iTzDeMoLiTioN

iTzDeMoLiTioN — CS2 Stats

US76561198294461813[U:1:334196085]Steam profile ↗3 game bans

182Tracked matches67%Win rate2023Tracked since
CSDB Rating6.4 SolidEntry Fragger
Premier CS Rating14,019Blue band · top ~33.6% of ranked players (population est.)
CSDB Leaderboard#16135 of 24362 tracked
FaceitLevel 5 · 1,116 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGiTzDeMoLiTioNFACEITLevel 5 · 1,116 ELOSTANDINGTop 67.6% of rankedPREMIER14,019 · Blue bandcsdb.gg/stats

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Performance scores

Aim71
Positioning71
Utility49

0–100 skill scores via Leetify.

Recent form

HOT54415Last 10054%Win rateWLWWWWWLWL

Last 10 vs previous 10: +10pp win rate · -0.01 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim7.1
Aggression10.0
Utility4.9
Positioning7.1
Opening Duels6.1
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 87% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning7.1
Utility4.9
Mechanics5.6
Opening Duels6.1
Win Impact10.0

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.04
first ⅓ avg 0.00 → last ⅓ avg 0.05
Reaction time583ms−37ms
first ⅓ avg 621ms → last ⅓ avg 583ms
Headshot accuracy10.3%−3.1%
first ⅓ avg 13.4% → last ⅓ avg 10.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — inferno 9–1
130Biggest win — dust2
7Longest win streak
116In matches decided by ≤2 rounds
8Overtime games

Map breakdown

dust2Best map · 67% over 18infernoWeakest map · 48% over 25
MapGradePlayedRecordWin rateAvg rating
infernoB25121348%0.02
nukeA24141058%0.01
dust2S1812667%0.01
mirageB189950%0.00
ancient4040%0.00
overpass43175%-0.02
cache32167%-0.00
office31233%-0.04
anubis110100%0.21

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (48% over 25). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

6Matches
67%Win rate
1.00Avg K/D
72.7ADR
37%Headshot %

Clutches & streaks

40%1v1 clutch win
0%1v2 clutch win
3Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Train250%1.2018.5
Dust210%0.326.0
Ancient1100%0.7512.0
Nuke1100%1.5517.0
Mirage1100%1.0015.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.1%Headshot accuracy
41.1%Accuracy (enemy spotted)
43.3%Spray accuracy
75.2%Counter-strafing
9.8°Preaim
581msReaction time
49.2%T opening success
59.6%CT opening success
0.44Enemies flashed / flash
2.4%Flash assists
9.75HE damage / grenade
7.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.0587% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4361 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

48% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–50.0312%28 Jul
dust29–130.0714%22 Jul
nuke13–100.0413%22 Jul
mirage13–50.049%21 Jul
cache13–110.055%21 Jul
anubis8–00.2119%20 Jul
mirage13–7-0.003%20 Jul
inferno11–130.0910%20 Jul
nuke13–110.0318%19 Jul
mirage10–130.1114%19 Jul
nuke8–130.087%19 Jul
nuke13–40.114%19 Jul
nuke7–130.071%19 Jul
inferno13–40.1216%19 Jul
inferno8–130.0820%19 Jul
inferno9–30.1913%19 Jul
dust213–00.018%18 Jul
ancient15–150.059%18 Jul
nuke13–10.075%18 Jul
mirage13–11-0.0112%18 Jul
nuke15–150.0112%18 Jul
mirage13–7-0.0513%15 Jul
cache10–13-0.048%14 Jul
dust20–13-0.036%14 Jul
nuke13–30.069%14 Jul
inferno13–40.0313%14 Jul
dust213–20.024%14 Jul
mirage5–13-0.037%13 Jul
inferno13–90.0810%13 Jul
dust213–70.049%13 Jul
mirage15–150.0511%13 Jul
ancient7–13-0.014%12 Jul
mirage4–13-0.0324%12 Jul
inferno10–13-0.029%12 Jul
nuke10–130.0310%12 Jul
mirage10–13-0.0314%12 Jul
mirage10–130.0516%11 Jul
dust24–13-0.088%11 Jul
inferno11–13-0.0411%5 Jul
mirage13–10-0.059%5 Jul
inferno13–8-0.038%5 Jul
mirage6–13-0.0511%4 Jul
inferno6–13-0.018%4 Jul
nuke13–40.037%4 Jul
dust28–13-0.0115%4 Jul
dust213–40.0013%4 Jul
ancient11–13-0.0215%4 Jul
nuke7–130.0310%3 Jul
nuke13–16-0.0417%3 Jul
dust213–50.0721%3 Jul
inferno2–130.0212%3 Jul
inferno16–12-0.0527%2 Jul
nuke13–4-0.0116%2 Jul
inferno9–13-0.0218%2 Jul
dust215–15-0.0524%2 Jul
dust213–9-0.0119%2 Jul
nuke13–11-0.009%29 Jun
mirage13–20.019%29 Jun
inferno13–110.0316%29 Jun
nuke2–9-0.1117%29 Jun
inferno0–9-0.2810%29 Jun
nuke13–110.0322%28 Jun
mirage13–8-0.018%28 Jun
dust26–130.0615%28 Jun
nuke13–80.047%27 Jun
mirage6–13-0.0417%27 Jun
overpass6–13-0.1221%27 Jun
nuke5–13-0.0218%27 Jun
inferno11–13-0.0412%27 Jun
dust213–11-0.029%26 Jun
mirage13–9-0.0612%26 Jun
inferno3–9-0.0514%25 Jun
dust213–110.0320%25 Jun
dust213–11-0.0018%25 Jun
mirage7–130.0210%25 Jun
cache13–11-0.0225%24 Jun
office13–5-0.0612%24 Jun
inferno9–10.249%24 Jun
ancient7–13-0.0220%24 Jun
inferno11–130.0115%24 Jun
inferno13–30.0914%24 Jun
nuke6–13-0.0722%24 Jun
overpass13–30.0211%23 Jun
dust213–60.0013%23 Jun
nuke13–40.028%23 Jun
overpass13–70.088%23 Jun
inferno13–100.0316%23 Jun
inferno5–90.0319%23 Jun
inferno8–80.1423%23 Jun
office7–13-0.0311%22 Jun
office10–13-0.037%22 Jun
dust213–9-0.0011%22 Jun
nuke13–11-0.0217%21 Jun
overpass13–5-0.083%21 Jun
nuke16–13-0.029%21 Jun
nuke13–4-0.0219%20 Jun
dust213–20.044%20 Jun
mirage13–60.0815%19 Jun
nuke14–16-0.0712%19 Jun
inferno13–8-0.066%19 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →