Rito

Rito — CS2 Stats

JP76561198334459968[U:1:374194240]Steam profile ↗✓ No bans

4,374Tracked matches52%Win rate2020Tracked since
3,736Hours in CS
CSDB Rating7.1 StrongAggressive Rifler
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=218), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 medianvs Level 10
Headshot rate60.5%52.8%above
Shot accuracy13.3%13.7%0.4% short
Kill/death ratio1.371.08above
Match win rate55.4%49.2%above

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGRitoFACEITLevel 9STANDINGTop 20.7% of rankedcsdb.gg/stats

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Performance scores

Aim92
Positioning71
Utility47

0–100 skill scores via Leetify.

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.2
Aggression10.0
Utility4.7
Positioning7.1
Opening Duels5.1
Clutch10.0

Sharp aimerStrong CT-side openerLimited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 96% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 92 — the mechanical foundation is a clear strength.

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 62% on CT to 38% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.2
Positioning7.1
Utility4.7
Mechanics7.9
Opening Duels5.1
Win Impact5.6

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

216,503Lifetime kills
1.37K/D · Top 10% of tracked players
9,173Matches
55.4%Match win rate · Top 5% of tracked players
60.5%Headshot % · Top 10% of tracked players
13.3%Shot accuracy · Top 50% of tracked players
33,112MVPs
3,736Hours (in match)
3,994Bombs planted
1,434Bombs defused

Most-used weapons

AK-4783,101
AWP13,930
Glock-1812,397
P2505,303
SSG 084,034
FAMAS2,648

Lifetime map wins

43,606office
6,861inferno
4,978dust2
1,439nuke
1,199vertigo
1,171cbble
476train
154lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

218Matches
56%Win rate
1.24Avg K/D
89.3ADR
53%Headshot %

Clutches & streaks

100%1v1 clutch win
17%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage450%1.3616.3
Anubis333%0.638.7
Inferno250%1.3420.0
Vertigo1100%0.8814.0
Overpass1100%1.0619.0
Dust210%0.8315.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

33.4%Headshot accuracy
34.1%Accuracy (enemy spotted)
33.3%Spray accuracy
85.6%Counter-strafing
8.0°Preaim
509msReaction time
38.3%T opening success
62.5%CT opening success
0.50Enemies flashed / flash
6.7%Flash assists
11.27HE damage / grenade
3.15Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.1508 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.3099% — below the 40% mark we flag

Milestones

1,000 MatchesAim 90+
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