St1v d0lk — CS2 Stats

76561198344242301[U:1:383976573]

761Tracked matches46%Win rate2021Tracked since
2,080Hours in CS7Hrs last 2 wks
CSDB Rating6.0 SolidHybrid Rifler
WingmanGold Nova Master
Ladder ranks via Leetify

Performance scores

Aim85
Positioning46
Utility44

0–100 skill scores via Leetify.

Recent form

COLD47467Last 10047%Win rateLLLWLLLLLT

Last 10 vs previous 10: -70pp win rate · -0.06 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.5
Aggression5.9
Utility4.4
Positioning4.6
Opening Duels1.1

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 88% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.3° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 40 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 631ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning4.6
Utility4.4
Mechanics9.1
Opening Duels1.1
Win Impact3.8

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.06
first ⅓ avg 0.08 → last ⅓ avg 0.02
Reaction time618ms−31ms
first ⅓ avg 649ms → last ⅓ avg 618ms
Headshot accuracy32.0%−6.0%
first ⅓ avg 38.1% → last ⅓ avg 32.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.29Best rating — inferno 9–0
130Biggest win — vertigo
6Longest win streak
L3Current streak
88In matches decided by ≤2 rounds
2Overtime games

Map breakdown

vertigoBest map · 60% over 10ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
infernoA27151256%0.06
nukeC1771041%0.03
dust2B115645%0.03
mirageC104640%0.07
vertigoA106460%0.09
cacheA95456%0.02
ancientD51420%0.01
overpass41325%0.05
anubis2020%-0.01
train2020%-0.01
office220100%0.07
sanctum110100%0.18

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

72,413Lifetime kills
1.20K/D · Top 25% of tracked players
3,287Matches
40.4%Match win rate
53.0%Headshot % · Top 25% of tracked players
21.0%Shot accuracy · Top 5% of tracked players
12,622MVPs
807Hours (in match)
1,957Bombs planted
500Bombs defused

Most-used weapons

AK-4720,172
AWP4,872
P903,021
AUG2,285
SG 5531,918
MP71,897

Lifetime map wins

3,675inferno
3,266vertigo
1,638nuke
1,422dust2
1,017lake
921cbble
698train
121office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

31.5%Headshot accuracy
34.7%Accuracy (enemy spotted)
36.5%Spray accuracy
91.0%Counter-strafing
10.3°Preaim
631msReaction time
33.1%T opening success
35.8%CT opening success
0.49Enemies flashed / flash
6.6%Flash assists
7.86HE damage / grenade
6.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4877 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.1269% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient1–13-0.0535%26 Aug
dust211–130.0424%26 Aug
anubis7–130.0229%26 Aug
nuke13–8-0.0113%26 Aug
mirage7–13-0.0029%15 Aug
train7–13-0.0448%15 Aug
cache5–13-0.0350%15 Aug
ancient6–13-0.0233%15 Aug
inferno2–9-0.1415%13 Aug
inferno8–80.0432%13 Aug
mirage12–120.0519%10 Aug
mirage9–10.1242%10 Aug
nuke9–40.0337%10 Aug
vertigo13–110.0125%24 Jul
inferno10–4-0.0123%24 Jul
mirage11–130.0832%24 Jul
dust213–3-0.0134%24 Jul
mirage13–60.0442%20 Jul
mirage13–30.0933%20 Jul
cache13–11-0.0130%20 Jul
inferno7–90.0436%18 Jul
dust24–13-0.0536%18 Jul
mirage13–110.0124%3 Jul
inferno1–13-0.1016%3 Jul
inferno13–90.0438%3 Jul
cache12–120.0138%3 Jul
nuke10–130.0627%3 Jul
mirage3–130.1426%2 Jul
overpass7–130.0339%2 Jul
inferno4–130.0235%2 Jul
dust213–50.1225%2 Jul
inferno8–80.0846%2 Jul
inferno7–90.0045%2 Jul
nuke3–9-0.0722%2 Jul
ancient11–130.0235%2 Jul
dust213–30.0938%2 Jul
ancient13–6-0.0119%1 Jul
inferno13–9-0.0133%1 Jul
dust24–130.0033%28 Jun
inferno3–13-0.0127%28 Jun
mirage4–130.1047%28 Jun
vertigo8–80.0336%28 Jun
cache13–20.0728%28 Jun
nuke10–13-0.0140%14 Jun
ancient7–130.0830%14 Jun
overpass13–110.1221%14 Jun
inferno9–10.1426%14 Jun
dust28–130.0328%13 Jun
inferno13–40.0435%13 Jun
nuke13–40.1648%13 Jun
inferno9–70.2035%12 Jun
nuke6–9-0.0033%12 Jun
nuke7–90.1022%12 Jun
nuke12–16-0.0240%5 Jun
vertigo13–90.0340%5 Jun
vertigo13–00.2019%5 Jun
dust25–13-0.0544%29 May
cache10–13-0.0324%29 May
nuke7–130.0938%29 May
inferno4–130.0228%29 May
inferno9–20.0129%29 May
cache13–80.0634%29 May
nuke13–9-0.0327%29 May
nuke13–60.1535%29 May
nuke13–90.0831%29 May
dust213–80.0526%29 May
vertigo10–130.0242%25 May
vertigo10–130.0944%25 May
nuke9–20.2320%25 May
dust213–50.0434%25 May
office13–90.0558%25 May
cache13–40.1133%25 May
inferno13–11-0.0129%15 May
nuke10–130.0129%15 May
inferno7–130.0143%15 May
vertigo13–50.0933%15 May
inferno16–130.0831%15 May
train7–130.0126%14 May
sanctum9–70.1847%14 May
cache3–130.0235%14 May
inferno9–50.2350%9 May
vertigo9–10.2242%9 May
inferno9–30.1147%9 May
nuke3–9-0.1433%9 May
inferno9–40.1171%9 May
inferno9–00.2939%9 May
inferno9–70.0748%9 May
inferno9–30.2744%9 May
overpass8–80.0519%9 May
anubis1–13-0.0435%9 May
dust28–130.1139%9 May
nuke6–13-0.0621%9 May
cache13–7-0.0324%9 May
overpass8–13-0.0138%9 May
inferno10–130.0635%6 Apr
inferno12–12-0.0140%5 Apr
vertigo13–80.0854%5 Apr
mirage11–130.0636%5 Apr
vertigo11–130.1235%5 Apr
office13–80.0943%5 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →