JackCoffee

JackCoffee — CS2 Stats

NO76561198291581053[U:1:331315325]Steam profile ↗✓ No bans

585Tracked matches55%Win rate2020Tracked since
CSDB Rating6.1 SolidHybrid Rifler
Premier CS Rating9,484Light Blue band · top ~57.4% of ranked players (population est.)
CSDB Leaderboard#30691 of 42010 tracked
WingmanSilver III
Ladder ranks via Leetify

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CSDB.GGJackCoffeePREMIER9,484 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim93
Positioning57
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY43507Last 10043%Win rateLWLWWWWLLW

Last 10 vs previous 10: +0pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim9.3
Aggression6.1
Utility4.3
Positioning5.7
Opening Duels2.2

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 93% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 37 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 569ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning5.7
Utility4.3
Mechanics8.4
Opening Duels2.2
Win Impact6.7

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time581ms−31ms
first ⅓ avg 612ms → last ⅓ avg 581ms
Headshot accuracy26.6%−2.9%
first ⅓ avg 29.5% → last ⅓ avg 26.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — mirage 13–8
130Biggest win — dust2
4Longest win streak
87In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 56% over 9anubisWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
dust2C28111739%0.01
mirageB27141352%0.03
nukeC145936%0.01
infernoA95456%0.02
ancientD71614%0.01
anubisD5050%0.00
train330100%0.02
cache220100%0.02
overpass21150%0.00
vertigo1010%-0.04
office1010%-0.00
grail110100%0.03

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1Matches
0%Win rate
0.91Avg K/D
ADR
20%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.2%Headshot accuracy
38.0%Accuracy (enemy spotted)
45.4%Spray accuracy
87.7%Counter-strafing
7.9°Preaim
569msReaction time
42.6%T opening success
34.7%CT opening success
0.67Enemies flashed / flash
4.2%Flash assists
9.15HE damage / grenade
3.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.6786 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 34.7198% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno6–130.0123%24 Aug
nuke13–70.0425%24 Aug
dust28–130.0022%24 Aug
inferno13–50.0117%24 Aug
mirage13–110.1026%22 Aug
dust216–120.0525%22 Aug
inferno13–70.0733%22 Aug
mirage7–13-0.0230%22 Aug
nuke7–13-0.0916%22 Aug
mirage13–80.1432%22 Aug
mirage9–13-0.0129%22 Aug
dust213–80.0125%22 Aug
nuke13–40.0919%22 Aug
ancient16–130.0223%21 Aug
inferno13–50.0531%21 Aug
anubis8–130.0336%21 Aug
inferno13–80.0024%19 Aug
anubis5–13-0.054%19 Aug
nuke4–13-0.0428%16 Aug
mirage13–80.1027%16 Aug
anubis6–130.0434%16 Aug
dust213–70.0637%16 Aug
mirage13–50.0220%28 Jul
cache13–100.0216%28 Jul
train13–90.0839%10 Jul
dust212–120.0634%10 Jul
ancient9–130.0323%7 Jul
inferno7–130.0336%6 Jul
mirage7–13-0.0144%6 Jul
vertigo4–8-0.0439%6 Jul
mirage13–9-0.0029%6 Jul
dust213–11-0.016%6 Jul
nuke13–100.0323%29 Jun
dust213–00.0719%29 Jun
mirage11–130.0736%29 Jun
anubis8–130.0027%29 Jun
inferno5–13-0.0533%26 Jun
nuke13–110.0425%26 Jun
inferno13–100.0037%26 Jun
dust23–130.0142%26 Jun
mirage15–150.0623%26 Jun
dust213–110.0326%22 Jun
mirage16–140.0633%22 Jun
dust214–16-0.0133%21 Jun
mirage13–60.0215%21 Jun
dust23–13-0.0125%21 Jun
anubis7–13-0.0044%21 Jun
dust25–13-0.0520%21 Jun
mirage12–120.0320%21 Jun
mirage4–13-0.0326%18 Jun
mirage13–40.0726%18 Jun
cache13–80.0230%12 Jun
mirage3–13-0.0721%12 Jun
mirage13–20.0223%12 Jun
dust213–7-0.0025%12 Jun
dust211–130.0929%12 Jun
dust211–130.0926%10 Jun
dust213–60.0244%9 Jun
dust213–110.0740%9 Jun
ancient10–13-0.0130%9 Jun
mirage10–13-0.0738%9 Feb
dust213–110.0146%9 Feb
nuke15–150.0437%9 Feb
ancient1–7-0.0233%8 Feb
nuke8–13-0.0429%8 Feb
dust27–13-0.0433%8 Feb
ancient8–130.1140%8 Feb
dust26–13-0.0142%27 Jan
mirage11–130.0529%19 Jan
mirage13–100.0331%19 Jan
dust213–160.0134%3 Nov
nuke5–13-0.1236%1 Oct
mirage11–130.0429%1 Oct
mirage13–60.0331%25 Sept
dust21–13-0.0629%25 Sept
ancient13–16-0.0029%18 Sept
nuke9–130.0427%18 Sept
mirage13–70.1123%18 Sept
mirage5–13-0.1022%14 Sept
nuke6–130.0134%14 Sept
mirage13–80.1125%11 Sept
nuke8–130.0035%11 Sept
mirage14–160.0120%9 Sept
overpass5–13-0.0024%9 Sept
dust25–13-0.0432%9 Sept
mirage13–8-0.0222%9 Sept
dust213–6-0.0318%9 Sept
dust22–13-0.0619%9 Sept
office12–12-0.0046%7 Sept
dust29–130.0230%3 Sept
overpass13–50.0020%3 Sept
train13–8-0.0525%3 Sept
grail13–30.036%2 Sept
dust212–12-0.0227%2 Sept
ancient2–13-0.0767%2 Sept
nuke13–70.0234%2 Sept
inferno10–130.0124%26 Aug
nuke9–130.0837%26 Aug
train13–110.0437%25 Aug
dust212–120.1229%25 Aug

Match data via Leetify.

Recent teammates

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →