pinn — CS2 Stats
76561198281927174[U:1:321661446]
How this compares with the same rank
Median values for Level 10 among CSDB-tracked players (n=218), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Level 10 median |
|---|---|---|
| Headshot rate | 52.3% | 52.8% |
| Shot accuracy | 12.0% | 13.7% |
| Kill/death ratio | 1.05 | 1.08 |
| Match win rate | 64.3% | 49.2% |
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Performance scores
0–100 skill scores via Leetify.
Player DNA
Primary style: Aggressive Rifler — Takes opening fights often, backed by a strong aim profile.
Sharp aimerStrong CT-side opener
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like Twistzz 90% playstyle similarity
Most alike: opening-fight frequency, opening-duel success.
Where you differ: lower utility contribution.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Strengths
Aim. Aim score of 90 — the mechanical foundation is a clear strength.
Areas to improve
Positioning. Positioning trails aim by 37 points — deaths here waste a strong aim profile.
Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.
T-side openings. Opening success drops from 58% on CT to 18% on T — the same duels are being taken with worse setups on the attacking side.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsLLLWL
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Mirage | 199 | 54% | 1.03 | 15.7 |
| Ancient | 89 | 39% | 1.07 | 16.5 |
| Anubis | 80 | 58% | 1.13 | 16.2 |
| Dust2 | 79 | 56% | 1.05 | 16.2 |
| Inferno | 56 | 46% | 1.01 | 15.1 |
| Overpass | 30 | 63% | 1.24 | 17.1 |
| Nuke | 27 | 44% | 1.02 | 16.6 |
| Vertigo | 22 | 64% | 1.12 | 15.3 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Advanced Mechanics
You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.
T opening duels 17.9885% — below the 40% mark we flag