Waterlemin — CS2 Stats

76561198330242352[U:1:369976624]

479Tracked matches48%Win rate2023Tracked since
893Hours in CS16Hrs last 2 wks
CSDB Rating4.0 DevelopingPassive Rifler
Premier CS Rating13,197Blue band · top ~38% of ranked players (population est.)
CSDB Leaderboard#5723 of 8259 tracked
Ladder ranks via Leetify

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CSDB.GGWaterleminPREMIER13,197 · Blue bandcsdb.gg/stats

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Performance scores

Aim62
Positioning39
Utility10

0–100 skill scores via Leetify.

Recent form

COLD53425Last 10053%Win rateWLLLLLLWTW

Last 10 vs previous 10: -20pp win rate · +0.02 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.2
Aggression2.2
Utility1.0
Positioning3.9
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 70% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning3.9
Utility1.0
Mechanics6.2
Opening Duels0.2
Win Impact4.4

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.02
Reaction time521ms−53ms
first ⅓ avg 574ms → last ⅓ avg 521ms
Headshot accuracy11.7%−0.7%
first ⅓ avg 12.3% → last ⅓ avg 11.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — nuke 5–0
131Biggest win — dust2
7Longest win streak
610In matches decided by ≤2 rounds
12Overtime games

Map breakdown

dust2Best map · 69% over 35ancientWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
dust2S35241169%-0.00
mirageB25121348%-0.02
infernoC104640%-0.01
nukeA95456%-0.00
cacheS96367%0.01
ancientD71614%-0.01
anubis41325%-0.02
train1010%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

23,359Lifetime kills
0.76K/D
1,471Matches
26.5%Match win rate
31.1%Headshot %
8.1%Shot accuracy
1,086MVPs
919Hours (in match)
836Bombs planted
97Bombs defused

Most-used weapons

Lifetime map wins

2,397dust2
790inferno
647nuke
156train
156vertigo
32office
19italy
18cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.0%Headshot accuracy
33.8%Accuracy (enemy spotted)
34.8%Spray accuracy
77.8%Counter-strafing
10.0°Preaim
520msReaction time
21.2%T opening success
31.4%CT opening success
0.16Enemies flashed / flash
0.8%Flash assists
8.06HE damage / grenade
0.43Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.9588% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1563 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 21.1761% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–20.0311%27 Aug
nuke10–13-0.0818%25 Aug
mirage11–130.0313%25 Aug
mirage3–130.0417%25 Aug
cache12–16-0.057%23 Aug
dust24–13-0.0117%23 Aug
dust26–13-0.090%23 Aug
dust213–100.027%21 Aug
inferno12–12-0.010%20 Aug
dust213–70.037%20 Aug
ancient11–13-0.026%20 Aug
inferno6–13-0.066%20 Aug
mirage13–80.0111%20 Aug
mirage4–13-0.0411%20 Aug
dust24–13-0.127%18 Aug
mirage16–13-0.0016%18 Aug
dust213–110.019%17 Aug
nuke13–6-0.0315%17 Aug
ancient4–13-0.0343%17 Aug
cache13–70.0013%16 Aug
dust211–13-0.038%10 Aug
cache13–70.0912%10 Aug
dust213–8-0.014%6 Aug
inferno13–80.0116%4 Aug
inferno7–13-0.077%4 Aug
nuke13–30.0615%4 Aug
dust213–6-0.066%4 Aug
cache9–13-0.0115%4 Aug
ancient6–13-0.0813%3 Aug
dust213–40.017%3 Aug
cache13–3-0.0214%3 Aug
anubis15–15-0.0518%2 Aug
mirage13–10-0.0816%2 Aug
mirage13–10-0.088%2 Aug
nuke7–13-0.0514%2 Aug
mirage12–160.0010%28 Jul
dust213–16-0.0213%28 Jul
dust213–6-0.069%27 Jul
dust213–6-0.0113%27 Jul
dust213–100.0118%27 Jul
mirage16–12-0.0410%27 Jul
mirage13–60.034%26 Jul
ancient7–13-0.055%26 Jul
mirage13–8-0.0212%26 Jul
mirage13–7-0.0712%26 Jul
mirage11–13-0.0516%26 Jul
dust213–9-0.0515%26 Jul
ancient13–160.0112%26 Jul
mirage12–16-0.078%23 Jul
dust213–110.0412%23 Jul
mirage11–13-0.0210%23 Jul
dust213–7-0.028%23 Jul
dust213–50.0016%23 Jul
mirage13–6-0.059%23 Jul
dust213–10.0413%23 Jul
dust213–11-0.0212%22 Jul
cache13–70.0212%22 Jul
ancient13–50.042%22 Jul
dust210–130.0316%22 Jul
dust27–130.0710%22 Jul
dust213–60.0211%22 Jul
dust213–7-0.007%19 Jul
nuke6–13-0.016%19 Jul
inferno6–130.028%19 Jul
ancient15–150.0712%19 Jul
cache13–100.0519%18 Jul
cache11–130.017%18 Jul
anubis6–130.049%18 Jul
inferno16–14-0.025%18 Jul
mirage13–7-0.0315%18 Jul
mirage4–13-0.0311%18 Jul
anubis13–11-0.025%18 Jul
mirage9–13-0.006%17 Jul
dust215–15-0.0312%17 Jul
inferno10–130.068%17 Jul
nuke2–13-0.102%17 Jul
inferno13–100.0110%17 Jul
anubis15–15-0.0510%17 Jul
dust211–130.0212%17 Jul
dust213–60.0418%17 Jul
dust213–8-0.0016%17 Jul
mirage8–130.0518%17 Jul
nuke13–110.0016%17 Jul
dust210–130.1310%16 Jul
nuke13–50.0013%16 Jul
mirage13–6-0.0318%16 Jul
mirage11–13-0.0313%16 Jul
dust213–40.0023%15 Jul
dust22–13-0.046%15 Jul
mirage10–13-0.0111%14 Jul
dust213–70.0119%14 Jul
inferno11–13-0.018%12 Jul
nuke5–00.1923%12 Jul
mirage13–6-0.0014%12 Jul
dust213–8-0.0126%2 Jul
mirage11–13-0.058%2 Jul
train4–13-0.0316%2 Jul
inferno13–30.004%1 Jul
dust213–2-0.0316%1 Jul
cache13–40.0110%30 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →