316%4 Jul
anubis9–130.0821%4 Jul
mirage13–10-0.0512%4 Jul
nuke9–130.0511%4 Jul
anubis13–100.0112%4 Jul
nuke6–13-0.057%4 Jul
dust29–13-0.0316%3 Jul
inferno4–13-0.102%3 Jul
overpass13–50.012%3 Jul
inferno11–13-0.019%3 Jul
ancient13–110.028%3 Jul
dust213–8-0.069%3 Jul
anubis13–8-0.037%3 Jul
inferno13–90.0017%3 Jul
nuke16–120.0613%3 Jul
inferno10–130.0310%3 Jul
overpass10–13-0.0411%2 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →