SqueaKee

SqueaKee — CS2 Stats

76561198262903113[U:1:302637385]Steam profile ↗✓ No bans

292Tracked matches48%Win rate2020Tracked since
1,007Hours in CS
CSDB Rating6.8 SolidAggressive Rifler
Premier CS Rating19,999Purple band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#13510 of 32970 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=1,022), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate55.6%46.2%47.2%above
Shot accuracy16.7%12.5%12.3%above
Kill/death ratio1.201.061.07above
Match win rate48.0%45.9%46.3%above

Across every metric we can compare, this profile already matches the typical Level 8 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGSqueaKeeFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER19,999 · Purple bandcsdb.gg/stats

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Performance scores

Aim86
Positioning54
Utility61

0–100 skill scores via Leetify.

Recent form

STEADY49456Last 10049%Win rateWWLWLLWLWL

Last 10 vs previous 10: +0pp win rate · +0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.6
Aggression7.2
Utility6.1
Positioning5.4
Opening Duels4.6
Clutch0.0

Sharp aimerExcellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

iM

Plays most like iM 96% playstyle similarity

Most alike: aim profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

CT openings. 65% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.1° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 65% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 583ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.4
Utility6.1
Mechanics8.7
Opening Duels4.6
Win Impact4.4

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time576ms−15ms
first ⅓ avg 591ms → last ⅓ avg 576ms
Headshot accuracy26.2%+0.8%
first ⅓ avg 25.4% → last ⅓ avg 26.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — vertigo 13–1
130Biggest win — mirage
5Longest win streak
W2Current streak
84In matches decided by ≤2 rounds
2Overtime games

Map breakdown

trainBest map · 67% over 6nukeWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageA26151158%0.02
infernoC146843%0.02
anubisB115645%0.04
nukeD103730%0.03
ancientA106460%-0.01
dust2D93633%0.00
overpassA85363%0.03
trainS64267%0.03
vertigoC52340%0.02
cache1010%0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

52,347Lifetime kills
1.20K/D · Top 25% of Level 7 players
2,031Matches
48.0%Match win rate · Top 50% of Level 7 players
55.6%Headshot % · Top 25% of Level 7 players
16.7%Shot accuracy · Top 25% of Level 7 players
7,217MVPs
1,007Hours (in match)
1,607Bombs planted
585Bombs defused

Most-used weapons

Lifetime map wins

4,686inferno
3,576dust2
661cbble
546train
495nuke
88vertigo
37dust
31office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

114Matches
62%Win rate
1.31Avg K/D
138.0ADR
52%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.6%Headshot accuracy
35.6%Accuracy (enemy spotted)
40.6%Spray accuracy
89.3%Counter-strafing
10.1°Preaim
583msReaction time
32.0%T opening success
65.2%CT opening success
0.60Enemies flashed / flash
9.6%Flash assists
6.56HE damage / grenade
12.77Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.9584% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis16–140.0735%25 Jun
mirage13–5-0.0024%25 Jun
mirage6–130.0237%9 Jun
overpass5–00.000%9 Jun
nuke1–80.0441%1 Jun
mirage6–130.0729%29 May
mirage13–70.0622%11 May
ancient10–13-0.0227%4 May
ancient13–50.0231%4 May
mirage3–13-0.0320%30 Apr
cache10–130.0438%30 Apr
overpass6–13-0.0124%22 Apr
anubis8–130.0729%19 Apr
mirage13–00.0024%19 Apr
inferno13–3-0.0224%12 Apr
overpass13–50.0720%10 Apr
nuke13–20.0319%10 Apr
nuke13–30.0627%6 Apr
dust21–13-0.0730%6 Apr
nuke7–130.0324%6 Apr
dust213–80.0732%16 Jan
anubis11–130.0315%12 Jan
mirage13–20.0424%12 Jan
inferno6–130.0419%8 Jan
anubis10–130.0428%5 Jan
ancient13–50.0231%5 Jan
nuke12–120.0730%5 Jan
overpass13–50.0215%30 Dec
inferno3–13-0.0439%30 Dec
vertigo6–13-0.0022%21 Dec
inferno13–9-0.0024%21 Dec
dust29–130.0519%21 Dec
nuke14–160.0644%21 Dec
vertigo0–13-0.114%21 Dec
ancient5–13-0.0118%19 Dec
dust28–13-0.0316%16 Dec
mirage13–80.1425%16 Dec
mirage6–13-0.0614%15 Dec
mirage13–60.0127%15 Dec
nuke9–13-0.0223%27 Nov
train13–11-0.0125%27 Nov
dust28–13-0.0232%27 Nov
mirage6–130.0434%27 Nov
ancient9–130.0224%19 Nov
mirage13–110.0225%18 Nov
vertigo13–10.1735%17 Nov
inferno13–50.0628%8 Nov
nuke6–130.0137%8 Nov
mirage13–30.0121%8 Nov
inferno6–10.0630%27 Oct
mirage13–100.0325%19 Oct
nuke13–110.0135%19 Oct
mirage0–13-0.0619%19 Oct
ancient13–11-0.0028%19 Oct
inferno10–130.0146%19 Oct
anubis8–13-0.0250%25 Aug
mirage6–130.0457%25 Aug
ancient13–4-0.1217%11 Aug
inferno0–13-0.050%11 Aug
dust27–13-0.0336%9 Aug
mirage7–13-0.0030%9 Aug
vertigo13–60.0722%3 Aug
mirage4–5-0.0413%3 Aug
anubis13–80.1023%1 Aug
mirage13–60.0122%27 Jul
dust213–60.0015%27 Jul
train13–10.0716%27 Jul
mirage13–30.0839%26 Jul
inferno12–120.0230%26 Jul
train5–13-0.0516%22 Jul
mirage13–50.0233%22 Jul
overpass11–13-0.0316%16 Jul
overpass13–50.1135%16 Jul
train13–110.0819%16 Jul
anubis9–130.0822%14 Jul
anubis13–90.0611%11 Jul
overpass13–30.0525%5 Jul
mirage13–110.0524%4 Jul
anubis2–13-0.0816%4 Jul
inferno13–6-0.0121%3 Jul
overpass12–12-0.0030%1 Jul
train13–90.0724%1 Jul
vertigo5–13-0.0043%1 Jul
anubis13–70.0318%25 Jun
train8–130.0426%23 Jun
mirage13–20.0426%20 Jun
inferno12–120.0919%20 Jun
ancient13–90.0818%19 Jun
ancient6–13-0.0315%19 Jun
ancient9–10-0.0215%13 Jun
dust213–60.0648%13 Jun
mirage12–12-0.0331%12 Jun
anubis13–60.0933%9 Jun
mirage5–13-0.0211%9 Jun
inferno12–120.0425%9 Jun
dust27–13-0.0419%2 Jun
mirage13–30.0627%2 Jun
nuke1–130.0450%30 May
inferno3–130.0131%30 May
inferno13–50.0723%19 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →