Bencina

Bencina — CS2 Stats

MX76561199130841479[U:1:1170575751]Steam profile ↗✓ No bans

1,917Tracked matches56%Win rate2023Tracked since
CSDB Rating4.9 Developing
WingmanGold Nova II
Ladder ranks via Leetify

Performance scores

Aim51
Positioning57
Utility47

0–100 skill scores via Leetify.

Player DNA

Aim5.1
Aggression8.3
Utility4.7
Positioning5.7
Opening Duels4.0
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 86% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 612ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning5.7
Utility4.7
Mechanics2.9
Opening Duels4.0
Win Impact7.0

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

4Matches
100%Win rate
1.01Avg K/D
72.5ADR
55%Headshot %

Clutches & streaks

33%1v1 clutch win
25%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno3100%0.9214.0
Dust21100%1.3013.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.4%Headshot accuracy
33.1%Accuracy (enemy spotted)
34.2%Spray accuracy
63.0%Counter-strafing
12.0°Preaim
612msReaction time
42.9%T opening success
48.9%CT opening success
0.40Enemies flashed / flash
7.4%Flash assists
7.92HE damage / grenade
10.94Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3954 — below the 0.5 mark we flag

    Grenade Lineups

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →