prairie dogging in bakersfield — CS2 Stats

76561198274275062[U:1:314009334]

1,129Tracked matches56%Win rate2021Tracked since
CSDB Rating5.4 DevelopingHybrid Rifler
Premier CS Rating18,310Purple band · top ~15.2% of ranked players (population est.)
CSDB Leaderboard#25167 of 53309 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

Share this profile

CSDB.GGprairie dogging in bakers…FACEITLevel 3STANDINGTop 90.6% of rankedPREMIER18,310 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning54
Utility18

0–100 skill scores via Leetify.

Recent form

STEADY57394Last 10057%Win rateWWTWLTWWTW

Last 10 vs previous 10: +10pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.3
Aggression6.4
Utility1.8
Positioning5.4
Opening Duels1.9

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 83% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 49% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 561ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.4
Utility1.8
Mechanics6.1
Opening Duels2.4
Win Impact6.9

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time561ms−51ms
first ⅓ avg 611ms → last ⅓ avg 561ms
Headshot accuracy27.4%+5.4%
first ⅓ avg 22.0% → last ⅓ avg 27.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — inferno 13–1
131Biggest win — mirage
7Longest win streak
W2Current streak
107In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 69% over 13nukeWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
mirageA25151060%0.00
dust2S1711665%0.02
infernoA159660%0.02
anubisS139469%0.01
cacheA116555%0.01
ancientC104640%0.00
nukeD93633%0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.1%Headshot accuracy
31.1%Accuracy (enemy spotted)
31.4%Spray accuracy
77.6%Counter-strafing
9.7°Preaim
561msReaction time
25.7%T opening success
49.4%CT opening success
0.23Enemies flashed / flash
5.3%Flash assists
10.40HE damage / grenade
1.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2257 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.7108% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–9-0.0217%30 Aug
dust213–50.0227%30 Aug
mirage15–15-0.0324%30 Aug
anubis13–3-0.0331%30 Aug
ancient11–13-0.0329%30 Aug
cache15–15-0.0425%30 Aug
anubis13–90.0320%30 Aug
mirage13–10.0419%30 Aug
dust215–150.0222%30 Aug
anubis13–110.0720%29 Aug
mirage10–130.0126%29 Aug
mirage13–80.0025%29 Aug
mirage13–9-0.0330%29 Aug
mirage7–130.0435%29 Aug
ancient13–8-0.0515%29 Aug
mirage6–13-0.0514%29 Aug
dust213–100.0923%29 Aug
inferno9–130.0345%29 Aug
dust24–20.0414%29 Aug
mirage10–130.0231%28 Aug
cache10–13-0.0113%28 Aug
mirage6–13-0.0036%28 Aug
inferno13–110.0056%28 Aug
mirage13–80.0235%27 Aug
anubis13–16-0.0025%27 Aug
anubis16–14-0.0319%25 Aug
inferno6–13-0.0428%25 Aug
cache10–130.0440%24 Aug
dust213–8-0.0237%24 Aug
mirage7–13-0.0523%24 Aug
inferno9–130.0127%24 Aug
anubis12–12-0.0242%23 Aug
dust213–5-0.0030%23 Aug
ancient5–13-0.0229%23 Aug
dust213–60.0629%23 Aug
anubis13–6-0.0027%23 Aug
ancient9–13-0.0210%23 Aug
dust213–70.0645%23 Aug
nuke7–130.0334%23 Aug
inferno13–40.0337%23 Aug
cache16–130.0321%22 Aug
inferno11–130.0424%22 Aug
mirage13–1-0.0035%22 Aug
nuke7–130.0318%22 Aug
dust213–30.0522%22 Aug
nuke4–130.0833%22 Aug
cache13–60.0323%21 Aug
mirage9–13-0.0214%20 Aug
mirage13–80.0434%19 Aug
mirage13–110.0428%19 Aug
mirage13–100.0017%18 Aug
inferno13–80.0330%18 Aug
nuke13–10.1031%18 Aug
cache13–70.0523%17 Aug
dust213–80.0129%17 Aug
nuke4–13-0.0037%17 Aug
mirage13–11-0.0115%16 Aug
anubis13–100.0817%16 Aug
nuke13–80.0128%16 Aug
anubis4–13-0.0423%16 Aug
nuke4–130.0529%16 Aug
inferno13–10-0.0427%16 Aug
anubis14–16-0.0025%15 Aug
inferno11–13-0.0227%15 Aug
dust213–80.0227%14 Aug
inferno13–10.1222%14 Aug
cache10–13-0.0514%13 Aug
ancient10–130.0427%13 Aug
mirage14–160.0015%13 Aug
mirage13–110.0119%13 Aug
dust213–110.0332%12 Aug
cache13–9-0.0029%12 Aug
ancient6–130.0531%12 Aug
inferno13–11-0.0315%11 Aug
dust23–8-0.0525%11 Aug
mirage13–11-0.0317%11 Aug
cache13–50.1121%11 Aug
anubis13–80.0225%10 Aug
cache6–130.0028%10 Aug
dust29–130.0637%10 Aug
anubis13–100.0422%9 Aug
inferno13–80.0928%9 Aug
nuke13–100.0627%9 Aug
dust210–13-0.0612%9 Aug
inferno13–7-0.027%9 Aug
ancient13–8-0.0416%7 Aug
mirage5–13-0.0413%7 Aug
dust26–130.0429%6 Aug
mirage13–60.0620%6 Aug
mirage16–13-0.0320%5 Aug
dust211–13-0.0026%5 Aug
cache13–8-0.0413%5 Aug
nuke6–13-0.0221%4 Aug
inferno13–50.0125%4 Aug
mirage13–9-0.0127%3 Aug
ancient11–13-0.0220%3 Aug
ancient13–40.1030%3 Aug
ancient13–100.0417%2 Aug
mirage13–100.0324%2 Aug
inferno3–130.027%2 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →