CoupinHeed — CS2 Stats

76561198263331327[U:1:303065599]

1,000Tracked matches48%Win rate2020Tracked since
CSDB Rating4.6 DevelopingPassive Rifler
Premier CS Rating8,323Light Blue band · top ~62.9% of ranked players (population est.)
CSDB Leaderboard#25867 of 34749 tracked
Ladder ranks via Leetify

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CSDB.GGCoupinHeedPREMIER8,323 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim64
Positioning34
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY38602Last 10038%Win rateWLWLTLWWWW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.4
Aggression2.7
Utility5.2
Positioning3.4
Opening Duels0.0
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 78% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

Reaction time. 672ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning3.4
Utility5.2
Mechanics8.4
Opening Duels0.5
Win Impact4.4

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time679ms−11ms
first ⅓ avg 691ms → last ⅓ avg 679ms
Headshot accuracy21.5%+1.2%
first ⅓ avg 20.3% → last ⅓ avg 21.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — inferno 13–4
133Biggest win — cache
6Longest win streak
89In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 48% over 23dust2Weakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
infernoB24111346%-0.02
nukeB23111248%-0.02
mirageD1861233%-0.02
overpassD113827%-0.03
dust2D102820%-0.00
ancientD62433%0.01
cache42250%-0.00
train41325%0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

5Matches
20%Win rate
0.78Avg K/D
110.5ADR
38%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLWLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.1%Headshot accuracy
32.8%Accuracy (enemy spotted)
35.6%Spray accuracy
87.6%Counter-strafing
11.0°Preaim
672msReaction time
25.6%T opening success
34.0%CT opening success
0.60Enemies flashed / flash
9.6%Flash assists
14.98HE damage / grenade
3.69Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.6907 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.6409% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–70.0313%16 Jul
ancient5–13-0.0324%15 May
cache13–3-0.0317%9 May
cache10–130.0322%9 May
nuke15–15-0.0614%3 May
cache3–13-0.0917%29 Apr
cache13–30.0827%29 Apr
mirage13–9-0.0620%26 Apr
inferno13–9-0.0222%26 Apr
nuke13–60.0721%22 Apr
overpass10–13-0.0222%21 Apr
dust23–13-0.0231%21 Apr
mirage6–13-0.0928%16 Apr
dust21–13-0.0615%15 Apr
ancient13–9-0.0219%12 Apr
overpass11–13-0.0519%11 Apr
nuke13–11-0.0416%11 Apr
inferno13–40.1025%11 Apr
inferno13–110.0219%11 Apr
inferno8–13-0.0317%10 Apr
overpass13–50.069%10 Apr
nuke9–13-0.015%8 Apr
inferno13–110.0029%5 Apr
overpass10–13-0.0321%5 Apr
nuke9–13-0.0323%5 Apr
mirage9–13-0.0222%4 Apr
inferno13–9-0.0129%4 Apr
overpass11–13-0.0519%3 Apr
inferno13–9-0.0332%3 Apr
inferno6–13-0.0644%1 Apr
nuke6–13-0.0518%1 Apr
mirage13–50.0333%30 Mar
dust210–13-0.0122%29 Mar
mirage3–13-0.0620%29 Mar
nuke8–13-0.0119%28 Mar
inferno5–13-0.0423%27 Mar
ancient13–110.0931%27 Mar
overpass5–13-0.1122%27 Mar
ancient4–13-0.0123%23 Mar
inferno3–13-0.1050%23 Mar
mirage13–50.0117%31 Jan
nuke7–13-0.0121%31 Jan
inferno14–16-0.0512%3 Jan
mirage5–13-0.0523%3 Jan
nuke4–13-0.0220%2 Jan
nuke2–13-0.0742%2 Jan
nuke13–9-0.056%29 Dec
mirage0–8-0.088%29 Dec
nuke13–80.0217%29 Dec
inferno10–130.0031%29 Dec
nuke7–13-0.0516%29 Dec
mirage5–130.0229%28 Dec
nuke7–13-0.0318%27 Dec
train8–130.0013%27 Dec
inferno8–130.0117%27 Dec
train13–70.0616%27 Dec
inferno9–130.0122%27 Dec
mirage8–13-0.0114%27 Dec
overpass13–9-0.0418%27 Dec
mirage13–80.0432%26 Dec
dust211–90.0429%26 Dec
nuke16–13-0.0024%26 Dec
inferno13–100.0013%23 Dec
nuke13–100.0319%21 Dec
dust214–16-0.0318%21 Dec
inferno13–110.0125%21 Dec
overpass13–50.0118%21 Dec
train11–130.0320%21 Dec
mirage13–40.0123%20 Dec
inferno13–5-0.0321%20 Dec
inferno3–13-0.0713%20 Dec
train11–130.0323%20 Dec
mirage6–130.0418%20 Dec
mirage7–130.016%20 Dec
nuke7–13-0.0433%20 Dec
dust211–130.0112%20 Dec
inferno9–13-0.0518%20 Dec
overpass8–13-0.0314%20 Dec
nuke9–13-0.0521%20 Dec
mirage13–10-0.0224%19 Dec
dust213–110.0220%19 Dec
inferno5–13-0.0426%19 Dec
mirage9–13-0.0421%19 Dec
nuke13–80.0320%18 Dec
ancient2–130.0219%18 Dec
overpass11–130.0314%18 Dec
mirage2–60.0175%17 Dec
overpass2–13-0.0911%17 Dec
inferno5–13-0.0618%17 Dec
mirage9–13-0.0222%17 Dec
inferno13–90.0114%17 Dec
nuke13–9-0.0118%17 Dec
nuke13–100.0117%17 Dec
inferno13–60.0529%17 Dec
dust23–130.0011%16 Dec
ancient11–130.0130%16 Dec
inferno5–13-0.0113%16 Dec
nuke13–11-0.046%8 Dec
dust215–150.0626%16 Nov
dust27–13-0.0517%16 Nov

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →