Covers

Covers — CS2 Stats

US76561198317751009[U:1:357485281]Steam profile ↗

333Tracked matches61%Win rate2026Tracked since
170Hours in CS
CSDB Rating3.0 Learning
Premier CS Rating5,381Light Blue band · top ~77% of ranked players (population est.)
CSDB Leaderboard#20680 of 26954 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=404), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate34.2%40.1%41.7%7.5% short
Shot accuracy3.9%7.6%8.8%4.9% short
Kill/death ratio0.850.920.970.12 short
Match win rate39.8%42.2%43.8%4.0% short

This profile sits below the typical Blue band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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Performance scores

Aim22
Positioning46
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY55423Last 10055%Win rateLWLLWWTLWL

Last 10 vs previous 10: -10pp win rate · -0.09 avg rating

Player DNA

Aim2.2
Aggression5.2
Utility3.3
Positioning4.6
Opening Duels1.5

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 75% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 694ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 56% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.2
Positioning4.6
Utility3.3
Mechanics1.4
Opening Duels1.5
Win Impact8.6

Composite 3.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time701ms+58ms
first ⅓ avg 643ms → last ⅓ avg 701ms
Headshot accuracy12.7%+4.0%
first ⅓ avg 8.7% → last ⅓ avg 12.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — ancient 13–4
130Biggest win — dust2
13Longest win streak
38In matches decided by ≤2 rounds

Map breakdown

dust2Best map · 70% over 23cacheWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
dust2S2316770%-0.01
ancientA1810856%0.00
infernoA1610663%-0.00
nukeB168850%-0.01
anubisA85363%-0.01
mirageC83538%-0.02
cacheD61517%-0.01
overpass42250%0.01
office1010%-0.01

Across the last 100 tracked matches.

Lifetime stats

6,887Lifetime kills
0.85K/D
540Matches
39.8%Match win rate
34.2%Headshot %
3.9%Shot accuracy
727MVPs
170Hours (in match)
276Bombs planted
225Bombs defused

Most-used weapons

Lifetime map wins

806dust2
760nuke
554inferno
76vertigo
17safehouse
13bank
12office
8aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.8%Headshot accuracy
30.2%Accuracy (enemy spotted)
33.5%Spray accuracy
56.4%Counter-strafing
11.3°Preaim
694msReaction time
30.4%T opening success
41.4%CT opening success
0.54Enemies flashed / flash
3.7%Flash assists
3.12HE damage / grenade
4.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.7726% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.3985% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
cache5–13-0.0716%11 Jul
anubis13–6-0.0313%11 Jul
dust26–13-0.0714%11 Jul
inferno8–13-0.0418%11 Jul
cache13–6-0.046%11 Jul
nuke13–5-0.0511%11 Jul
ancient12–12-0.0614%11 Jul
overpass11–130.0416%8 Jul
nuke13–90.0117%8 Jul
inferno5–9-0.118%4 Jul
cache4–60.129%4 Jul
cache8–130.0025%4 Jul
cache4–13-0.100%3 Jul
ancient13–40.1713%3 Jul
nuke13–6-0.090%25 Jun
inferno13–90.1614%25 Jun
overpass3–13-0.058%22 Jun
nuke11–130.0210%22 Jun
dust213–00.1621%22 Jun
inferno13–80.0812%22 Jun
nuke13–8-0.018%22 Jun
dust29–130.0615%22 Jun
inferno13–70.0018%21 Jun
dust213–10.0124%21 Jun
overpass13–20.036%21 Jun
mirage13–00.0220%21 Jun
inferno13–11-0.019%21 Jun
dust213–50.0629%21 Jun
ancient13–11-0.039%21 Jun
nuke12–120.046%21 Jun
dust21–13-0.085%21 Jun
ancient13–5-0.036%21 Jun
ancient11–13-0.0119%19 Jun
dust213–8-0.028%19 Jun
inferno13–100.0417%19 Jun
anubis6–130.0716%18 Jun
ancient11–130.017%18 Jun
anubis4–13-0.065%18 Jun
nuke13–100.0133%18 Jun
dust24–13-0.0815%18 Jun
ancient13–3-0.079%18 Jun
inferno9–130.0014%18 Jun
dust213–8-0.036%18 Jun
ancient7–130.0314%18 Jun
anubis13–4-0.0018%18 Jun
inferno13–20.0413%17 Jun
nuke5–13-0.0917%17 Jun
dust213–7-0.0717%17 Jun
inferno2–13-0.086%17 Jun
dust212–12-0.0511%17 Jun
nuke11–13-0.0310%17 Jun
mirage9–13-0.0510%16 Jun
ancient8–13-0.0512%16 Jun
ancient10–130.0613%16 Jun
dust213–7-0.049%14 Jun
mirage9–130.0217%14 Jun
inferno13–70.0318%14 Jun
dust213–1-0.047%14 Jun
ancient13–7-0.036%14 Jun
nuke13–7-0.0112%14 Jun
dust213–8-0.0125%14 Jun
overpass13–20.0518%14 Jun
dust213–60.0611%14 Jun
inferno13–11-0.069%13 Jun
nuke5–20.0413%13 Jun
dust213–50.1213%13 Jun
ancient13–60.046%13 Jun
dust213–5-0.0012%13 Jun
inferno13–0-0.017%13 Jun
ancient8–13-0.0216%13 Jun
mirage5–13-0.085%13 Jun
ancient6–13-0.0315%12 Jun
nuke13–6-0.0417%12 Jun
mirage13–9-0.077%11 Jun
nuke8–13-0.0211%11 Jun
anubis11–20.073%11 Jun
dust25–13-0.083%11 Jun
dust213–6-0.0216%11 Jun
mirage13–4-0.0018%11 Jun
anubis13–8-0.012%10 Jun
ancient13–40.0713%10 Jun
nuke5–130.045%10 Jun
dust213–4-0.036%10 Jun
anubis6–13-0.0915%10 Jun
inferno13–6-0.015%10 Jun
ancient13–10.0117%10 Jun
dust27–13-0.043%10 Jun
inferno11–130.009%8 Jun
mirage5–130.004%8 Jun
inferno4–13-0.047%8 Jun
nuke7–13-0.0212%7 Jun
ancient13–6-0.0117%7 Jun
ancient13–60.026%7 Jun
dust213–100.029%7 Jun
mirage6–13-0.025%7 Jun
nuke8–13-0.006%7 Jun
dust213–9-0.007%7 Jun
anubis13–0-0.015%7 Jun
office11–13-0.010%6 Jun
cache7–130.007%6 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches13-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →