James is bored — CS2 Stats

76561198283312618[U:1:323046890]

3,216Tracked matches36%Win rate2020Tracked since
6,833Hours in CS5Hrs last 2 wks
CSDB Rating5.6 SolidAggressive Rifler
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=4,917), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate45.7%51.9%
Shot accuracy15.0%13.7%
Kill/death ratio1.241.08
Match win rate41.1%48.7%

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CSDB.GGJames is boredFACEITLevel 10STANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim73
Positioning62
Utility57

0–100 skill scores via Leetify.

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.3
Aggression8.2
Utility5.7
Positioning6.2
Opening Duels3.8
Clutch3.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 92% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 53% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 573ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning6.2
Utility5.7
Mechanics5.8
Opening Duels3.8
Win Impact0.2

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

270,309Lifetime kills
1.24K/D · Top 25% of Level 10 players
11,391Matches
41.1%Match win rate
45.7%Headshot %
15.0%Shot accuracy · Top 50% of Level 10 players
28,479MVPs
4,655Hours (in match)
4,225Bombs planted
2,368Bombs defused

Most-used weapons

AK-47122,263
AWP33,779
AUG4,356
UMP-453,019

Lifetime map wins

11,841dust2
9,202inferno
6,506nuke
3,957vertigo
3,880train
1,480cbble
662office
153lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,244Matches
53%Win rate
1.15Avg K/D
92.2ADR
38%Headshot %

Clutches & streaks

38%1v1 clutch win
23%1v2 clutch win
12Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage2055%1.1616.9
Ancient1354%1.1919.5
Inferno1060%1.4121.3
Dust2667%1.1417.3
Anubis560%1.5122.2
Vertigo475%1.3019.0
Train450%1.2318.5
Nuke250%1.7221.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.9%Headshot accuracy
39.2%Accuracy (enemy spotted)
40.9%Spray accuracy
76.2%Counter-strafing
10.5°Preaim
573msReaction time
37.3%T opening success
53.4%CT opening success
0.50Enemies flashed / flash
11.2%Flash assists
11.90HE damage / grenade
6.51Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4997 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.3179% — below the 40% mark we flag

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →