綾小路清隆 — CS2 Stats

76561198328850706[U:1:368584978]

3,564Tracked matches50%Win rate2023Tracked since
CSDB Rating4.8 Developing
Premier CS Rating18,125Purple band · top ~16% of ranked players (population est.)
CSDB Leaderboard#26379 of 55201 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

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CSDB.GG綾小路清隆FACEITLevel 8STANDINGTop 31.2% of rankedPREMIER18,125 · Purple bandcsdb.gg/stats

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Performance scores

Aim56
Positioning54
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY48493Last 10048%Win rateWLLWWLLWLL

Last 10 vs previous 10: -40pp win rate · +0.03 avg rating

Player DNA

Aim5.6
Aggression6.5
Utility5.1
Positioning5.4
Opening Duels1.6
Clutch4.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 85% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 46% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning5.4
Utility5.1
Mechanics4.0
Opening Duels2.0
Win Impact5.0

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time588ms+19ms
first ⅓ avg 570ms → last ⅓ avg 588ms
Headshot accuracy15.6%+2.2%
first ⅓ avg 13.4% → last ⅓ avg 15.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — poseidon 9–3
130Biggest win — mirage
5Longest win streak
1110In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 83% over 6boulderWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageD2791833%0.00
cacheC1881044%0.01
nukeA138562%0.01
dust2C73443%-0.01
anubisC73443%0.01
boulderD61517%0.02
ancientS65183%0.02
infernoA53260%0.02
train32167%0.04
poseidon220100%0.15
fachwerk220100%0.01
office1010%0.10
overpass1010%-0.04
shelter110100%0.11
vertigo110100%0.06

Across the last 100 tracked matches.

Faceit stats

Combat

210Matches
52%Win rate
1.04Avg K/D
84.4ADR
46%Headshot %

Clutches & streaks

44%1v1 clutch win
18%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage7553%1.0716.1
Dust25343%0.9314.8
Nuke2176%1.1216.1
Cache1656%1.1517.6
Anubis1656%1.0313.4
Ancient1225%0.9815.4
Overpass956%1.1014.9
Inferno862%1.0216.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.6%Headshot accuracy
32.0%Accuracy (enemy spotted)
36.4%Spray accuracy
67.9%Counter-strafing
8.9°Preaim
585msReaction time
26.2%T opening success
46.3%CT opening success
0.41Enemies flashed / flash
6.6%Flash assists
9.89HE damage / grenade
8.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4129 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.2284% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 27 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
poseidon9–30.2122%30 Aug
boulder11–130.0220%30 Aug
mirage4–130.0216%30 Aug
inferno13–100.0716%29 Aug
cache13–90.0919%28 Aug
nuke11–130.0119%28 Aug
cache5–130.0113%28 Aug
inferno13–10-0.0115%27 Aug
dust27–13-0.036%27 Aug
cache3–13-0.0023%27 Aug
dust213–70.0926%27 Aug
anubis13–70.0210%27 Aug
poseidon9–40.1019%27 Aug
mirage13–100.017%26 Aug
dust213–60.0613%25 Aug
cache9–13-0.0118%24 Aug
nuke13–80.0215%24 Aug
cache13–7-0.0119%24 Aug
mirage10–13-0.0817%24 Aug
mirage13–5-0.099%24 Aug
nuke13–100.0220%23 Aug
mirage6–130.0218%23 Aug
cache10–130.0116%23 Aug
inferno7–130.0323%22 Aug
mirage11–13-0.0019%21 Aug
ancient13–90.0221%21 Aug
nuke14–16-0.0310%20 Aug
boulder13–110.0217%19 Aug
mirage13–110.1513%19 Aug
mirage13–3-0.0311%19 Aug
mirage9–13-0.069%18 Aug
dust22–13-0.129%18 Aug
mirage5–13-0.017%18 Aug
train13–70.0417%17 Aug
train8–13-0.0611%16 Aug
boulder5–130.0015%16 Aug
mirage13–6-0.0010%16 Aug
cache13–60.0220%14 Aug
ancient16–130.0110%14 Aug
cache5–130.0513%14 Aug
nuke14–16-0.0213%14 Aug
cache9–13-0.0013%13 Aug
dust216–140.0216%13 Aug
mirage9–13-0.0211%13 Aug
cache13–110.0416%11 Aug
mirage11–130.0114%11 Aug
anubis2–13-0.118%11 Aug
cache13–8-0.0022%10 Aug
mirage13–90.099%9 Aug
mirage1–13-0.039%9 Aug
cache12–160.0416%7 Aug
nuke13–90.0522%6 Aug
office11–130.1015%6 Aug
ancient16–140.1219%5 Aug
ancient11–130.0615%5 Aug
mirage11–130.0724%4 Aug
cache13–110.0216%3 Aug
nuke13–40.1918%3 Aug
cache15–19-0.0117%2 Aug
anubis5–130.0112%1 Aug
ancient13–9-0.056%1 Aug
dust27–13-0.0710%1 Aug
mirage7–130.0323%31 Jul
mirage13–40.056%29 Jul
mirage8–130.039%29 Jul
boulder12–120.0110%29 Jul
overpass4–13-0.048%29 Jul
mirage6–13-0.0210%29 Jul
nuke13–110.0011%29 Jul
anubis13–90.0618%28 Jul
mirage5–13-0.0619%28 Jul
mirage13–100.0612%27 Jul
mirage4–13-0.0615%27 Jul
cache5–13-0.058%27 Jul
mirage11–130.0422%26 Jul
nuke6–13-0.125%26 Jul
boulder9–130.016%25 Jul
fachwerk13–11-0.0210%25 Jul
nuke3–1-0.080%25 Jul
mirage13–00.0811%25 Jul
dust213–16-0.0020%25 Jul
ancient16–14-0.0121%25 Jul
nuke13–40.0617%24 Jul
nuke8–130.0122%24 Jul
cache16–140.0516%24 Jul
anubis13–80.0310%24 Jul
inferno13–10-0.008%24 Jul
fachwerk13–40.0519%23 Jul
shelter13–30.1115%23 Jul
mirage4–130.037%23 Jul
anubis10–13-0.0212%21 Jul
mirage8–13-0.075%21 Jul
cache13–80.0110%20 Jul
boulder12–120.0714%20 Jul
vertigo13–40.0620%20 Jul
cache6–13-0.0117%20 Jul
anubis10–130.1018%19 Jul
train13–00.1421%18 Jul
nuke13–5-0.0211%18 Jul
inferno15–150.0016%18 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →