tanker

tanker — CS2 Stats

US76561198299754396[U:1:339488668]Steam profile ↗✓ No bans

1,204Tracked matches43%Win rate2020Tracked since
1,100Hours in CS
CSDB Rating5.1 Developing
Premier CS Rating12,052Blue band · top ~44% of ranked players (population est.)
CSDB Leaderboard#20086 of 28769 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=1,240), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate38.6%41.7%44.1%5.5% short
Shot accuracy10.3%8.8%11.4%1.1% short
Kill/death ratio1.010.971.03meets
Match win rate44.3%43.8%45.2%0.9% short

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGtankerPREMIER12,052 · Blue bandcsdb.gg/stats

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Performance scores

Aim59
Positioning58
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY41554Last 10041%Win rateLWWWLWLLWW

Last 10 vs previous 10: +20pp win rate · -0.02 avg rating

Player DNA

Aim5.9
Aggression8.9
Utility4.2
Positioning5.8
Opening Duels4.1

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 85% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: higher opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 673ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning5.8
Utility4.2
Mechanics7.6
Opening Duels4.1
Win Impact2.6

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time673ms−31ms
first ⅓ avg 705ms → last ⅓ avg 673ms
Headshot accuracy20.3%−6.4%
first ⅓ avg 26.8% → last ⅓ avg 20.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — mirage 13–3
130Biggest win — ancient
5Longest win streak
98In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 67% over 6overpassWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
dust2C24101442%0.01
mirageC2391439%0.01
cacheC125742%-0.01
nukeC104640%0.00
infernoB105550%-0.03
ancientC104640%-0.02
anubisS64267%0.01
overpassD5050%-0.02

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

52,449Lifetime kills
1.01K/D · Top 50% of Blue band
2,766Matches
44.3%Match win rate · Top 50% of Blue band
38.6%Headshot %
10.3%Shot accuracy · Top 50% of Blue band
6,103MVPs
1,100Hours (in match)
2,800Bombs planted
698Bombs defused

Most-used weapons

Lifetime map wins

16,009dust2
1,802inferno
1,046nuke
991cbble
456train
330vertigo
91office
31italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.4%Headshot accuracy
31.7%Accuracy (enemy spotted)
29.2%Spray accuracy
84.1%Counter-strafing
9.5°Preaim
673msReaction time
40.5%T opening success
52.0%CT opening success
0.43Enemies flashed / flash
5.8%Flash assists
12.37HE damage / grenade
5.34Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.43 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage8–130.0523%28 Aug
nuke13–10-0.077%28 Aug
cache13–110.0039%28 Aug
dust213–11-0.0921%28 Aug
mirage4–13-0.0829%28 Aug
inferno13–20.0256%28 Aug
cache9–13-0.0127%19 Aug
inferno11–13-0.1028%19 Aug
anubis16–130.0315%12 Aug
anubis13–80.0518%5 Aug
cache13–4-0.0621%5 Aug
mirage6–13-0.0013%5 Aug
mirage15–150.0618%3 Aug
mirage3–13-0.058%3 Aug
dust215–150.0132%3 Aug
ancient10–13-0.0812%1 Aug
dust213–30.0633%1 Aug
mirage13–90.0317%28 Jul
dust216–140.0314%28 Jul
anubis5–13-0.0224%21 Jul
anubis11–130.0519%18 Jul
mirage13–80.0325%18 Jul
cache6–13-0.065%15 Jul
dust213–20.1116%15 Jul
nuke5–13-0.077%15 Jul
dust214–16-0.016%12 Jul
cache4–13-0.0819%12 Jul
mirage4–13-0.0213%12 Jul
dust27–130.0119%12 Jul
dust210–13-0.0736%11 Jul
inferno13–110.0114%11 Jul
cache9–13-0.0313%10 Jul
cache13–110.0627%10 Jul
cache4–13-0.0021%9 Jul
cache16–14-0.0019%9 Jul
inferno6–13-0.0314%9 Jul
cache13–50.1125%7 Jul
cache6–13-0.048%7 Jul
cache9–13-0.0311%6 Jul
dust211–130.0222%6 Jul
ancient13–00.0420%6 Jul
dust28–13-0.0636%6 Jul
mirage4–13-0.1013%5 Jul
dust213–80.0520%5 Jul
ancient13–60.0319%4 Jul
ancient9–13-0.0821%2 Jul
dust28–13-0.0424%2 Jul
nuke13–40.0835%2 Jul
nuke13–8-0.0524%1 Jul
nuke10–130.0120%30 Jun
nuke5–130.0926%30 Jun
ancient14–16-0.0321%30 Jun
dust21–13-0.0650%30 Jun
nuke13–70.0126%30 Jun
dust213–30.0427%30 Jun
mirage13–30.1630%30 Jun
mirage13–60.1223%30 Jun
mirage13–50.0620%30 Jun
dust29–130.0014%26 Jun
mirage5–130.0330%25 Jun
inferno13–90.0716%24 Jun
dust28–13-0.0218%24 Jun
mirage13–10-0.0121%23 Jun
mirage13–9-0.0823%22 Jun
inferno13–2-0.0235%21 Jun
dust213–80.0127%21 Jun
nuke9–13-0.0219%19 Jun
mirage9–130.0333%19 Jun
overpass10–130.0122%18 Jun
dust213–110.0329%17 Jun
inferno5–13-0.0929%17 Jun
dust23–130.0325%16 Jun
dust25–13-0.0233%16 Jun
anubis13–2-0.0031%16 Jun
ancient13–11-0.055%16 Jun
overpass11–13-0.0117%15 Jun
mirage7–13-0.0338%15 Jun
inferno3–13-0.0042%15 Jun
dust210–10.0542%15 Jun
ancient13–9-0.0128%13 Jun
anubis13–11-0.0221%13 Jun
ancient5–13-0.0339%12 Jun
mirage13–90.0531%12 Jun
nuke6–130.0524%11 Jun
dust215–150.0122%11 Jun
overpass4–13-0.0627%9 Jun
inferno13–10-0.0916%9 Jun
mirage11–13-0.0619%8 Jun
ancient5–13-0.0216%1 Jun
mirage13–100.0733%1 Jun
dust213–60.0721%1 Jun
mirage11–130.0330%27 May
mirage6–13-0.0615%26 May
ancient10–130.0129%25 May
mirage4–13-0.0740%24 May
overpass15–15-0.0232%24 May
dust22–130.0026%24 May
nuke9–130.0127%24 May
inferno2–13-0.0611%22 May
overpass4–13-0.0029%22 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →