Homemadebreadwinner

Homemadebreadwinner — CS2 Stats

DE76561198312167696[U:1:351901968]Steam profile ↗

584Tracked matches50%Win rate2020Tracked since
CSDB Rating3.9 Learning
WingmanMaster Guardian II
Ladder ranks via Leetify

Performance scores

Aim41
Positioning51
Utility26

0–100 skill scores via Leetify.

Recent form

STEADY52435Last 10052%Win rateLWLLLWWWWL

Last 10 vs previous 10: -10pp win rate · -0.00 avg rating

Player DNA

Aim4.1
Aggression6.5
Utility2.6
Positioning5.1
Opening Duels2.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 78% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 634ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning5.1
Utility2.6
Mechanics3.5
Opening Duels2.2
Win Impact5.0

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time630ms−9ms
first ⅓ avg 639ms → last ⅓ avg 630ms
Headshot accuracy13.5%−4.1%
first ⅓ avg 17.6% → last ⅓ avg 13.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.28Best rating — debris 9–7
131Biggest win — mirage
4Longest win streak
86In matches decided by ≤2 rounds
2Overtime games

Map breakdown

debrisBest map · 88% over 8nukeWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
mirageA29171259%-0.00
dust2C1761135%-0.01
nukeD134931%-0.04
cacheC125742%-0.03
vertigoA85363%0.00
debrisS87188%0.05
anubisS54180%-0.02
inferno42250%-0.07
overpass21150%-0.03
poseidon1010%-0.02
train110100%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

9Matches
0%Win rate
0.53Avg K/D
ADR
39%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.5%Headshot accuracy
30.8%Accuracy (enemy spotted)
33.0%Spray accuracy
65.6%Counter-strafing
10.4°Preaim
634msReaction time
32.7%T opening success
44.6%CT opening success
0.33Enemies flashed / flash
3.5%Flash assists
5.45HE damage / grenade
3.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3284 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.6982% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage3–13-0.088%17 Jul
mirage13–4-0.038%17 Jul
vertigo7–90.0120%14 Jul
dust28–13-0.014%14 Jul
vertigo1–9-0.2513%14 Jul
dust213–7-0.0113%13 Jul
mirage13–100.0316%13 Jul
vertigo9–40.086%13 Jul
nuke16–14-0.038%12 Jul
mirage9–13-0.0224%12 Jul
debris9–70.0518%12 Jul
nuke6–90.0223%12 Jul
debris9–30.186%12 Jul
debris3–9-0.1529%12 Jul
nuke9–6-0.0517%12 Jul
debris9–7-0.028%12 Jul
mirage13–80.0417%11 Jul
debris9–30.034%11 Jul
nuke6–9-0.1013%11 Jul
nuke0–9-0.2513%11 Jul
mirage13–60.0031%10 Jul
cache13–8-0.0126%10 Jul
dust21–13-0.0415%10 Jul
debris9–4-0.017%10 Jul
mirage13–90.0412%10 Jul
vertigo9–30.0413%10 Jul
vertigo9–60.1123%10 Jul
nuke7–90.1315%10 Jul
inferno1–9-0.250%10 Jul
debris9–70.2812%10 Jul
debris9–70.047%9 Jul
dust25–13-0.0320%9 Jul
mirage13–10.020%8 Jul
poseidon8–8-0.0214%8 Jul
vertigo6–9-0.0011%8 Jul
vertigo9–30.0740%8 Jul
mirage13–110.0221%7 Jul
dust213–10-0.0119%7 Jul
dust213–20.1129%7 Jul
cache5–13-0.0222%7 Jul
nuke8–8-0.139%7 Jul
nuke6–9-0.120%6 Jul
dust26–13-0.0013%6 Jul
mirage2–13-0.0717%6 Jul
cache13–10-0.0332%6 Jul
dust28–13-0.0025%5 Jul
nuke10–130.0916%5 Jul
mirage11–13-0.0317%5 Jul
mirage9–10.0525%5 Jul
mirage11–13-0.0214%1 Jul
overpass13–110.0213%30 Jun
inferno6–13-0.0214%30 Jun
dust21–13-0.080%30 Jun
mirage9–13-0.0614%28 Jun
inferno13–9-0.0512%27 Jun
mirage13–3-0.018%26 Jun
mirage13–8-0.0310%26 Jun
mirage13–7-0.0329%26 Jun
nuke3–13-0.105%25 Jun
mirage13–5-0.0427%25 Jun
overpass8–13-0.089%25 Jun
nuke16–13-0.037%24 Jun
dust213–70.0120%24 Jun
inferno13–60.0413%23 Jun
mirage5–13-0.0118%15 Jun
vertigo9–6-0.0247%15 Jun
dust24–13-0.0719%15 Jun
mirage13–90.017%15 Jun
mirage8–13-0.0213%13 Jun
mirage13–30.2316%13 Jun
mirage10–130.0318%13 Jun
cache13–7-0.0413%13 Jun
anubis13–80.037%13 Jun
anubis13–3-0.0322%12 Jun
cache9–13-0.0112%10 Jun
anubis10–13-0.0211%9 Jun
mirage13–50.0210%8 Jun
anubis13–11-0.0113%5 Jun
nuke13–60.0215%5 Jun
dust29–13-0.0426%5 Jun
dust213–50.0023%30 May
anubis13–9-0.0824%30 May
train13–7-0.0318%29 May
cache4–13-0.0324%19 May
mirage12–12-0.0622%19 May
cache3–13-0.0221%19 May
mirage13–80.0613%19 May
dust25–13-0.0612%19 May
cache12–12-0.0915%19 May
cache12–120.0312%18 May
mirage6–13-0.0217%18 May
cache13–10-0.049%18 May
mirage11–13-0.068%18 May
cache13–9-0.0710%18 May
dust211–130.0225%18 May
nuke9–13-0.0229%17 May
mirage13–9-0.0330%17 May
cache1–13-0.0923%17 May
dust25–13-0.0647%17 May
dust213–80.0417%17 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →