memms — CS2 Stats
76561198241061068[U:1:280795340]
How this compares with the same rank
Median values for Level 3 among CSDB-tracked players (n=1,149), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Level 3 median | Level 4 median | vs Level 4 |
|---|---|---|---|---|
| Headshot rate | 40.7% | 42.2% | 42.7% | 1.9% short |
| Shot accuracy | 15.6% | 11.9% | 10.8% | above |
| Kill/death ratio | 0.91 | 0.98 | 1.00 | 0.09 short |
| Match win rate | 39.0% | 43.6% | 44.1% | 5.2% short |
This profile matches the typical Level 4 player on 1 of 4 comparable metrics.
Widest gap: Match win rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.
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Performance scores
0–100 skill scores via Leetify.
Recent form
Last 10 vs previous 10: -20pp win rate · -0.04 avg rating
Player DNA
Primary style: Aggressive Rifler — Takes opening fights often, backed by a strong aim profile.
Excellent counter-strafingLimited utility dependence
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like b1t 85% playstyle similarity
Most alike: positioning profile, opening-fight frequency.
Where you differ: lower utility contribution.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Areas to improve
Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.
Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.
Trends
Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.
Highlights
Map breakdown
| Map | Grade | Played | Record | Win rate | Avg rating |
|---|---|---|---|---|---|
| S | 43 | 34–9 | 79% | 0.06 | |
| S | 21 | 14–7 | 67% | 0.03 | |
| C | 8 | 3–5 | 38% | 0.04 | |
| S | 7 | 5–2 | 71% | 0.07 | |
| D | 6 | 2–4 | 33% | 0.00 | |
| D | 5 | 1–4 | 20% | -0.01 | |
| — | 4 | 2–2 | 50% | -0.00 | |
| — | 4 | 2–2 | 50% | 0.02 | |
| — | 1 | 1–0 | 100% | 0.05 | |
| — | 1 | 0–1 | 0% | -0.08 |
Across the last 100 tracked matches.
Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsLWLWL
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Nuke | 2 | 50% | 1.18 | 20.5 |
| Inferno | 2 | 50% | 1.87 | 16.0 |
| Ancient | 1 | 0% | 1.94 | 35.0 |
| Mirage | 1 | 100% | 1.06 | 17.0 |
| Anubis | 1 | 0% | 0.75 | 12.0 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Grenades & UtilityGrenade Lineups →
Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.
Enemies flashed per flash 0.3572 — below the 0.5 mark we flag
- Advanced Mechanics
You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.
T opening duels 38.9721% — below the 40% mark we flag
Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.
20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.
Recent matches
| Map | Score | Rating | HS% | Date | |
|---|---|---|---|---|---|
| 8–13 | -0.06 | 28% | 29 Jan → | ||
| 13–7 | 0.07 | 24% | 26 Jan → | ||
| 7–13 | -0.03 | 20% | 4 Jan → | ||
| 13–10 | 0.02 | 14% | 1 Nov → | ||
| 13–6 | 0.07 | 22% | 11 Oct → | ||
| 13–8 | 0.05 | 25% | 15 Feb → | ||
| 13–3 | 0.09 | 6% | 7 Oct → | ||
| 8–13 | -0.05 | 15% | 7 Oct → | ||
| 13–16 | 0.00 | 17% | 11 May → | ||
| 13–4 | 0.13 | 25% | 10 May → | ||
| 13–1 | 0.27 | 38% | 10 May → | ||
| 8–13 | -0.00 | 16% | 9 May → | ||
| 5–13 | -0.05 | 15% | 9 May → | ||
| 13–6 | 0.13 | 31% | 9 May → | ||
| 13–9 | 0.06 | 18% | 8 May → | ||
| 13–5 | -0.01 | 38% | 8 May → | ||
| 13–6 | 0.03 | 13% | 8 May → | ||
| 13–2 | 0.18 | 17% | 8 May → | ||
| 13–7 | 0.01 | 5% | 7 May → | ||
| 16–13 | 0.07 | 13% | 7 May → | ||
| 13–7 | 0.10 | 16% | 7 May → | ||
| 16–12 | 0.08 | 26% | 7 May → | ||
| 7–13 | 0.05 | 29% | 7 May → | ||
| 8–13 | -0.04 | 17% | 6 May → | ||
| 13–9 | 0.03 | 17% | 6 May → | ||
| 13–7 | 0.10 | 27% | 2 May → | ||
| 0–1 | 0.00 | 0% | 2 May → | ||
| 14–16 | -0.01 | 30% | 2 May → | ||
| 13–8 | 0.02 | 15% | 2 May → | ||
| 10–13 | -0.04 | 24% | 2 May → | ||
| 13–4 | 0.13 | 18% | 2 May → | ||
| 13–8 | 0.03 | 21% | 2 May → | ||
| 7–13 | -0.01 | 33% | 2 May → | ||
| 15–15 | 0.01 | 19% | 1 May → | ||
| 6–13 | 0.02 | 16% | 1 May → | ||
| 7–13 | -0.04 | 24% | 17 Feb → | ||
| 11–13 | 0.01 | 16% | 17 Feb → | ||
| 13–10 | -0.04 | 20% | 1 Dec → | ||
| 13–6 | -0.04 | 20% | 1 Dec → | ||
| 13–6 | 0.10 | 14% | 1 Dec → | ||
| 13–9 | -0.03 | 38% | 1 Dec → | ||
| 13–7 | 0.08 | 23% | 1 Dec → | ||
| 13–9 | 0.08 | 23% | 1 Dec → | ||
| 13–11 | 0.00 | 15% | 17 Nov → | ||
| 13–8 | 0.05 | 26% | 11 Nov → | ||
| 14–16 | 0.12 | 22% | 11 Nov → | ||
| 15–19 | 0.01 | 24% | 24 Oct → | ||
| 13–4 | 0.07 | 28% | 24 Oct → | ||
| 5–13 | 0.00 | 23% | 24 Oct → | ||
| 13–5 | 0.02 | 18% | 24 Oct → | ||
| 6–13 | -0.04 | 26% | 23 Oct → | ||
| 13–11 | 0.00 | 13% | 22 Oct → | ||
| 12–16 | 0.03 | 17% | 22 Oct → | ||
| 13–11 | 0.04 | 19% | 28 Sept → | ||
| 11–13 | 0.04 | 18% | 28 Sept → | ||
| 13–11 | 0.10 | 25% | 11 Sept → | ||
| 16–6 | 0.06 | 8% | 7 Sept → | ||
| 14–16 | 0.01 | 13% | 7 Sept → | ||
| 16–9 | 0.05 | 16% | 24 Apr → | ||
| 3–16 | -0.08 | 13% | 24 Apr → | ||
| 6–16 | -0.07 | 21% | 24 Apr → | ||
| 16–4 | 0.08 | 17% | 24 Apr → | ||
| 16–12 | 0.01 | 25% | 23 Apr → | ||
| 16–8 | -0.06 | 24% | 23 Apr → | ||
| 16–11 | 0.10 | 17% | 23 Apr → | ||
| 5–16 | -0.06 | 18% | 23 Apr → | ||
| 7–16 | 0.05 | 12% | 23 Apr → | ||
| 16–3 | 0.01 | 13% | 23 Apr → | ||
| 16–1 | 0.05 | 10% | 23 Apr → | ||
| 16–0 | 0.21 | 12% | 23 Apr → | ||
| 16–11 | 0.07 | 13% | 23 Apr → | ||
| 16–10 | -0.03 | 15% | 22 Apr → | ||
| 16–8 | 0.01 | 16% | 22 Apr → | ||
| 16–8 | 0.06 | 16% | 21 Apr → | ||
| 16–0 | 0.04 | 19% | 21 Apr → | ||
| 11–16 | 0.05 | 20% | 21 Apr → | ||
| 9–16 | 0.03 | 20% | 21 Apr → | ||
| 16–4 | 0.17 | 16% | 20 Apr → | ||
| 16–12 | -0.02 | 17% | 20 Apr → | ||
| 16–8 | 0.07 | 24% | 20 Apr → | ||
| 16–6 | 0.07 | 23% | 20 Apr → | ||
| 14–16 | 0.03 | 23% | 19 Apr → | ||
| 16–12 | -0.02 | 38% | 19 Apr → | ||
| 12–16 | 0.05 | 30% | 19 Apr → | ||
| 3–16 | 0.01 | 26% | 19 Apr → | ||
| 16–8 | 0.14 | 26% | 19 Apr → | ||
| 9–16 | 0.06 | 18% | 14 Apr → | ||
| 16–5 | 0.09 | 17% | 14 Apr → | ||
| 16–8 | 0.12 | 13% | 14 Apr → | ||
| 16–9 | 0.07 | 45% | 12 Apr → | ||
| 16–4 | 0.20 | 26% | 12 Apr → | ||
| 15–15 | -0.00 | 24% | 12 Apr → | ||
| 6–16 | 0.01 | 23% | 9 Apr → | ||
| 16–13 | -0.02 | 14% | 9 Apr → | ||
| 12–1 | 0.14 | 12% | 9 Apr → | ||
| 16–10 | 0.09 | 29% | 5 Apr → | ||
| 16–6 | 0.04 | 14% | 5 Apr → | ||
| 14–16 | -0.06 | 0% | 3 Apr → | ||
| 16–11 | 0.07 | 10% | 3 Apr → | ||
| 16–7 | 0.05 | 24% | 3 Apr → |
Match data via Leetify.