Legitz

Legitz — CS2 Stats

ZA76561198254681599[U:1:294415871]Steam profile ↗

225Tracked matches64%Win rate2024Tracked since
CSDB Rating5.6 SolidEntry Fragger
Premier CS Rating7,036Light Blue band · top ~69.1% of ranked players (population est.)
CSDB Leaderboard#10903 of 14474 tracked
Ladder ranks via Leetify

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CSDB.GGLegitzPREMIER7,036 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim77
Positioning63
Utility11

0–100 skill scores via Leetify.

Recent form

STEADY51472Last 10051%Win rateLLWWLWWWTW

Last 10 vs previous 10: +10pp win rate · -0.01 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim7.7
Aggression10.0
Utility1.1
Positioning6.3
Opening Duels6.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 81% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 70% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 70% on CT to 41% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 591ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning6.3
Utility1.1
Mechanics5.8
Opening Duels6.4
Win Impact9.8

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.03
first ⅓ avg 0.00 → last ⅓ avg 0.03
Reaction time587ms−69ms
first ⅓ avg 656ms → last ⅓ avg 587ms
Headshot accuracy18.0%+2.9%
first ⅓ avg 15.1% → last ⅓ avg 18.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — ancient 13–3
131Biggest win — inferno
7Longest win streak
L2Current streak
56In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 88% over 8infernoWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
mirageA36211558%0.01
dust2C28101836%0.01
infernoD124833%-0.02
ancientA95456%0.04
cacheS87188%0.03
anubis43175%0.04
nuke31233%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.8%Headshot accuracy
40.8%Accuracy (enemy spotted)
37.3%Spray accuracy
76.2%Counter-strafing
9.1°Preaim
591msReaction time
41.4%T opening success
69.9%CT opening success
0.19Enemies flashed / flash
4.5%Flash assists
1.04HE damage / grenade
3.08Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.19 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust27–13-0.0114%27 Aug
mirage7–13-0.0114%27 Aug
ancient13–70.0913%27 Aug
mirage13–90.0330%27 Aug
cache9–13-0.0213%25 Aug
anubis13–8-0.0014%25 Aug
dust213–9-0.0118%24 Aug
mirage13–4-0.0112%24 Aug
ancient15–15-0.0518%23 Aug
mirage13–80.0531%17 Aug
mirage13–7-0.0114%17 Aug
anubis13–160.0021%16 Aug
mirage9–13-0.0418%16 Aug
mirage6–13-0.0027%16 Aug
cache13–30.0325%16 Aug
dust213–20.0416%16 Aug
nuke10–130.0311%16 Aug
inferno13–10.0817%16 Aug
mirage11–130.0124%15 Aug
dust213–4-0.0111%15 Aug
mirage13–40.0415%15 Aug
cache13–40.1413%15 Aug
dust213–100.0425%15 Aug
dust213–110.017%15 Aug
ancient13–80.0914%15 Aug
dust213–50.069%14 Aug
ancient15–150.0818%14 Aug
cache13–90.1228%14 Aug
mirage6–130.0522%14 Aug
mirage2–13-0.0217%14 Aug
mirage13–50.0618%14 Aug
dust213–160.0523%14 Aug
ancient13–30.0426%13 Aug
nuke13–40.043%13 Aug
inferno6–13-0.0118%13 Aug
dust21–13-0.0213%13 Aug
mirage13–60.0416%13 Aug
dust213–110.0122%13 Aug
mirage3–130.0527%13 Aug
cache8–6-0.0222%13 Aug
dust210–130.0315%11 Aug
dust213–20.0428%11 Aug
dust213–80.0211%11 Aug
ancient5–13-0.0318%11 Aug
dust27–13-0.0123%11 Aug
dust213–30.025%11 Aug
inferno10–130.0116%11 Aug
anubis13–20.0716%11 Aug
dust27–130.0026%10 Aug
mirage13–100.0315%10 Aug
mirage4–13-0.1231%10 Aug
dust24–130.0726%10 Aug
mirage13–10-0.0519%10 Aug
inferno10–130.0516%10 Aug
mirage6–130.0310%9 Aug
dust28–13-0.0612%8 Aug
dust211–13-0.0610%7 Aug
dust210–13-0.0121%7 Aug
mirage13–90.0323%7 Aug
anubis13–80.1025%7 Aug
mirage9–130.0615%7 Aug
dust28–13-0.0319%7 Aug
mirage13–70.0614%6 Aug
inferno3–13-0.0216%4 Aug
mirage5–13-0.079%4 Aug
inferno16–14-0.0018%2 Aug
mirage2–130.0012%2 Aug
cache13–100.0017%2 Aug
nuke7–13-0.0519%2 Aug
mirage7–13-0.018%2 Aug
mirage13–50.0211%2 Aug
ancient13–60.0614%21 Jul
dust24–13-0.0518%20 Jul
dust210–130.0618%20 Jul
mirage16–120.0219%20 Jul
inferno5–13-0.0714%18 Jul
dust22–13-0.050%18 Jul
ancient11–13-0.0618%18 Jul
mirage13–11-0.053%18 Jul
mirage8–13-0.0216%18 Jul
mirage8–130.029%18 Jul
mirage13–40.0910%18 Jul
cache13–8-0.026%18 Jul
inferno7–13-0.055%18 Jul
cache13–30.0323%18 Jul
inferno13–50.0114%18 Jul
mirage13–1-0.0114%18 Jul
dust211–13-0.0313%18 Jul
inferno14–16-0.0428%17 Jul
inferno13–7-0.0520%17 Jul
mirage16–130.0229%17 Jul
dust22–13-0.0312%17 Jul
mirage13–100.0417%17 Jul
inferno3–13-0.128%17 Jul
mirage13–40.0820%16 Jul
ancient13–30.1513%16 Jul
mirage13–70.0411%16 Jul
dust211–130.0821%16 Jul
dust28–130.0615%16 Jul
mirage13–90.0337%16 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →