BlubBlub

BlubBlub — CS2 Stats

76561198272667558[U:1:312401830]Steam profile ↗✓ No bans

1,679Tracked matches29%Win rate2020Tracked since
CSDB Rating4.8 DevelopingAggressive Rifler
Premier CS Rating17,305Purple band · top ~19.2% of ranked players (population est.)
CSDB Leaderboard#27700 of 53774 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

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CSDB.GGBlubBlubFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER17,305 · Purple bandcsdb.gg/stats

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Performance scores

Aim72
Positioning48
Utility40

0–100 skill scores via Leetify.

Recent form

COLD44506Last 10044%Win rateLTLLLWLWLW

Last 10 vs previous 10: +0pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.2
Aggression6.5
Utility4.0
Positioning4.8
Opening Duels2.3
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 86% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 573ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning4.8
Utility4.0
Mechanics5.6
Opening Duels2.3
Win Impact0.0

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time565ms−34ms
first ⅓ avg 599ms → last ⅓ avg 565ms
Headshot accuracy16.4%−0.2%
first ⅓ avg 16.6% → last ⅓ avg 16.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — inferno 4–0
131Biggest win — inferno
7Longest win streak
29In matches decided by ≤2 rounds
1Overtime games

Map breakdown

infernoBest map · 63% over 19mirageWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
dust2C2181338%0.01
infernoA1912763%0.03
mirageD1551033%0.00
nukeA138562%0.03
cacheC94544%-0.01
ancientD93633%0.03
anubisB63350%0.02
train41325%-0.02
vertigo4040%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

9Matches
56%Win rate
0.80Avg K/D
68.8ADR
34%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
3Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Dust22100%1.1811.0
Anubis1100%1.0715.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.9%Headshot accuracy
38.8%Accuracy (enemy spotted)
41.2%Spray accuracy
75.3%Counter-strafing
10.9°Preaim
573msReaction time
34.4%T opening success
44.2%CT opening success
0.61Enemies flashed / flash
9.7%Flash assists
7.29HE damage / grenade
3.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.0565 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.4134% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust210–130.0110%30 Aug
dust212–120.1010%29 Aug
inferno11–130.0911%29 Aug
inferno9–130.017%28 Aug
mirage4–130.0528%28 Aug
nuke13–30.0517%28 Aug
cache4–70.0112%28 Aug
inferno4–00.1827%28 Aug
train2–13-0.0612%28 Aug
inferno13–1-0.0317%28 Aug
inferno13–100.0221%27 Aug
mirage13–100.0225%27 Aug
dust26–13-0.0320%27 Aug
anubis13–1-0.0112%26 Aug
dust22–80.0312%26 Aug
inferno2–130.0312%21 Aug
ancient10–130.0522%21 Aug
nuke7–130.0014%21 Aug
nuke7–90.1614%21 Aug
cache4–13-0.0419%21 Aug
train2–13-0.0524%21 Aug
train6–130.0313%20 Aug
mirage11–13-0.0316%20 Aug
inferno13–60.0821%20 Aug
dust213–20.0031%20 Aug
anubis6–130.028%20 Aug
mirage7–13-0.052%20 Aug
inferno12–120.0414%20 Aug
dust210–13-0.0138%20 Aug
dust27–130.0119%19 Aug
cache5–13-0.0620%18 Aug
train13–30.0110%18 Aug
nuke12–30.075%18 Aug
dust211–130.0921%18 Aug
mirage12–120.0225%18 Aug
nuke12–12-0.0413%18 Aug
ancient9–130.0417%18 Aug
dust27–13-0.0817%18 Aug
vertigo8–80.0715%18 Aug
mirage6–130.0122%17 Aug
vertigo6–13-0.0510%17 Aug
inferno13–40.019%14 Aug
nuke13–40.0113%13 Aug
nuke9–13-0.0512%12 Aug
inferno13–11-0.0511%12 Aug
ancient13–40.0814%12 Aug
dust213–90.0322%12 Aug
nuke13–60.0419%11 Aug
inferno13–60.0623%11 Aug
mirage13–9-0.0515%11 Aug
inferno13–90.0415%11 Aug
dust26–13-0.0125%11 Aug
nuke13–70.0612%11 Aug
mirage13–60.0912%10 Aug
anubis13–70.0610%10 Aug
dust210–13-0.0113%10 Aug
mirage4–130.0817%10 Aug
vertigo10–13-0.0213%10 Aug
dust213–30.1319%10 Aug
anubis13–8-0.0115%10 Aug
ancient9–13-0.0116%10 Aug
ancient13–5-0.0010%10 Aug
dust28–13-0.0913%10 Aug
mirage11–13-0.0411%9 Aug
cache13–110.0632%9 Aug
dust27–13-0.0811%9 Aug
inferno8–20.0238%8 Aug
cache13–10-0.023%8 Aug
inferno9–13-0.069%8 Aug
anubis7–130.0212%8 Aug
anubis11–130.0619%8 Aug
ancient13–40.0629%8 Aug
inferno5–13-0.0214%8 Aug
mirage7–13-0.0424%8 Aug
dust213–90.0220%8 Aug
nuke13–30.059%8 Aug
dust213–100.0219%6 Aug
ancient11–13-0.0418%5 Aug
mirage3–13-0.0427%5 Aug
inferno6–13-0.0215%5 Aug
dust213–100.0316%4 Aug
mirage16–120.078%4 Aug
ancient9–130.0317%4 Aug
inferno9–30.0732%4 Aug
cache13–30.0118%4 Aug
vertigo5–9-0.0516%4 Aug
dust213–100.0915%3 Aug
inferno13–10.0719%3 Aug
cache12–12-0.0517%2 Aug
nuke11–130.0016%2 Aug
ancient10–130.0313%31 Jul
nuke13–7-0.038%31 Jul
cache8–13-0.0126%31 Jul
mirage13–6-0.0512%29 Jul
mirage11–130.0217%29 Jul
cache13–9-0.0120%27 Jul
inferno13–70.0113%27 Jul
dust213–60.1121%27 Jul
nuke13–80.0315%27 Jul
dust29–13-0.0611%27 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →