Esport Mortis — CS2 Stats

76561198253501859[U:1:293236131]

425Tracked matches58%Win rate2022Tracked since
CSDB Rating5.0 Developing
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

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CSDB.GGEsport MortisFACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim53
Positioning52
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY50419Last 10050%Win rateLWLLTWWTLW

Last 10 vs previous 10: +0pp win rate · +0.02 avg rating

Player DNA

Aim5.3
Aggression6.0
Utility5.0
Positioning5.2
Opening Duels2.7
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 85% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 49% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 594ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning5.2
Utility5.0
Mechanics4.0
Opening Duels2.7
Win Impact7.6

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg 0.00
Reaction time592ms+7ms
first ⅓ avg 585ms → last ⅓ avg 592ms
Headshot accuracy15.8%−2.2%
first ⅓ avg 18.0% → last ⅓ avg 15.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — overpass 13–4
132Biggest win — cache
5Longest win streak
65In matches decided by ≤2 rounds
12Overtime games

Map breakdown

ancientBest map · 64% over 22nukeWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
ancientA2214864%0.00
infernoB21101148%-0.00
nukeD134931%-0.02
anubisC135838%-0.01
dust2C135838%-0.02
overpassB84450%0.00
mirage42250%-0.00
cache220100%0.07
office220100%-0.02
vertigo110100%0.01
train110100%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

94Matches
53%Win rate
1.24Avg K/D
82.6ADR
36%Headshot %

Clutches & streaks

33%1v1 clutch win
0%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Dust2450%1.0719.8
Mirage475%0.7611.0
Anubis475%1.7120.5
Vertigo367%0.6312.7
Nuke20%0.9620.0
Ancient2100%1.0016.5
Overpass1100%1.0015.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.8%Headshot accuracy
30.4%Accuracy (enemy spotted)
30.7%Spray accuracy
68.1%Counter-strafing
7.5°Preaim
594msReaction time
32.2%T opening success
49.3%CT opening success
0.44Enemies flashed / flash
4.6%Flash assists
7.45HE damage / grenade
11.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4421 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.2293% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno3–13-0.0214%20 Jul
inferno13–110.0214%20 Jul
inferno7–13-0.0213%27 Jun
overpass8–130.0113%27 Jun
nuke15–15-0.0316%25 Jun
inferno7–8-0.0114%14 Jun
anubis13–100.0514%3 Jun
dust215–15-0.0115%1 Jun
anubis6–130.0020%1 Jun
anubis13–80.0316%29 May
dust29–13-0.036%26 May
anubis15–15-0.0213%26 May
ancient13–110.0218%22 May
nuke6–13-0.1019%22 May
anubis6–13-0.0216%21 May
mirage13–90.059%17 May
dust213–70.0117%17 May
inferno2–13-0.0320%17 May
ancient10–13-0.0512%16 May
ancient13–9-0.0220%16 May
inferno13–90.0426%16 May
anubis13–40.0218%16 May
ancient4–13-0.0310%16 May
inferno13–5-0.0223%16 May
anubis15–150.0216%16 May
nuke5–13-0.0324%8 May
cache13–20.1132%8 May
cache13–90.0313%8 May
ancient13–10-0.0210%8 May
inferno13–11-0.0311%2 May
inferno16–130.029%1 May
inferno11–13-0.0015%1 May
ancient5–20.0517%1 May
overpass13–70.0223%30 Apr
nuke9–3-0.0220%30 Apr
dust213–9-0.0325%30 Apr
dust210–13-0.0820%30 Apr
ancient13–50.0312%27 Apr
ancient13–11-0.0512%27 Apr
ancient13–40.0518%26 Apr
inferno13–60.0320%26 Apr
dust213–100.0320%26 Apr
dust210–13-0.0237%25 Apr
overpass13–40.1123%24 Apr
inferno7–13-0.0511%24 Apr
dust215–15-0.0113%17 Apr
inferno9–13-0.0221%12 Apr
ancient13–5-0.0417%12 Apr
overpass15–150.0117%10 Apr
anubis11–13-0.039%9 Apr
inferno8–130.0121%9 Apr
ancient15–150.0729%9 Apr
vertigo13–100.0124%9 Apr
overpass13–110.0326%6 Apr
anubis10–13-0.075%3 Apr
ancient13–100.0114%3 Apr
nuke3–13-0.043%2 Apr
inferno8–13-0.0217%27 Mar
ancient9–13-0.0715%27 Mar
nuke13–160.0315%22 Mar
dust213–9-0.0226%22 Mar
inferno10–13-0.0413%22 Mar
ancient3–130.0415%22 Mar
nuke13–90.0215%21 Mar
dust27–13-0.0520%20 Mar
dust24–13-0.0216%19 Mar
office13–70.0720%19 Mar
office13–8-0.1019%19 Mar
ancient13–50.0217%14 Mar
overpass10–13-0.0717%13 Mar
anubis11–13-0.0213%12 Mar
anubis13–8-0.0125%12 Mar
inferno13–80.0117%12 Mar
mirage9–13-0.0717%7 Mar
nuke13–6-0.0215%6 Mar
ancient15–15-0.0712%5 Mar
dust213–8-0.0526%28 Feb
anubis10–13-0.0231%27 Feb
overpass11–13-0.088%27 Feb
anubis13–10-0.0220%27 Feb
ancient13–60.0416%27 Feb
inferno10–130.0021%27 Feb
ancient13–60.0420%26 Feb
overpass13–8-0.0214%25 Feb
nuke13–7-0.0111%25 Feb
train13–8-0.0314%25 Feb
ancient13–10-0.0417%24 Feb
nuke7–13-0.0711%24 Feb
inferno15–15-0.0415%24 Feb
ancient14–160.0629%20 Feb
inferno9–60.0513%20 Feb
nuke5–13-0.0012%18 Feb
ancient13–70.0316%14 Feb
nuke10–130.0026%14 Feb
inferno13–60.0211%14 Feb
mirage6–13-0.0225%13 Feb
mirage13–50.0228%13 Feb
nuke10–13-0.0119%12 Feb
dust26–13-0.0222%12 Feb
ancient10–13-0.0218%11 Feb

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →