Okay

Okay — CS2 Stats

US76561198338624317[U:1:378358589]Steam profile ↗

343Tracked matches55%Win rate2020Tracked since
1,011Hours in CS
CSDB Rating1.5 Learning
Premier CS Rating10,102Blue band · top ~54.4% of ranked players (population est.)
CSDB Leaderboard#27708 of 38429 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=2,468), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate35.2%41.4%44.2%9.0% short
Shot accuracy8.7%9.0%11.6%2.9% short
Kill/death ratio0.450.971.030.58 short
Match win rate46.7%43.7%45.2%above

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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Performance scores

Aim6
Positioning27
Utility13

0–100 skill scores via Leetify.

Recent form

HOT54424Last 10054%Win rateWWWLWWLWWW

Last 10 vs previous 10: +50pp win rate · +0.04 avg rating

Player DNA

Aim0.6
Aggression0.0
Utility1.3
Positioning2.7
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Strengths & areas to improve

Areas to improve

Reaction time. 721ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 49% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim0.6
Positioning2.7
Utility1.3
Mechanics0.0
Opening Duels0.0
Win Impact6.7

Composite 1.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.00
first ⅓ avg -0.04 → last ⅓ avg -0.04
Reaction time731ms−12ms
first ⅓ avg 743ms → last ⅓ avg 731ms
Headshot accuracy14.6%+2.2%
first ⅓ avg 12.4% → last ⅓ avg 14.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.09Best rating — vertigo 13–6
131Biggest win — nuke
6Longest win streak
W3Current streak
98In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 67% over 27anubisWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
nukeS2718967%-0.04
dust2B157847%-0.05
infernoB137654%-0.05
anubisC104640%-0.05
ancientC104640%-0.05
mirageA85363%-0.05
overpassS64267%-0.01
vertigo43175%-0.00
cache42250%-0.06
office1010%-0.01
train1010%-0.00
warden1010%-0.02

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

13,588Lifetime kills
0.45K/D
1,833Matches
46.7%Match win rate · Top 25% of Blue band
35.2%Headshot %
8.7%Shot accuracy
1,154MVPs
1,011Hours (in match)
1,120Bombs planted
135Bombs defused

Most-used weapons

Lifetime map wins

3,138nuke
2,174dust2
877inferno
525office
467vertigo
211train
42cbble
19lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
22.7%Accuracy (enemy spotted)
29.5%Spray accuracy
48.6%Counter-strafing
14.3°Preaim
721msReaction time
15.1%T opening success
23.0%CT opening success
0.18Enemies flashed / flash
0.0%Flash assists
7.04HE damage / grenade
0.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 14.3239° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.8222% — below the 15% mark we flag

    Aim Training
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 720.8188ms — above the 700ms mark we flag

    Aim Training
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–10-0.0510%9 Aug
nuke13–9-0.0210%9 Aug
anubis13–4-0.0610%9 Aug
mirage10–13-0.0617%9 Aug
dust213–20.0135%9 Aug
vertigo13–100.0410%9 Aug
dust214–16-0.0413%8 Aug
nuke13–4-0.0230%8 Aug
nuke13–10.0216%8 Aug
inferno13–6-0.023%6 Aug
nuke16–14-0.0015%6 Aug
nuke13–5-0.094%5 Aug
nuke11–13-0.0815%4 Aug
ancient3–13-0.126%4 Aug
mirage10–2-0.0111%4 Aug
office9–13-0.0114%4 Aug
nuke12–12-0.1129%4 Aug
ancient10–13-0.0121%30 Jul
dust28–13-0.0817%30 Jul
nuke3–13-0.106%30 Jul
vertigo2–10-0.0720%30 Jul
train6–13-0.0011%30 Jul
vertigo13–9-0.0811%29 Jul
ancient5–13-0.075%27 Jul
inferno8–13-0.0417%26 Jul
ancient13–6-0.048%26 Jul
vertigo13–60.0914%26 Jul
nuke9–13-0.0923%26 Jul
mirage13–9-0.0329%24 Jul
nuke13–11-0.0113%24 Jul
cache2–8-0.106%17 Jul
inferno9–13-0.0415%17 Jul
ancient2–11-0.0920%13 Jul
inferno8–13-0.143%13 Jul
ancient13–16-0.0410%4 Jul
inferno2–13-0.0624%4 Jul
nuke13–10-0.0412%3 Jul
nuke12–12-0.086%3 Jul
ancient13–8-0.069%3 Jul
anubis13–11-0.0210%2 Jul
dust216–14-0.0610%30 Jun
mirage13–9-0.0814%29 Jun
dust23–13-0.0610%29 Jun
nuke13–4-0.0417%28 Jun
mirage13–10-0.0510%28 Jun
inferno13–7-0.0616%28 Jun
nuke13–70.045%26 Jun
cache2–0-0.010%23 Jun
inferno9–13-0.0613%23 Jun
mirage7–13-0.079%22 Jun
anubis10–13-0.0517%22 Jun
overpass0–100.0016%22 Jun
dust213–70.0516%22 Jun
inferno13–70.0223%2 Jun
nuke12–120.0520%27 May
anubis11–13-0.0412%27 May
nuke13–2-0.0413%27 May
dust29–13-0.115%11 May
anubis11–13-0.0610%11 May
inferno13–5-0.0210%7 May
ancient13–100.0010%7 May
dust23–13-0.078%7 May
cache12–12-0.0519%6 May
anubis3–13-0.0910%6 May
inferno1–9-0.070%6 May
dust211–13-0.0311%6 May
nuke13–6-0.0513%5 May
overpass9–130.0117%3 May
dust25–13-0.116%2 May
mirage13–6-0.038%2 May
nuke13–8-0.0415%30 Apr
dust213–11-0.0716%30 Apr
dust210–13-0.0617%29 Apr
cache13–9-0.1023%29 Apr
inferno13–5-0.0716%28 Apr
nuke10–13-0.0512%26 Apr
dust213–7-0.0522%26 Apr
mirage9–13-0.1013%25 Apr
anubis2–13-0.0911%25 Apr
nuke13–4-0.054%25 Apr
nuke7–9-0.0715%23 Apr
nuke13–11-0.0213%22 Apr
overpass13–11-0.0410%22 Apr
inferno16–13-0.0612%21 Apr
nuke13–50.067%21 Apr
overpass13–8-0.059%19 Apr
warden7–13-0.028%19 Apr
dust213–3-0.0421%19 Apr
anubis13–4-0.026%19 Apr
nuke13–9-0.0716%18 Apr
overpass13–11-0.0517%18 Apr
dust213–9-0.0615%18 Apr
nuke13–90.0410%17 Apr
ancient4–13-0.086%17 Apr
anubis13–5-0.006%17 Apr
ancient13–50.0311%16 Apr
anubis11–13-0.048%14 Apr
nuke11–13-0.0614%14 Apr
nuke13–9-0.0513%13 Apr
overpass13–60.0415%13 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →