RAPVX — CS2 Stats

76561198331306132[U:1:371040404]

472Tracked matches77%Win rate2020Tracked since
2,623Hours in CS2Hrs last 2 wks
CSDB Rating7.0 StrongAggressive Rifler
FaceitLevel 1Top 100.0% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 1 among CSDB-tracked players (n=230), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 1 medianLevel 2 medianvs Level 2
Headshot rate46.9%41.1%41.2%above
Shot accuracy20.8%14.1%12.5%above
Kill/death ratio1.750.970.96above
Match win rate54.3%41.9%42.8%above

Across every metric we can compare, this profile already matches the typical Level 2 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

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CSDB.GGRAPVXFACEITLevel 1STANDINGTop 100.0% of rankedcsdb.gg/stats

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Performance scores

Aim76
Positioning70
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY56422Last 10056%Win rateLWLWWWWLWW

Last 10 vs previous 10: -20pp win rate · +0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.6
Aggression9.8
Utility3.5
Positioning7.0
Opening Duels4.9
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 88% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 666ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning7.0
Utility3.5
Mechanics8.4
Opening Duels4.9
Win Impact10.0

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04−0.00
first ⅓ avg 0.05 → last ⅓ avg 0.04
Reaction time668ms+8ms
first ⅓ avg 659ms → last ⅓ avg 668ms
Headshot accuracy21.9%−0.6%
first ⅓ avg 22.5% → last ⅓ avg 21.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — overpass 13–0
130Biggest win — overpass
7Longest win streak
610In matches decided by ≤2 rounds
12Overtime games

Map breakdown

ancientBest map · 79% over 14cacheWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB1910953%0.04
nukeA1710759%0.05
dust2C145936%0.02
ancientS1411379%0.02
infernoS129375%0.02
anubisB105550%0.04
cacheD61517%0.05
overpassB63350%0.06
shelter110100%0.12
train110100%0.13

Across the last 100 tracked matches.

Lifetime stats

71,538Lifetime kills
1.75K/D · Top 5% of Level 1 players
2,705Matches
54.3%Match win rate · Top 5% of Level 1 players
46.9%Headshot % · Top 25% of Level 1 players
20.8%Shot accuracy · Top 5% of Level 1 players
11,878MVPs
1,333Hours (in match)
1,806Bombs planted
1,421Bombs defused

Most-used weapons

AK-4722,791
AWP7,450
AUG2,558
SG 5532,335
FAMAS1,239

Lifetime map wins

5,661dust2
2,925nuke
2,832inferno
1,503vertigo
619train
406cbble
70lake
41safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

61Matches
43%Win rate
1.47Avg K/D
78.4ADR
46%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1100%1.129.0
Nuke10%1.1120.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.2%Headshot accuracy
36.0%Accuracy (enemy spotted)
41.0%Spray accuracy
87.9%Counter-strafing
10.6°Preaim
666msReaction time
42.6%T opening success
56.7%CT opening success
0.42Enemies flashed / flash
5.4%Flash assists
7.87HE damage / grenade
2.77Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4233 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
dust210–130.0130%4 Aug
mirage13–5-0.0014%4 Aug
cache11–130.0522%4 Aug
dust213–80.0322%4 Aug
ancient13–8-0.063%28 Jul
nuke13–50.1030%27 Jul
ancient16–140.0829%27 Jul
mirage3–13-0.0122%27 Jul
nuke13–70.0822%27 Jul
shelter13–60.1246%19 Jul
dust213–8-0.0320%19 Jul
cache13–80.0525%19 Jul
cache12–160.0121%19 Jul
anubis16–140.0337%20 Jun
inferno13–100.0216%20 Jun
ancient13–30.0828%20 Jun
nuke13–10.0319%20 Jun
nuke13–11-0.0324%19 Jun
inferno13–8-0.0119%19 Jun
ancient13–7-0.0431%19 Jun
inferno14–160.0518%17 Jun
nuke13–10.1722%17 Jun
dust28–130.0122%17 Jun
ancient13–40.0425%16 Jun
mirage13–100.1115%16 Jun
mirage13–70.1716%16 Jun
anubis13–50.0514%16 Jun
overpass8–13-0.0318%16 Jun
ancient13–6-0.0320%16 Jun
inferno13–40.0413%16 Jun
inferno13–100.0628%11 Jun
mirage11–130.0414%11 Jun
train13–90.1324%8 Jun
anubis9–130.1022%8 Jun
ancient7–13-0.0022%8 Jun
mirage13–40.1025%8 Jun
overpass9–13-0.0529%8 Jun
ancient13–100.0222%6 Jun
dust26–13-0.0617%6 Jun
mirage9–130.0318%6 Jun
inferno13–50.0224%6 Jun
inferno13–40.0521%2 Jun
ancient13–100.0525%2 Jun
anubis7–13-0.0713%29 May
nuke13–70.0620%29 May
inferno14–160.0019%29 May
ancient13–60.1015%29 May
nuke13–50.0429%29 May
dust216–130.0316%26 May
nuke10–13-0.0722%26 May
mirage13–160.0424%23 May
mirage9–13-0.0613%23 May
nuke13–60.1623%22 May
nuke10–130.0515%22 May
anubis9–130.0718%22 May
dust28–13-0.0123%22 May
nuke13–110.0824%20 May
mirage13–7-0.0228%20 May
mirage10–130.0522%19 May
dust213–100.1022%19 May
ancient13–50.0615%19 May
inferno13–6-0.0228%19 May
inferno13–50.0420%8 May
anubis13–60.0325%8 May
mirage11–130.0033%8 May
inferno16–140.0131%8 May
nuke8–13-0.0223%6 May
nuke13–60.1123%6 May
cache11–130.1124%6 May
overpass13–00.209%6 May
mirage13–10.0424%6 May
mirage13–50.0421%6 May
mirage11–130.0018%6 May
nuke5–130.0031%6 May
cache5–130.0220%5 May
overpass13–60.1125%5 May
nuke9–130.0123%4 May
dust29–13-0.0220%30 Apr
cache12–120.0913%30 Apr
anubis13–30.1031%28 Apr
anubis13–40.0721%28 Apr
mirage15–150.0921%28 Apr
dust27–13-0.0218%28 Apr
dust210–130.0222%22 Apr
inferno4–13-0.0414%22 Apr
overpass13–110.1613%20 Apr
dust214–160.0130%20 Apr
mirage13–80.0324%20 Apr
ancient6–130.0030%20 Apr
dust29–13-0.0236%19 Apr
ancient16–120.0422%15 Apr
mirage13–90.0824%15 Apr
dust213–30.1821%15 Apr
ancient6–13-0.0023%14 Apr
anubis14–160.0324%14 Apr
overpass11–13-0.0121%10 Apr
mirage13–100.0837%10 Apr
anubis7–13-0.0120%9 Apr
nuke7–13-0.0426%9 Apr
nuke7–130.0416%9 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →