Ginga — CS2 Stats

76561198251942204[U:1:291676476]

1,415Tracked matches32%Win rate2020Tracked since
CSDB Rating6.6 SolidEntry Fragger
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGGingaFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim84
Positioning67
Utility53

0–100 skill scores via Leetify.

Recent form

COLD39538Last 10039%Win rateTLLLWLWLLW

Last 10 vs previous 10: +0pp win rate · +0.02 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim8.4
Aggression10.0
Utility5.3
Positioning6.7
Opening Duels6.6
Clutch1.0

Excellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 92% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 69% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 69% on CT to 44% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning6.7
Utility5.3
Mechanics8.8
Opening Duels6.6
Win Impact0.0

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.04
Reaction time588ms+29ms
first ⅓ avg 559ms → last ⅓ avg 588ms
Headshot accuracy25.8%+3.3%
first ⅓ avg 22.5% → last ⅓ avg 25.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — mirage 13–8
131Biggest win — dust2
4Longest win streak
98In matches decided by ≤2 rounds
3Overtime games

Map breakdown

dust2Best map · 48% over 29overpassWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2B29141548%0.04
mirageD2581732%0.05
infernoC167944%-0.00
nukeD82625%0.03
overpassD51420%0.01
cache42250%0.07
train43175%0.01
vertigo3030%0.00
ancient32167%0.03
anubis2020%-0.00
debris1010%0.06

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

254Matches
52%Win rate
0.92Avg K/D
77.8ADR
45%Headshot %

Clutches & streaks

25%1v1 clutch win
50%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno3100%1.0315.0
Nuke1100%1.2426.0
Dust21100%1.2012.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.8%Headshot accuracy
35.6%Accuracy (enemy spotted)
34.3%Spray accuracy
89.5%Counter-strafing
9.6°Preaim
581msReaction time
43.8%T opening success
69.4%CT opening success
0.47Enemies flashed / flash
5.4%Flash assists
12.80HE damage / grenade
6.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4677 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno12–120.0517%28 Aug
mirage4–130.0429%27 Aug
dust27–130.0619%26 Aug
cache8–130.1128%26 Aug
overpass13–80.1032%17 Aug
train3–13-0.0124%12 Aug
train13–90.0434%12 Aug
inferno5–13-0.0718%10 Aug
mirage11–130.0325%10 Aug
dust213–70.1332%8 Aug
overpass4–9-0.0421%8 Aug
debris8–80.0629%8 Aug
nuke4–130.0436%8 Aug
dust213–110.0423%7 Aug
mirage9–20.0427%7 Aug
dust24–130.0519%7 Aug
mirage13–100.0327%7 Aug
inferno11–130.1424%7 Aug
vertigo8–13-0.0324%7 Aug
nuke4–13-0.0819%6 Aug
dust213–30.1228%6 Aug
mirage13–30.1428%6 Aug
mirage5–13-0.0222%6 Aug
inferno7–13-0.0523%6 Aug
nuke13–110.1135%6 Aug
nuke12–120.0625%6 Aug
mirage11–130.0030%5 Aug
mirage7–130.0420%5 Aug
dust211–130.0619%4 Aug
mirage7–130.0239%4 Aug
anubis5–130.0225%29 Jul
dust28–13-0.0525%29 Jul
mirage5–130.0329%27 Jul
dust28–13-0.0924%22 Jul
ancient13–80.0633%22 Jul
mirage7–13-0.0528%18 Jul
dust213–90.0430%18 Jul
mirage13–80.1722%18 Jul
mirage13–110.0329%17 Jul
dust29–130.0419%17 Jul
mirage12–120.1628%16 Jul
dust27–130.0519%16 Jul
cache4–130.0235%16 Jul
mirage1–13-0.0410%10 Jul
inferno13–70.0114%9 Jul
mirage4–130.0921%9 Jul
dust213–50.1036%9 Jul
dust26–130.1032%8 Jul
vertigo11–13-0.0124%4 Jul
dust25–130.0125%4 Jul
mirage12–120.1223%1 Jul
dust211–130.0523%29 Jun
dust213–60.0326%29 Jun
train13–100.0428%29 Jun
cache13–40.1230%29 Jun
mirage7–130.0227%28 Jun
overpass6–13-0.0127%28 Jun
dust212–120.0333%28 Jun
nuke5–130.0233%28 Jun
dust213–80.0519%27 Jun
inferno11–130.0418%27 Jun
mirage16–140.0833%27 Jun
dust213–30.1225%27 Jun
mirage6–4-0.0433%27 Jun
nuke13–110.0721%26 Jun
nuke3–13-0.0528%26 Jun
dust213–70.0523%26 Jun
anubis7–13-0.0227%24 Jun
ancient13–50.1142%24 Jun
dust213–4-0.0124%24 Jun
nuke3–130.0624%24 Jun
mirage9–130.1117%24 Jun
inferno12–12-0.0312%24 Jun
dust27–130.0325%11 Jun
inferno13–100.0324%11 Jun
cache13–90.0425%10 Jun
vertigo4–130.0417%10 Jun
mirage7–130.0829%10 Jun
overpass12–16-0.0118%10 Jun
inferno13–11-0.0418%6 Jun
dust213–70.0230%6 Jun
inferno0–9-0.200%5 Jun
inferno5–9-0.1012%5 Jun
inferno13–110.0026%1 Jun
dust210–130.0316%31 May
mirage13–90.0824%31 May
mirage8–13-0.0116%30 May
dust213–90.0828%30 May
dust213–10.1231%27 May
train13–10-0.0241%27 May
inferno13–70.0818%27 May
mirage8–130.0229%26 May
overpass11–13-0.0128%26 May
dust27–130.0424%23 May
ancient3–13-0.0724%23 May
inferno16–140.0335%23 May
dust213–7-0.0123%23 May
dust21–13-0.0614%23 May
inferno12–120.0823%22 May
inferno4–00.000%22 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →