hande

hande — CS2 Stats

FI76561198274668066[U:1:314402338]Steam profile ↗

845Tracked matches50%Win rate2020Tracked since
CSDB Rating6.8 SolidEntry Fragger
FaceitLevel 10 · 2,380 ELOTop 12.4% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

Share this profile

CSDB.GGhandeFACEITLevel 10 · 2,380 ELOSTANDINGTop 12.4% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim84
Positioning79
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY4555Last 10045%Win rateLLWLLLWWLW

Last 10 vs previous 10: -30pp win rate · +0.01 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim8.4
Aggression10.0
Utility4.8
Positioning7.9
Opening Duels7.1
Clutch4.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 93% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 70% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 70% on CT to 47% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 555ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning7.9
Utility4.8
Mechanics5.0
Opening Duels7.1
Win Impact5.0

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time563ms−3ms
first ⅓ avg 565ms → last ⅓ avg 563ms
Headshot accuracy20.4%+3.4%
first ⅓ avg 17.1% → last ⅓ avg 20.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — mirage 13–6
132Biggest win — nuke
6Longest win streak
L2Current streak
813In matches decided by ≤2 rounds
11Overtime games

Map breakdown

dust2Best map · 62% over 21anubisWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB42192345%0.02
dust2A2113862%0.03
nukeC1871139%0.03
anubisD61517%-0.00
infernoC52340%-0.00
overpass43175%0.02
cache2020%-0.03
ancient2020%0.02

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,869Matches
51%Win rate
1.38Avg K/D
96.0ADR
37%Headshot %

Clutches & streaks

40%1v1 clutch win
25%1v2 clutch win
12Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage21754%1.5820.4
Nuke8648%1.5220.7
Dust27664%1.4419.3
Anubis6840%1.3419.2
Inferno5845%1.4719.8
Overpass2348%1.2219.0
Ancient2040%1.1517.7
Train1450%1.5723.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.3%Headshot accuracy
39.4%Accuracy (enemy spotted)
44.4%Spray accuracy
72.6%Counter-strafing
8.1°Preaim
555msReaction time
47.1%T opening success
69.8%CT opening success
0.49Enemies flashed / flash
7.2%Flash assists
7.22HE damage / grenade
10.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4924 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage3–13-0.0119%17 Jul
dust210–130.0123%12 Jul
mirage13–40.1119%26 Jun
mirage10–130.0731%26 Jun
anubis9–130.0618%25 Jun
mirage13–16-0.0019%7 Jun
dust213–110.1026%6 Jun
nuke13–110.1125%6 Jun
nuke11–130.0719%3 Jun
nuke13–70.0627%25 May
mirage16–140.0413%24 May
mirage13–90.0315%23 May
mirage13–100.0416%23 May
mirage13–70.0918%18 May
dust213–110.1421%18 May
mirage16–190.0415%17 May
overpass13–50.0419%15 May
dust213–100.0622%15 May
nuke14–160.0725%14 May
nuke6–13-0.0121%13 May
dust213–11-0.0417%12 May
nuke13–11-0.0529%12 May
dust211–130.0622%11 May
mirage13–40.0718%11 May
cache8–13-0.0519%2 May
nuke7–130.1021%2 May
anubis4–13-0.0011%1 May
mirage11–13-0.0328%1 May
dust213–30.0424%1 May
mirage8–13-0.139%1 May
mirage13–90.0320%1 May
dust25–130.0123%29 Apr
dust24–13-0.0324%29 Apr
nuke13–20.0116%29 Apr
mirage10–13-0.0219%28 Apr
mirage13–100.0321%27 Apr
mirage5–13-0.0630%27 Apr
mirage13–50.0518%26 Apr
dust213–8-0.0018%26 Apr
ancient7–130.0315%25 Apr
dust213–80.0822%25 Apr
anubis4–13-0.0810%25 Apr
nuke10–13-0.0120%25 Apr
mirage7–13-0.0216%24 Apr
overpass8–130.0023%24 Apr
dust213–10-0.0023%24 Apr
cache10–13-0.0128%24 Apr
mirage13–100.0522%24 Apr
dust211–130.0820%23 Apr
mirage13–70.0322%23 Apr
nuke11–13-0.0224%23 Apr
mirage5–130.0818%23 Apr
mirage8–130.0317%23 Apr
mirage10–13-0.0129%22 Apr
mirage16–130.0115%22 Apr
mirage4–13-0.0420%22 Apr
mirage17–190.0214%22 Apr
nuke7–130.0117%22 Apr
dust213–30.0615%22 Apr
mirage13–100.0913%22 Apr
anubis13–60.0624%22 Apr
inferno2–13-0.0313%22 Apr
mirage13–30.0122%21 Apr
mirage8–130.0414%21 Apr
dust211–130.0118%21 Apr
mirage13–20.0423%20 Apr
mirage13–90.0734%20 Apr
inferno13–50.0812%20 Apr
nuke3–13-0.0423%20 Apr
mirage13–11-0.038%19 Apr
nuke11–130.1029%19 Apr
inferno13–16-0.0111%18 Apr
mirage14–160.1113%18 Apr
dust213–60.0511%18 Apr
overpass16–13-0.0212%17 Apr
nuke13–40.0423%17 Apr
inferno8–13-0.0614%17 Apr
mirage10–13-0.0222%17 Apr
overpass13–110.0511%16 Apr
mirage10–130.018%12 Apr
mirage13–60.1523%9 Apr
mirage7–130.0323%9 Apr
nuke14–160.0218%8 Apr
dust29–13-0.0310%7 Apr
ancient6–130.007%7 Apr
nuke11–130.0528%7 Apr
mirage6–130.0429%7 Apr
anubis4–13-0.0121%6 Apr
mirage13–50.0139%6 Apr
mirage11–130.0219%6 Apr
anubis9–13-0.0310%6 Apr
nuke16–120.0425%6 Apr
nuke13–5-0.0311%6 Apr
mirage10–130.0124%5 Apr
dust213–9-0.0115%5 Apr
inferno13–40.0213%5 Apr
dust213–7-0.0113%4 Apr
dust213–9-0.029%4 Apr
mirage3–13-0.0311%4 Apr
dust210–130.0519%4 Apr

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →