daercdasewgbtywascvgt

daercdasewgbtywascvgt — CS2 Stats

VA76561198259169201[U:1:298903473]Steam profile ↗✓ No bans

199Tracked matches52%Win rate2025Tracked since
1,093Hours in CS
CSDB Rating5.4 Developing
Premier CS Rating10,979Blue band · top ~49.7% of ranked players (population est.)
CSDB Leaderboard#22602 of 31689 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=1,240), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate39.1%41.7%44.1%5.0% short
Shot accuracy13.5%8.8%11.4%above
Kill/death ratio0.880.971.030.15 short
Match win rate43.4%43.8%45.2%1.8% short

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGdaercdasewgbtywascvgtPREMIER10,979 · Blue bandcsdb.gg/stats

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Performance scores

Aim59
Positioning52
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY63307Last 10063%Win rateWWWLWLLWLW

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating

Player DNA

Aim5.9
Aggression8.4
Utility4.9
Positioning5.2
Opening Duels3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 86% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 56% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 693ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning5.2
Utility4.9
Mechanics8.4
Opening Duels3.6
Win Impact5.6

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time682ms+27ms
first ⅓ avg 655ms → last ⅓ avg 682ms
Headshot accuracy15.5%−2.0%
first ⅓ avg 17.5% → last ⅓ avg 15.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — office 13–4
130Biggest win — mirage
7Longest win streak
W3Current streak
113In matches decided by ≤2 rounds
3Overtime games

Map breakdown

mirageBest map · 71% over 24ancientWeakest map · 50% over 14
MapGradePlayedRecordWin rateAvg rating
mirageS2417771%0.02
nukeA159660%0.02
ancientB147750%-0.01
dust2A117464%0.02
infernoB105550%-0.01
overpassA53260%0.04
cache43175%0.01
train43175%0.06
office43175%0.10
vertigo32167%0.09
anubis21150%-0.01
italy220100%0.06
stronghold110100%0.15
warden1010%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (50% over 14). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

30,421Lifetime kills
0.88K/D
1,772Matches
43.4%Match win rate
39.1%Headshot %
13.5%Shot accuracy · Top 50% of Blue band
3,237MVPs
1,093Hours (in match)
1,478Bombs planted
339Bombs defused

Most-used weapons

Lifetime map wins

5,624dust2
973nuke
891inferno
516office
281train
200cbble
195vertigo
166lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.0%Headshot accuracy
33.2%Accuracy (enemy spotted)
38.1%Spray accuracy
87.9%Counter-strafing
10.6°Preaim
693msReaction time
33.1%T opening success
56.0%CT opening success
0.60Enemies flashed / flash
3.7%Flash assists
10.10HE damage / grenade
3.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.8911 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.135% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
nuke13–11-0.0214%1 Jul
mirage13–9-0.0016%30 Jun
mirage13–50.0620%28 Jun
ancient6–13-0.0717%21 Jun
inferno13–90.0013%21 Jun
nuke4–13-0.0420%21 Jun
mirage6–130.1114%20 Jun
ancient13–50.0618%20 Jun
nuke11–130.0818%20 Jun
overpass13–110.0416%20 Jun
ancient0–7-0.060%20 Jun
cache12–12-0.0119%20 Jun
mirage3–13-0.0512%19 Jun
ancient3–13-0.0417%19 Jun
train8–30.0718%19 Jun
train13–3-0.0112%19 Jun
train3–130.0518%19 Jun
dust213–7-0.0418%19 Jun
nuke13–40.0215%17 Jun
mirage16–140.0419%17 Jun
dust216–12-0.0314%16 Jun
ancient11–130.0312%15 Jun
ancient10–13-0.0620%15 Jun
nuke7–13-0.0611%11 Jun
ancient13–100.0116%11 Jun
mirage13–110.0223%11 Jun
mirage9–130.0118%10 Jun
inferno10–13-0.0414%10 Jun
nuke13–60.0416%10 Jun
inferno7–13-0.0212%9 Jun
overpass13–40.1120%9 Jun
nuke13–20.189%9 Jun
ancient13–8-0.0213%9 Jun
dust28–13-0.0312%9 Jun
mirage12–120.0428%9 Jun
mirage13–7-0.0015%9 Jun
mirage13–4-0.0226%9 Jun
anubis12–12-0.0511%8 Jun
mirage13–80.0114%8 Jun
inferno13–8-0.0115%8 Jun
mirage13–00.1122%8 Jun
overpass12–12-0.0426%8 Jun
dust213–11-0.039%8 Jun
ancient13–110.0817%8 Jun
dust29–130.0518%8 Jun
overpass5–130.0615%7 Jun
mirage13–30.065%7 Jun
nuke9–20.0714%7 Jun
ancient13–11-0.0213%7 Jun
dust213–11-0.047%7 Jun
cache13–50.0726%7 Jun
mirage13–00.0412%7 Jun
mirage13–10.0514%7 Jun
inferno3–13-0.0111%7 Jun
dust213–20.0928%7 Jun
dust213–00.0411%7 Jun
anubis13–100.0213%6 Jun
dust213–60.1213%6 Jun
nuke16–14-0.0214%6 Jun
mirage9–1-0.0413%6 Jun
dust210–130.098%6 Jun
inferno4–13-0.0210%6 Jun
ancient13–10-0.079%5 Jun
mirage13–40.0224%5 Jun
train13–110.1214%5 Jun
office3–13-0.028%5 Jun
mirage12–120.1610%5 Jun
nuke13–70.1010%5 Jun
ancient12–120.0813%5 Jun
inferno13–30.0414%5 Jun
nuke13–60.0218%5 Jun
nuke13–3-0.0021%5 Jun
ancient13–10-0.0319%4 Jun
inferno12–50.0314%4 Jun
vertigo7–10.1423%4 Jun
vertigo9–130.1020%4 Jun
vertigo13–90.0320%4 Jun
office13–50.0527%4 Jun
mirage13–10.0827%4 Jun
mirage5–13-0.0630%4 Jun
nuke12–120.0316%4 Jun
nuke6–13-0.035%3 Jun
ancient6–130.0033%3 Jun
overpass13–50.0413%3 Jun
inferno7–1-0.0125%3 Jun
mirage3–0-0.060%3 Jun
dust28–13-0.029%3 Jun
stronghold13–100.1512%3 Jun
inferno3–13-0.0813%3 Jun
italy13–50.098%3 Jun
office13–90.1824%3 Jun
italy13–90.0328%2 Jun
office13–40.1916%2 Jun
nuke11–13-0.0318%2 Jun
mirage13–20.0323%2 Jun
cache13–11-0.0016%2 Jun
mirage7–13-0.0524%2 Jun
cache13–2-0.038%2 Jun
warden6–13-0.0214%2 Jun
mirage13–2-0.0114%2 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →