Szmycki

Szmycki — CS2 Stats

CZ76561198297620866[U:1:337355138]Steam profile ↗✓ No bans

391Tracked matches50%Win rate2020Tracked since
CSDB Rating4.8 Developing
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

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CSDB.GGSzmyckiFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim51
Positioning54
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY41536Last 10041%Win rateWLWWLWLLLW

Last 10 vs previous 10: +20pp win rate · +0.07 avg rating

Player DNA

Aim5.1
Aggression7.4
Utility3.3
Positioning5.4
Opening Duels4.0
Clutch6.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 84% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 55% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 653ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning5.4
Utility3.3
Mechanics5.6
Opening Duels4.0
Win Impact5.0

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.03
first ⅓ avg -0.02 → last ⅓ avg 0.01
Reaction time648ms−10ms
first ⅓ avg 658ms → last ⅓ avg 648ms
Headshot accuracy20.7%−6.3%
first ⅓ avg 27.0% → last ⅓ avg 20.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — nuke 8–8
131Biggest win — dust2
6Longest win streak
103In matches decided by ≤2 rounds
6Overtime games

Map breakdown

dust2Best map · 50% over 22ancientWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageB33161748%-0.01
dust2B22111150%0.00
nukeC146843%-0.00
infernoD124833%-0.01
ancientD103730%-0.01
train41325%-0.03
overpass4040%-0.04
vertigo1010%-0.06

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

65Matches
49%Win rate
1.32Avg K/D
90.8ADR
54%Headshot %

Clutches & streaks

51%1v1 clutch win
29%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2045%1.1217.4
Anubis1354%1.6917.3
Dust21267%1.2817.2
Inferno650%1.2918.2
Nuke540%1.2022.4
Ancient250%1.3822.5
Vertigo1100%3.6711.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
30.4%Accuracy (enemy spotted)
32.5%Spray accuracy
75.3%Counter-strafing
10.7°Preaim
653msReaction time
37.2%T opening success
54.9%CT opening success
0.36Enemies flashed / flash
6.6%Flash assists
8.41HE damage / grenade
6.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3592 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.2281% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke16–140.0715%22 Jun
mirage5–130.0613%22 Jun
mirage13–70.1624%21 Jun
mirage13–20.1430%19 Jun
nuke8–130.0726%21 Dec
ancient13–110.0119%29 Nov
dust22–130.0123%28 Nov
nuke9–13-0.0414%28 Nov
mirage10–13-0.0216%28 Nov
nuke9–50.0414%27 Nov
ancient13–8-0.0113%27 Nov
mirage13–110.0217%27 Nov
inferno8–130.0527%27 Nov
vertigo2–4-0.0616%26 Nov
ancient15–150.0129%26 Nov
mirage13–8-0.0611%25 Nov
mirage5–13-0.0341%25 Nov
dust215–15-0.0114%24 Nov
dust24–13-0.059%24 Nov
mirage8–13-0.0329%24 Nov
dust213–20.1138%24 Nov
nuke4–9-0.0925%24 Nov
mirage13–10-0.0031%24 Nov
dust213–100.0114%23 Nov
train4–13-0.0523%23 Nov
dust213–50.0119%23 Nov
mirage7–10.0317%23 Nov
ancient3–13-0.0321%23 Nov
nuke3–13-0.0626%23 Nov
mirage13–10-0.0023%23 Nov
mirage13–30.1219%23 Nov
dust28–13-0.0213%23 Nov
inferno13–60.0614%23 Nov
ancient10–13-0.0324%12 Nov
dust213–4-0.0442%12 Nov
nuke5–130.0235%12 Nov
dust213–100.0624%12 Nov
mirage6–13-0.0615%11 Nov
mirage4–13-0.0331%11 Nov
mirage13–70.0926%11 Nov
mirage15–15-0.0422%10 Nov
dust213–110.0722%10 Nov
nuke3–13-0.0331%10 Nov
nuke13–7-0.0227%10 Nov
overpass4–13-0.0831%9 Nov
mirage13–110.0830%9 Nov
inferno7–13-0.0522%9 Nov
dust213–1-0.0122%8 Nov
mirage8–13-0.1120%8 Nov
dust27–13-0.0057%7 Nov
inferno5–130.0131%7 Nov
ancient13–100.0328%6 Nov
ancient9–13-0.0427%6 Nov
train2–13-0.0224%6 Nov
dust26–13-0.0127%6 Nov
ancient15–150.0415%6 Nov
ancient8–13-0.0618%5 Nov
inferno10–13-0.0224%5 Nov
dust28–13-0.0523%5 Nov
nuke13–6-0.0234%5 Nov
train4–13-0.0519%5 Nov
nuke5–13-0.0819%5 Nov
mirage4–13-0.0318%5 Nov
mirage2–13-0.0718%5 Nov
inferno3–90.0424%5 Nov
dust213–110.0531%4 Nov
mirage0–13-0.0437%4 Nov
dust22–13-0.1025%4 Nov
nuke13–7-0.0516%3 Nov
inferno2–00.01100%3 Nov
mirage13–70.0430%3 Nov
mirage11–13-0.0836%3 Nov
mirage7–13-0.0521%2 Nov
overpass11–13-0.0422%1 Nov
inferno13–30.0623%1 Nov
mirage13–100.0233%1 Nov
dust213–50.0216%1 Nov
inferno13–10-0.0426%1 Nov
train13–70.0124%31 Oct
dust213–7-0.0129%31 Oct
dust210–130.0120%31 Oct
nuke8–80.2133%31 Oct
inferno5–9-0.1517%31 Oct
mirage6–130.0214%30 Oct
mirage5–13-0.1014%30 Oct
dust213–90.0224%29 Oct
mirage13–11-0.0722%29 Oct
mirage13–90.0219%28 Oct
mirage6–13-0.0726%28 Oct
nuke13–11-0.0541%27 Oct
dust213–160.0325%24 Oct
inferno6–13-0.1246%23 Oct
mirage6–13-0.0121%23 Oct
ancient7–130.008%21 Oct
mirage13–11-0.0330%21 Oct
overpass10–130.0226%21 Oct
dust24–13-0.0823%20 Oct
overpass5–13-0.0633%20 Oct
inferno12–12-0.0020%19 Oct
mirage7–1-0.0229%19 Oct

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →