OKE

OKE — CS2 Stats

76561198260450849[U:1:300185121]Steam profile ↗✓ No bans

698Tracked matches59%Win rate2021Tracked since
2,141Hours in CS0Hrs last 2 wks
CSDB Rating5.6 SolidHybrid Rifler
WingmanLegendary Eagle
Ladder ranks via Leetify

Performance scores

Aim73
Positioning43
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY54433Last 10054%Win rateWWLLWWLLWL

Last 10 vs previous 10: +0pp win rate · +0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.3
Aggression4.5
Utility3.4
Positioning4.3
Opening Duels2.1

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 85% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 47% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 583ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning4.3
Utility3.4
Mechanics6.7
Opening Duels2.2
Win Impact7.9

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time599ms+48ms
first ⅓ avg 551ms → last ⅓ avg 599ms
Headshot accuracy17.2%−2.5%
first ⅓ avg 19.8% → last ⅓ avg 17.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — dust2 13–3
130Biggest win — dust2
4Longest win streak
W2Current streak
66In matches decided by ≤2 rounds
11Overtime games

Map breakdown

overpassBest map · 100% over 6ancientWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
dust2S2417771%-0.00
mirageC23101343%-0.01
nukeC156940%-0.01
infernoA138562%0.00
ancientD123925%-0.00
anubisA74357%-0.01
overpassS660100%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

68,592Lifetime kills
0.99K/D
3,774Matches
43.3%Match win rate
47.8%Headshot % · Top 50% of tracked players
16.0%Shot accuracy · Top 25% of tracked players
7,718MVPs
1,471Hours (in match)
2,446Bombs planted
864Bombs defused

Most-used weapons

Lifetime map wins

6,560dust2
4,796inferno
1,944nuke
1,215train
1,126office
978vertigo
554cbble
55lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.5%Headshot accuracy
34.6%Accuracy (enemy spotted)
41.1%Spray accuracy
80.2%Counter-strafing
9.6°Preaim
583msReaction time
29.2%T opening success
47.3%CT opening success
0.47Enemies flashed / flash
3.6%Flash assists
10.11HE damage / grenade
3.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4662 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.1779% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage5–0-0.0311%23 Aug
anubis13–50.0126%14 Aug
mirage14–160.0712%5 Aug
nuke5–13-0.0221%28 Jul
dust216–14-0.0418%26 Jul
inferno13–40.0115%24 Jul
nuke14–16-0.0117%20 Jul
mirage7–13-0.0713%18 Jul
dust212–40.0023%3 Jul
ancient4–13-0.023%2 Jul
nuke11–13-0.0112%30 Jun
ancient5–13-0.0216%27 Jun
dust213–50.0312%24 Jun
mirage0–8-0.029%24 Jun
nuke13–30.017%23 Jun
anubis13–8-0.0314%22 Jun
nuke10–13-0.0713%22 Jun
ancient7–13-0.0413%22 Jun
anubis13–100.0124%20 Jun
mirage16–130.0323%19 Jun
mirage13–90.0026%17 Jun
inferno13–30.0213%17 Jun
anubis15–15-0.0316%16 Jun
dust213–70.1031%16 Jun
dust213–11-0.0428%15 Jun
inferno13–20.0238%15 Jun
ancient8–13-0.0417%14 Jun
inferno5–8-0.056%14 Jun
dust213–7-0.0217%13 Jun
mirage13–3-0.0518%13 Jun
ancient15–150.0316%12 Jun
nuke2–13-0.0416%12 Jun
mirage5–13-0.0524%12 Jun
mirage7–13-0.0419%12 Jun
anubis6–130.0324%11 Jun
nuke13–90.0333%10 Jun
dust213–30.1332%9 Jun
mirage7–13-0.0512%9 Jun
ancient13–40.0327%9 Jun
overpass13–8-0.0010%8 Jun
mirage13–8-0.0123%8 Jun
inferno7–13-0.089%7 Jun
overpass13–9-0.0214%7 Jun
mirage13–110.0823%6 Jun
mirage13–100.0524%6 Jun
ancient11–13-0.0315%5 Jun
nuke9–13-0.0410%5 Jun
ancient13–70.0314%5 Jun
mirage7–13-0.0224%5 Jun
mirage6–13-0.0635%4 Jun
anubis11–13-0.049%4 Jun
ancient8–13-0.0219%2 Jun
inferno8–80.0616%2 Jun
dust21–120.0219%2 Jun
mirage4–13-0.0412%31 May
dust22–13-0.0623%31 May
mirage13–100.0221%30 May
nuke13–6-0.0110%30 May
dust213–100.0018%30 May
nuke9–13-0.0226%29 May
dust213–4-0.0332%28 May
nuke16–140.0319%27 May
overpass13–30.0236%26 May
dust22–12-0.0224%26 May
dust24–13-0.0425%26 May
inferno9–13-0.0314%25 May
overpass16–140.0118%25 May
dust27–13-0.0223%25 May
mirage4–13-0.0321%24 May
dust213–00.0520%24 May
inferno13–5-0.0212%24 May
dust213–60.0528%24 May
inferno13–9-0.0320%24 May
dust27–13-0.0931%24 May
mirage13–50.0319%23 May
inferno13–4-0.0017%23 May
ancient13–30.0521%21 May
dust213–3-0.0327%21 May
ancient4–13-0.0427%21 May
mirage10–13-0.0125%20 May
dust213–10-0.0326%20 May
nuke13–60.0614%20 May
nuke14–16-0.0017%19 May
inferno10–13-0.0213%18 May
anubis13–6-0.0313%18 May
mirage3–13-0.0723%18 May
dust213–50.0119%18 May
inferno13–60.0818%17 May
dust213–16-0.0314%17 May
inferno13–50.0620%16 May
dust213–9-0.0413%16 May
dust213–50.0726%16 May
ancient9–130.0116%16 May
nuke13–10-0.0425%16 May
mirage13–70.0017%15 May
overpass13–11-0.0415%15 May
mirage12–160.0315%14 May
overpass13–5-0.0611%14 May
nuke3–130.0125%13 May
dust213–5-0.0321%13 May

Match data via Leetify.

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →