QQ yunie — CS2 Stats

76561198322359858[U:1:362094130]✓ No bans

457Tracked matches75%Win rate2025Tracked since
CSDB Rating4.5 Developing
Premier CS Rating3,861Grey band · top ~83.6% of ranked players (population est.)
CSDB Leaderboard#19755 of 25449 tracked
Ladder ranks via Leetify

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CSDB.GGQQ yuniePREMIER3,861 · Grey bandcsdb.gg/stats

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Performance scores

Aim52
Positioning54
Utility12

0–100 skill scores via Leetify.

Recent form

HOT56359Last 10056%Win rateWWWLLWWLWW

Last 10 vs previous 10: +10pp win rate · +0.04 avg rating

Player DNA

Aim5.2
Aggression6.5
Utility1.2
Positioning5.4
Opening Duels2.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 77% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 648ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning5.4
Utility1.2
Mechanics6.5
Opening Duels2.0
Win Impact10.0

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time655ms−4ms
first ⅓ avg 659ms → last ⅓ avg 655ms
Headshot accuracy15.7%−0.3%
first ⅓ avg 16.1% → last ⅓ avg 15.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — train 13–2
132Biggest win — dust2
8Longest win streak
W3Current streak
75In matches decided by ≤2 rounds
1Overtime games

Map breakdown

ancientBest map · 86% over 7infernoWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
dust2A24141058%-0.02
cacheS139469%-0.01
nukeA116555%-0.02
mirageA116555%-0.02
anubisC94544%-0.01
infernoD93633%-0.01
ancientS76186%0.02
overpassB63350%-0.03
trainD62433%0.02
vertigo110100%0.03
warden110100%-0.00
office110100%-0.02
stronghold1010%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.8%Headshot accuracy
30.4%Accuracy (enemy spotted)
33.1%Spray accuracy
79.4%Counter-strafing
9.6°Preaim
648msReaction time
43.1%T opening success
32.5%CT opening success
0.28Enemies flashed / flash
5.3%Flash assists
2.53HE damage / grenade
1.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2768 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 32.5484% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–50.0115%1 Jul
nuke13–60.0713%29 Jun
cache13–11-0.0220%25 Jun
overpass5–13-0.0120%23 Jun
mirage4–13-0.0617%23 Jun
nuke13–7-0.0015%19 Jun
anubis13–60.1316%19 Jun
train0–3-0.0615%19 Jun
cache13–100.0214%18 Jun
cache13–110.0015%18 Jun
dust213–2-0.0116%15 Jun
ancient11–13-0.0511%15 Jun
anubis13–11-0.0413%15 Jun
vertigo13–90.0317%15 Jun
dust213–7-0.075%14 Jun
dust212–12-0.0526%13 Jun
dust22–7-0.039%13 Jun
anubis13–4-0.0321%6 Jun
anubis2–13-0.035%6 Jun
dust213–5-0.0020%6 Jun
ancient13–100.025%5 Jun
dust213–8-0.059%5 Jun
train13–20.1413%5 Jun
overpass13–9-0.018%4 Jun
dust213–90.0118%4 Jun
train13–20.0133%3 Jun
dust213–7-0.0026%3 Jun
inferno6–60.0120%1 Jun
anubis12–12-0.048%1 Jun
ancient13–90.0234%31 May
inferno8–130.009%31 May
ancient13–80.0918%31 May
ancient13–7-0.0015%31 May
anubis5–13-0.036%29 May
dust212–12-0.0613%29 May
anubis10–13-0.0316%28 May
train9–13-0.0423%28 May
nuke9–13-0.0215%27 May
nuke9–13-0.0720%27 May
inferno6–9-0.0516%27 May
dust213–100.0220%25 May
cache13–4-0.0516%24 May
cache13–3-0.067%24 May
anubis12–120.0115%23 May
overpass13–10-0.0123%23 May
mirage10–130.0126%23 May
inferno12–12-0.067%23 May
warden13–7-0.0019%22 May
inferno13–11-0.026%22 May
ancient13–9-0.018%22 May
mirage13–60.0218%21 May
dust28–13-0.0718%21 May
dust24–13-0.088%20 May
nuke13–40.0116%20 May
cache13–7-0.015%19 May
nuke13–90.016%19 May
office13–6-0.029%19 May
nuke13–30.0114%19 May
dust20–2-0.030%19 May
dust213–8-0.025%19 May
inferno6–130.0221%19 May
cache10–130.0013%14 May
dust213–100.0323%13 May
cache8–13-0.0113%13 May
overpass7–13-0.1320%12 May
mirage13–10-0.0413%12 May
cache13–5-0.0520%11 May
inferno13–30.0217%11 May
mirage13–60.0517%11 May
dust213–110.0016%9 May
mirage12–12-0.0710%9 May
anubis7–8-0.0511%9 May
mirage12–12-0.089%9 May
cache13–60.0316%9 May
mirage13–60.047%8 May
dust216–130.0215%8 May
cache4–13-0.0323%8 May
ancient13–30.0521%8 May
train11–130.0117%8 May
stronghold10–13-0.0313%8 May
dust20–13-0.0925%6 May
dust25–13-0.0516%6 May
cache13–70.0914%6 May
dust212–120.1117%3 May
mirage13–3-0.058%3 May
cache8–13-0.0133%3 May
mirage13–11-0.0616%3 May
inferno8–13-0.0231%30 Apr
nuke7–13-0.0614%30 Apr
nuke13–5-0.0727%28 Apr
dust25–13-0.0713%26 Apr
mirage12–12-0.0220%25 Apr
dust213–40.0214%25 Apr
train6–60.0313%25 Apr
inferno13–80.0419%24 Apr
nuke1–13-0.070%24 Apr
overpass13–10-0.0116%24 Apr
nuke4–13-0.0410%24 Apr
overpass4–13-0.0214%22 Apr
dust213–30.0318%22 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →